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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Nissa, Worldwaker
Image from Wizards.com

 Nissa, Worldwaker
- M15

Reviewed Aug. 21, 2014

Constructed: 3.88
Casual: 4.33
Limited: 4.67
Multiplayer: 3.88

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

Click here to see all of our 
Card of the Day Reviews 


David Fanany

Player since 1995

Nissa, Worldwaker
 
Nissa's new incarnation is one of the more spectacular planeswalkers you're likely to see. Everything she does is huge, from the elementals she turns lands into to giving you effectively up to four (!) extra mana each turn. Ever played with the original Garruk Wildspeaker card and blown people out by getting extra use out of two lands each turn? What do you get if you multiply that by two? And don't think of her ultimate as inviting Supreme Verdict or some such: think of it as if they don't have that something, they just lost the game.
 
Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Nissa, Worldwaker which is a five mana Green planeswalker with three loyalty. The first +1 makes a target land you control into a 4/4 with Trample that remains a land which is a very solid threat and in a low mana curve build there is little risk to using it. The second +1 untaps up to four Forests, which can include those turned into creatures, which allows attacks and mana usage or a pseudo-Vigilance. The -7 allows you to search your library for any number of basic land cards and put them into play with the same 4/4 with Trample effect from the +1. The ultimate is devastating with Red/Green to provide the option of Haste for all creatures you control. Overall this is a strong planeswalker with three useful effects that are almost always worth playing which makes this a likely sight across a variety of formats.

In Limited this is a clear first pick in Booster and foundation for a deck in Sealed as the first +1 and -7 are dominating abilities in the format. The second +1 can support the other two effects, but 4/4 Trample creatures will often win with no additional support needed.

Constructed: 4.0
Casual: 4.0
Limited: 5.0
Multiplayer: 4.0

Mattedesa

Deck Garage
Nissa, Worldwaker
 
The new Nissa is a real beast. With no minus abilities short of the ultimate, she's going to build up relentlessly. She gives you two options of how to proceed: Churn out 4/4 trampling elementals each turn and overwhelm your opponent, or have up to 4 more mana each turn to ramp out other huge spells and win that way. Either way sounds like a viable way to come out on top. 
 
At first I was concerned about using her ultimate and having an opponent wipe the board. But then I noticed that only the lands you searched for that turn become creatures - not all the land you already have in play. So, even if the board gets wiped, you still have some land to work with.
 
Constructed: 4.5
Casual: 5
Limited: 5
Multiplayer: 4.5

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