Pojo's Magic The Gathering news, tips, strategies and more!

Pojo's MTG
MTG Home
Message Board
News & Archives
Deck Garage
BMoor Dolf BeJoSe

Columnists
Paul's Perspective
Jeff Zandi
DeQuan Watson
Jordon Kronick
IQ
Aburame Shino
Rare Hunter
Tim Stoltzfus
WiCkEd
Judge Bill's Corner


Trading Card
Game

Card of the Day
Guide for Newbies
Decks to Beat
Featured Articles
Peasant Magic
Fan Tips
Tourney Reports


Other
Color Chart
Book Reviews
Online Play
MTG Links
Staff



This Space
For Rent

Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Syphon Sliver
Image from Wizards.com

 Syphon Silver
- M14

Reviewed August 26, 2013

Constructed: 2.70
Casual: 3.50
Limited: 3.40
Multiplayer: 3.50

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Syphon Sliver

It's not my job to judge WOTC's wisdom in unleashing one-sided Slivers on the world, only to evaluate their power level. Syphon Sliver here looks like it'll be quite an addition to the team. Black doesn't usually get the best slivers-- most solid creature abilities are more centered in blue, green, and white. But I'm a fan of black lifelink, so I like this. It's reasonably sized for its cost, even before it starts encountering Muscle Slivers and the like. And due to some wishy-washy errata, Essence Sliver is no longer considered to grant lifelink to Slivers-- its triggered ability works the way it originally did and therefore stacks with lifelink. That alone is enough to make Syphon Sliver a ferocious addition to any Sliver deck that runs black.

Constructed- 2
Casual- 4.5
Limited- 3.5
Multiplayer- 4.9


David Fanany

Player since 1995

Syphon Sliver
 
The cheaper (and scarier and more Phyrexian-looking) cousin of Legions' Essence Sliver, this card is capable of causing a lot of problems for opponents - not least because its color makes it immune to Terror. Combined with an evasive Sliver, it can make it very difficult for aggressive decks to race. And considering how many Slivers grant a power and toughness boost, it will often make any sort of combat unattractive simply by being cast.
 
Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5


Paul

Welcome back readers todays card of the day is Syphon Sliver which i feel has the potential of being a powerful new sliver allowing you to race other aggressive decks and combined with the augments of other slivers provides a reasonable life buffer. In standard this card may see a limited amount of play, the most powerful slivers fall squarely into the green and red category leaving this sliver high and dry outside of niche circumstances, i feel it has potential to allow sliver decks to race effectively. In modern and eternal formats this card is not quite powerful enough to warrant its inclusion in sliver decks. In casual and multiplayer this card is great for providing a life buffer when facing multiple opponents. In limited its a solid sliver though obviously gets better the more slivers you add. Overall life gain is one of the weaker sliver abilities but i has situational usage and i believe its playability and usefulness with mirror that.

Constructed: 2.0
Casual: 2.5
Limited: 2.5
Multiplayer: 3.0

Michael "Maikeruu" Pierno

Today's card of the day is Syphon Sliver which is a three mana 2/2 Black that gives sliver creatures you control Lifelink.  Lifelink is a decent effect, but it has minimal use in a dedicated sliver deck and in most formats there isn't enough reason to add Black in to include this. 
Overall it is not aggressive enough to take a three mana slot from Blur, Construct, or Hive Stirrings and probably won't see much play unless additional support is released in the next block.
 
For Limited the Lifelink is a little more useful and in a pool where Black is viable there is little reason not to include a three mana 2/2 with that ability, particularly if auras are available.  In Booster it depends on your earlier picks, so drafting priority can be relatively high as an on color if it is passed, considering it is a bit weak to be a first choice.  In Sealed it should be played when using Black as it is not a bad creature, yet isn't enough by itself to force the color into sliver builds.
 
Constructed: 2.5
Casual: 2.5
Limited: 3.0
Multiplayer: 2.5


Franky
Green

Syphon Sliver
 
I made a terrible mistake this past Friday Night Magic Draft and passed one of these in the third pack because it wasn't in my colors. I totally forgot about the two Manaweft Slivers I had pulled in the first pack round. Don't pass this card.
 
The mana cost is very efficient for a 2/2 life link on its own, add on the fact that it also gives all of its sliver pals life link just makes it fantastic. Now life gain on its own isn't enough to win games, but it is nice padding if you leave yourself open after a big swing.
 
In standard this is the only black sliver, but it's worth splashing in if you can afford the mana fixing with Manaweft and Shimmering Grotto. 
 
constructed: 4
Casual: 4
Limited: 4
Multiplayer: 4 (these m14 slivers only affect slivers you own making sliver vs sliver a little less crazy)


Copyright© 1998-2013 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.