I always thought Blue was supposed to be down
there with Green when it comes to creature
removal. This is actually a much better "kill
spell" than you might guess. For one, being a
2/1 for two lets it swing if your opponent has
nothing to kill. It can also block one creature
and remove another-- the blocked creature won't
get damage dealt to it, but you get to at least
stave it off for a turn. But really, this
ability is more powerful because it's in Blue.
Not only is it not competing with Doom Blade,
Pacifism, and Searing Spear in Blue, but it's
also in the same color as card draw (to find the
Stalker again) and mill (to more permanently get
rid of its target)
I don't play Commander, but I have it on good
authority that this card was very much welcomed
in that community. That surprised me a little,
in a way - considering that even "conventional"
decks can result in hand strain, you'd think
people wouldn't want to be encouraged to keep
shuffling 100-card decks over and over again -
but this card's game text certainly is
desirable. If you think of it as a way to almost
exile a creature, without regard to color or
stats and without giving the opponent anything
except a new card on top of their library, it
looks almost undercosted.
Today's card of the day is Void Stalker which
is a two mana Blue 2/1 that for three and
tapping puts it and a target creature on top of
their owners' libraries then shuffles them. This
is a fairly aggressive card for Blue as it can
work offensively when the effect isn't viable,
but supported with blink or bounce it can be a
reusable removal that is difficult to deal with.
Of special note is the dire threat to generals
in Commander formats as it does not exile or
send to the graveyard.
Overall it is likely that some Blue or
Blue/White control themes will run this with
support to reuse it, but it will definitely be
played in Commander and may become a staple of
the format.
For Limited this is easily playable as
removal and the 2/1 for two is effective enough
when drawn early or an open field is available.
The likelihood of using it more than once is
fairly low, but almost any removal is good in
the format and this is no exception. A first
pick in Booster that can be run in a multicolor
deck if solid Blue choices aren't available in
later packs and also splashable in Sealed with
only the single Blue in both casting and
activation costs.
Welcome to
another great card of the day review here at
Pojo.com. Today we are looking at the Void
Stalker from M13. Void Stalker is a rare blue
creature elemental that costs one generic and
one blue mana and is a 2/1. Void Stalker's
ability is pay two generic and one blue mana,
tap: put Void Stalker and target creature on top
of their owners libraries, then shuffle those
libraries.
While not the most overpowered rare ever printed,
it does have a certain flair about it. Graveyard
manipulation is so common that sometimes
abilities like the Void Stalker or Terminus are
better than a destroy effect. Not to mention it
can remove an indestructible creature from your
path. The only drawback really is losing your
own Void Stalker in the process. I guess just
don't pull that trigger unless you are left with
no other choices.