In Limited, this is a game-ender along with
Overrun or even Rise of the Dark Realms. If
you've got anywhere near enough creatures to
consider swinging, even if they don't have
evasion, this basically gives your opponent a
choice between taking lethal to the face or
chump blocking with his strongest creatures. And
at instant speed, you can ensure he makes the
wrong choice by simply casting the Jest after
he's already made it. Not only does becoming 1/1
nearly guarantee your creatures trump his in a
fight, losing all abilities means he can't
benefit from flying or reach to block your
creatures, or regeneration or indestructible to
keep them alive, etc. It's also good when you're
on the back foot, as long as you're able to at
least keep a creature or two on the field.
Having him commit to an attack only for you to
Jest can mean the ferocious Dragon he had his
hopes riding on is now a pathetic Frog charging
headlong under a Knight's boot, and that makes
this card solid when you're winning or losing,
as long as there's a reasonably populated board.
I think it's kind of funny that Polymorphist's
Jest here is in the same set as Turn to Frog,
considering that there are many situations when
this card has a larger and more game-swinging
effect. I suppose the Jest is rare and Turn to
Frog is uncommon, which you would hope wouldn't
be an argument either way. Also, I suppose
sometimes you only need to shapeshift one
creature, and there's some value, if you happen
to have both, of making your opponent think
you've used it up and then going "oops, no more
dragons for you". Polymorphist's Jest is
devastating against any deck with lots of
creatures, but just be careful if they have
Glorious Anthem effects - their power and
toughness boosts apply after the Jest, meaning
that you'll have to deal with 2/2 or 3/3 frogs
instead of the usual.
Magic The Gathering Card of The Dsy:
Polymorphist’s Jest
Welcome back readers today card of the day is an
interesting combat trick with the ability to
turn the entire opposing team into ampibians. In
standard I don’t see this card seeing much
competitive play you need a way to follow up on
the power and toughness changing possibly even
another card otherwise it’s a really one sided
combat trick, it just seems to require too much
set up to properly work, it could see play in
mono blue devotion decks but it seems unlikely.
In other competitive formats including modern
and legacy and vintage Sudden spoiling does not
see competitive play meaning this card wont
either. In casual and multiplayer this card is
an amazing political tool it can save someone
including yourself that has a powerful team
coming after them. This card allows for a very
wrath of god like trade if played right can
eliminate all those little frogs, otherwise it’s
a powerful blue frog fog effect. This card
especially in commander will prove to be one of
blues most useful tools. In limited it’s a bomb
it can swing combat at the drop of a dime, but
is relatively easy to play around. Overall a
powerful casual and limited card.
Constructed: 1.5
Casual: 3.5
Limited: 3.5
Multiplayer: 3.5
Michael "Maikeruu" Pierno
Today's card of the day is Polymorphist's Jest
which is a three mana Blue instant that until
end of turn makes each creature target player
controls a 1/1 Blue frog with no abilities.
This is an excellent combat trick and in a
multicolor deck is a solid combo with widespread
single damage or -1/-1 effects, in particular
the older card Engineered Plague. This
will see some play across formats, particularly
Two-Headed Giant where a partner using Red or
Black can field the other half of the combo more
readily.
In Limited this is primarily a combat trick or
response to an alpha strike that can
dramatically change the course of a game.
A solid first pick in Booster for the removal
potential and even if only used against one
major threat it is worth using. The double
Blue in the cost is a bit of a drawback, mostly
in Sealed though the value in ending a stalemate
or stopping a major offensive makes it well
worth the investment of Blue mana sources.
I requested the cards to review this week,
partly because they were cards I was unsure of
how good they would be. So I'll give my best
impression, but I chose the cards I did so I
could see how my fellow reviewers felt about
them!
It can be intimidating facing down a huge
creature. It can be downright scary to face them
down in multiples - especially if they have
evasion or trample. Add to that another whole
level of difficult if anything is hexproof or
indestructible.
Enter Polymorphist's Jest. No matter what kind
of creatures your opponent is threatening you
with, it turns them into little babies that you
can block effectively. Your Grizzly Bear now can
kill their Stormbreath Dragon or Colossus. Or,
at worst, if you have no blockers, you at least
avoid most of the damage for one turn while you
search for a better answer.
There is one thing to remember, however.
Polymorphist's Jest adjusts their base power and
toughness. Anything that adds to it will still
add to the 1/1. If there's an aura or +1/+1
counters, the creature will be bigger. Glorious
Anthem effects will still make all their
creatures bigger. So there are times when the
Jest won't give you what you want, but other
times it will be a 3 mana Day of Judgement.
Limited usually has slower games that have a
bigger buildup of creatures, so I can see it
being an amazing pick.
If you remember the 'Reviewer's Favourite Cards'
week we had not too long ago, my favourite card
was Snakeform. And the card we're looking at
today is basically a board-wide Snakeform for
basically the same mana cost.
So you may deduce, correctly, that I am
intrigued.
In terms of which card I *like* more, Snakeform
still wins out for reasons I'll explain shortly.
But at the same time, the raw power of
Polymorphist's Jest cannot be denied.
Potentially wiping out your opponent's entire
army? Turning a game winning alpha strike into a
gentle tap and letting you hit back next turn
for the win? Turning a Sliver deck into a "well
this was a big waste of time"? These are all
things Polymorphist's Jest can do, and it is
quite powerful and useful to be able to do these
things for 3 mana. Great combat trick, no doubts
there.
Why I still like Snakeform better is basically
two reasons. One is that part of the whole
reason Snakeform was way better than other cards
that turn things into 1/1's or 0/2's or whatever
is that it also draws you a card. That's huge.
The other big thing was that thanks to
the hybrid mana cost, Snakeform could be played
in green. Polymorphist's Jest is only blue, and
possibly even mono or at least heavy blue at
that. And that reduces its usefulness ONLY
BECAUSE blue already has a lot of board clearing
/ creature bouncing / removal tricks up its
sleeve. This is another good one, for sure, but
it's not the only one and for green it sorta
kinda was. Green doesn't get a lot of card draw
or creature removal, so giving it such a strong
one was a big deal. Giving a strong combat trick
to blue is still really good, just not as
shocking I suppose.
Polymorphist's Jest can affect your opponent's
entire army though, and that's something that
you just can't ignore. It's not as good if your
opponent is massingup 1/1 token already, or if
he only has one or two creatures out. But even
then, turning their biggest threats into
something that a slight breeze can kill is
definitely worth the mana cost.
Just make sure you have a few slight breezes
handy when you cast it.