It's kind of cool that this creature refunds you
your mana, and that it could filter RR or GG
into RG. But really it's just a 2/2 once it hits
play. What are you going to spend that extra RG
on? Probably another creature. So then this is
good in a deck that wants to get plenty of
creatures onto the field quickly-- since you can
have two 2/2's on turn two instead of one.
Possibly more if you can chain them. But if you
don't have some sort of Giant Growth effect, you
may find yourself disappointed by what you get
once you've spent the RG.
I love how this card's flavor text is almost
fourth wall-breaking in the way it hints at the
least-understood fact in Magic: that red, green,
and red/green can be subtle and clever.
Burning-Tree Emissary allows you to splash one
of the colors of mana she produces in a deck
that otherwise only has sources of the other.
She gives you a free spell of choice from your
hand, while still attacking and blocking on
curve. I haven't seen a card I liked this much
since Bloodbraid Elf.
Welcome back readers todays card of the day is
one I didn’t anticipate seeing much play but it
has shocked me and become a powerful force. In
standard this is a highly aggressive creature
that can be chained into other creatures as it
refunds the mana cost allowing agro decks to
swarm the board and in a pinch it provides RG
mana when all you have is GG or RR. The fact
this card is a human as well allows for some
powerful tribal aspects and this card has
already become a break out star of standard
fueling aggressive starts for agro decks. In
modern I could see this card serving the same
function or possibly in some sort of storm
capacity. In eternal formats it may not do
enough to justify its inclusion but never say
never. In casual and especially multiplayer
having a body out early means you can deflect
early attackers and a bear is a fine way to do
that, the fact you get the mana refunded is nice
as it allows you to chain your early drops and
even fix your mana in a pinch. It also has two
relevant creature types giving it some nice
tribal implications. In limited its solid for
aggressive decks as bears are always decent.
Overall a powerful card for aggressive decks in
multiple formats.
Today's card of the day is Burning Tree
Emissary which is a two mana Red or Green 2/2
that adds a Red and Green mana to your pool when
it enters the battlefield. As a more or
less no cost creature this allows the play of
multiple cards on the second turn and a decided
tempo advantage in the short run. In
Red/Green it can mana fix a little if only one
of the two colors of mana is available and of
course multiple copies can chain into play, at
the cost of reduced hand size. Aggressive
Red, Green, or Red/Green can all benefit from
playing this and four copies will undoubtedly be
very popular additions to many decks across
formats.
In Limited this is a great card for Gruul and
playable for other Green or Red guilds, though
not necessarily ideal as it will be more
difficult to cast early and tends to be a weak
topdeck. For Gruul this is an automatic
inclusion for Sealed and really has no drawback,
making it a second or third pick in Booster for
most packs.
Welcome back to
the Pojo.com card of the day section. Today we
are looking at the Burning-Tree Emissary from
Gatecrash. Burning-Tree Emissary is an uncommon
hybrid red and green creature human shaman that
costs two hybrid green or red mana and is a 2/2.
When Burning-Tree Emissary enters the
battlefield, add one red and one green mana to
your mana pool.
We all love getting things for free when we play.
Burning-Tree Emissary effectively says that when
you cast it, you get your mana back to go ahead
and play something else. We have recently seen
how effective it can be when you have two
Burning-Tree Emissary's, because they just drop
out.
A lot of player's have jumped on board the Burning-Tree
Emissary boat, and for good reason. If you have
a lot of spells in your deck that can run off
the extra two mana, you have a great chance at
some board advantage. Whether it be using the
extra mana for a Farseek for some mana
advantage, or Searing Spear off the extra mana.
The other great thing about the Burning-Tree Emissary is that
in the blink of an eye, and army of creatures
could be facing down your opponent, and that can
spell a fast defeat.
Really nothing bad to say about the Burning-Tree Emissary.
One of the stronger uncommons to come out
recently.