I find this card scarier than half of the
cards from the Innistrad block. And do you know
why? Because there are more colors in the world
than black. That's also why BioShock Infinite is
so frightening and disturbing and Silent Hill:
Homecoming is just annoying. But I digress.
As a fan of singleton formats, I love cards
that do more than one thing. It happens that
this card does two things that most decks will
need at some point; while the cost is higher
than comparable effects in, say, white, you're
paying for the card's flexibility. I know that
the +1/+1 counters can be seen as a drawback
when you try to re-use it when it's attached to
an opponent's creature, but I can't help but
feel that when you're in the colors of Kiora
Atua, that's not as big a drawback as it
initially looks.
Today's card of the day is Krasis Incubation
which is a four mana Green and Blue aura that
prevents a creature from attacking, blocking, or
activating an ability and for one Blue, one
Green, and one colorless the aura can be
returned to hand and place two +1/+1 counters on
the creature. Four mana for Arrest in
Simic is playable, though not amazing, and it
may at least see sidedeck play as a removal
option for Blue/Green decks without White.
The cost can be a bit too high to just add
counters to your own creature, but having that
choice is nice for the later stages of the game.
Being able to return it to hand as a response to
an effect that would remove the creature can
have uses as well.
In Limited the cost is a bit less of a concern
and it is more likely to be used as an out of
color Arrest than anything else. It should
be picked early after a Simic colored rare
primarily for the removal aspect with the
counters being a situational late game bonus.
This is also a fairly easy inclusion for Sealed
as one of the better and few removal choices
likely to be available in the packs.