The return of a classic. Putrefy was a staple in
Golgari decks in the last Ravnica block, mainly
because it's just so generally useful. You
always played it, because no matter who you were
up against, you'd find a target for it. But
Putrefy's commonality was primarily a result of
Golgari being such a strong deck in the first
place. So far, a solid Golgari deck hasn't
really solidified. We also have Abrupt Decay to
compete for Putrefy's spot in the line-up.
Putrefy is just as good as it was the first time
around-- it still kills just about everything it
used to (I don't know of any prominent
regenerators this time around, though I'm sure
someone will correct me). The real question is,
do we still need it as much as we did last time?
I remember Putrefy from its first time in
Standard, and honestly, it's still just as good
this time around. The fact is, a card like this
can really only get better with time, as more
creatures and artifacts are always being made,
and it's not like they're going to stop putting
powerful effects on each. You're probably
wondering how it'll impact on Standard, and it's
hard to imagine that it won't do so - it gives
you a versatile answer to many of the most
powerful cards in the format, from Witchbane Orb
to Boros Reckoner, and frees up sideboard slots
in the process. Obviously that's a thing for
competitive players, but it's also the
centerpiece of the Cards That All Have One-Word
Names deck - if you didn't have a chance to get
the older versions, grab this one. You won't
regret it.
Welcome back readers today’s card of the day is
Putrefy a powerful reprint from the original
Ravnica block that had just received a release
in the Return to Ravnica based duel decks. In
standard I can guarantee this card has sideboard
if not main deck potential based on the variety
of threats that are available in the format and
the need to react to them. This card is too
solid of a choice to not see play in a large
way. In if putrefy is seeing play as of now this
card just makes it more readily available, once
again a powerful instant speed answer for
sideboards. In legacy and vintage I don’t see
this card tearing up any tables as of now so
it’s not poised to make a return with this
reprint. In casual and multiplayer artifact
destruction is an important but often ignored
portion of your deck, being able to combine
creature and artifact destruction at instant
speed is a blessing for sixty card kitchen table
decks as it allows it to deal with two problems
with a single card, versatility being the key.
In limited its removal and powerful removal at
that a high pick. Overall a powerful but not
overpowered card that should see a wide variety
of play.
Today's card of the day is Putrefy which is a
three mana Black and Green that destroys target
artifact or creature and it can't be
regenerated.
This is a reprint from Ravnica, but it hasn't
lost any of the usefulness over the years as it
is still an excellent and flexible removal
choice for decks with Black and Green mana.
Three to destroy like Murder, with Terror's
non-regenerate clause, and the option of being
used on an artifact makes it a top choice for
Jund or Golgari themes.
In Limited this is a top pick above weak or out
of color rares and an automatic inclusion in any
Sealed including these colors. The cost is
reasonable and it can eliminate nearly any
threat on the board making it one of the best
answers in the block.
Welcome to the Pojo.com card of the day section.
Today we close out our week of previews from
Dragon's Maze by looking at a card reprinted in
Dragon's Maze, Putrefy. Putrefy is an uncommon
black and green instant that costs one generic,
one green, and one black mana. Putrefy says
destroy target creature or artifact, it cannot
be regenerated.
I loved Putrefy from the original Ravnica block,
so I was so excited to see that it earned a
reprint here in Dragons Maze. I believe going
into the prerelease that Golgari decks are going
to make a surge. The amount of great removal
being granted to that color combination should
make playing those colors an excellent choice.
At just an uncommon, it will not be hard to get
a hold of, maybe. That all depends on how lucky
you are no one else goes with your colors.
Obviously an easy selection when drafting. One of the best
removal spells, and cheap. Takes down any
creature or artifact, barring of course Hexproof
and Shroud, but there hasn't been much of that
to really worry about.