I wonder how this card was designed. Did they
go "We need one uncommon that embodies
everything that Selesnya is and does. Get on
that"? Because that's how it came out. I suppose
ten power and four creatures for seven mana is
efficient, at least in the technical sense. I
think a lot of the tournament-type decks are
going to go for other effects instead, and I
honestly can't believe I just wrote that
sentence. Still, there's a difference between a
good card and a card that gets played in
tournaments. Trostani's Summoner is a good card.
Today's card of the day is Trostani's Summoner
which is a seven mana Green and White 1/1 that
adds a 2/2 white with Vigilance, 3/3 Green, and
4/4 Green with Trample when it comes into play.
Four creatures and ten power for seven mana is a
decent bargain, as is two of those having
effects, and in addition to resisting non-global
removal it works in combination with creature
counting or comes into play effects. The
cost is a little high, but manageable in
acceleration, and a Selesnya style token deck
working up to this will at least be popular in
Casual with a chance of seeing competitive play
with blink combos.
In Limited four creatures for seven mana that is
splashable is a major swing in card advantage
and field position. The single Green and
White in the casting cost allows splashing and
both the Trample and Vigilance aspects add value
to most situations. This is the kind of
card to get when the rare isn't compelling in
Booster and a very easy inclusion for any Sealed
that can manage both colors.