This guy works great with the Golgari strategy
of "graveyard is just another resource". If you
need a Scavenger in the graveyard, this guy can
put it there and get a +1/+1 counter on himself
for the trouble. He then makes a fine target for
that Scavenge card's ability. Trample on a
creature that can get bigger is very nice, and
regenerating for a mere one mana is also a great
way to protect your investment. Since "can't e
regenerated" has been disappearing from most
kill spells for the past few years, creatures
that regenerate have gotten more powerful. And
the less mana you have to leave open to do it,
the better-- one-mana regenerators are always
welcome in my decks. This beast, plus a few
decent creatures with Scavenge or a recursion
ability, could be what makes Golgari decks a
force to be reckoned with in the months to come.
I used to like trolls as a creature type in
Magic, until I got contaminated by Skyrim -
after being hounded across the Labyrinthian Pass
by five frost trolls straight into a dragon
attack, it's hard not to hold a grudge. Lotleth
Troll, however, calls back to the interesting
sorts of cards we saw in the Odyssey block,
letting you sacrifice cards for a different
benefit or set up a combo with about 2,000 other
cards (is there anything Genesis doesn't
interact with?). I'm also happy to see it in a
color combination that has often been
underappreciated, despite having some of the
most powerful and interesting stand-alone cards
in Magic (and mildly surprised that they didn't
find a way to sneak a blue mana into its cost).
Welcome back readers todays card of the day is
Loleth Troll or Loltroll a powerhouse of a
creature that is looking to provide some insane
beat downs. In standard having a regenerating
trampling creature is a potent addition to green
and black zombie decks and discarding a
Gravecrawler and then casting it is an
unexciting but powerful strategy and it can be
used as a discard outlet for reanimator. This is
just a solid and exceptional beat down creature
that could even block on a good day and
regenerate and regeneration makes it hard for
some decks to get around. In modern this could
provide some fun with Vengevine and a solid
beater and possible discard outlets for decks
looking for that. In legacy and vintage it could
see small amounts of play a discard outlet for
dredge decks or used in combination with
Vengevine. In casual and multiplayers its
immediately slotted into Mimeoplasm commander
decks and basically acts as a better two color
version of Wild Mongrel for decks looking for a
discard outlet or perhaps a beater that scales
with scavenge, dredge, or reanimator strategies
its good on offense and defense. In limited it’s
an amazing beat down creature with built in
protection take it early and take it often.
Overall a card that will see play in multiple
formats and is an all-star almost everywhere.
Today's card of the day is Lotleth Troll which
is a two mana Black and Green 2/1 with Trample,
one Black to Regenerate, and gains a +1/+1
counter for a creature discard from hand.
This is a great card that becomes excellent with
support like Slitherhead, Gravecrawler, other in
graveyard effects, return from graveyard to hand
cards like Ghoulcaller's Chant, and even zombie
tribal. A one mana Regenerate and Trample
on a two mana creature is very difficult to beat
as with mana available there are few concerns
aside from exile and bounce which can be
mitigated with Hexproof. Overall this is a
card that will see both competitive and Casual
play as a low cost threat with a variety of
different deck construction potential.
For Limited this is a huge early threat if a
thematically appropriate hand is available, but
even without that it can be a constant offensive
annoyance or defensive staller with just one
mana for upkeep. There is zero reason not
to include this when running Golgari in Sealed
and can even be splashed if using a different
guild with Black mana, though the other Green
guilds may run short on both support and Black
mana.
Booster may not provide enough support to make
this truly shine, yet passing it is an
incredible mistake that will give another
Golgari player a big advantage.
Welcome to a new day here
at Pojo.com. That means we must have a new card
of the day! Today, we are looking at Lotleth
Troll from Return to Ravnica. Lotleth Troll is a
rare black and green creature zombie troll that
costs just one green and one black mana, and is
a 2/1. Lotleth Troll has Trample. Lotleth Troll
says discard a creature card: put a +1/+1
counter on Lotleth Troll. And Lotleth Troll also
has pay one black mana: regenerate.
What is there bad to say about the Lotleth Troll? He should
have been mythic rare is about the only thing I
can think of. He is a straight out powerhouse
that is so friggin' hard to kill. About the only
real hope is that you drop an Oblivion Ring on
him. He combos so very well with the Scavenge
ability that it is almost like it was made just
for him. Being able to dump the Scavenge
creatures from you hand to pump him, and then
activate the Scavenge ability puts this guy up
there. A couple Slitherheads and a Sewer
Shambler dumped turn three means you are swing
for nine turn three! Hard to bounce back from
something like that so fast. And since it is
trample damage, you ask yourself how much is
blocking really worth it?
The thing that makes this card so over the top is
how hard it really is to kill. Keeping one black
mana open is not that hard to do. Use a Urban
Burgeoning on a Golgari Guildgate and you are
set to regenerate him as needed. And green has
its share of Hexproof granters, just in case.
This guy survives most board wipes. And since a
simple Ranger's Guile can stave off a Oblivion
Ring, the most threatening card for the Lotleth
Troll in Standard may be Terminus.