There are two ways to look at Dictate of the
Twin Gods: playing it in a serious deck, and
playing it just for funsies.
Playing it in a serious deck is easy to
review. It's not that good. 5 whole mana, and
what does it accomplish? Absolutely nothing when
it hits the board, and what's worse you've just
buffed your OPPONENT'S damage. Because now on
their turn the Twin Gods will buff any damage,
coming from any source, going towards anyone or
anything.
Or at least that would be the case, but with
flash you can cast it at the end of their turn
to prevent them from exploiting it before you
can. And that turns out to be pretty huge here.
Dictate of the Twin Gods is basically a slightly
more expensive Furnace of Rath, with flash added
on to prevent it from helping your opponent win
right after casting it. Even with all that
though, it's still giving your opponent a free
turn 5 where you've essentially done nothing.
Basically what I'm saying is it's too slow
for constructed. For 5 mana you want a card to
do something right away. And it's true that
Dictate is threatening (to both of you, as
mentioned) and that your deck will mostly be
able to heavily capitalize on the damage boost
next turn. But it's also possible that your
opponent will have an answer to remove it, or
have more damage threatening you on the board
forcing you to use your burn on his creatures or
lose, or that you just won't have the burst you
need when you need it.
Casual though... oh man. That's a different
story entirely!
If there's one thing casual loves, it's big
numbers. And this can get you some REALLY BIG
numbers. People are already talking about crazy
combos with things like Boros Reckoner and
Gisela, Blade of Goldnight. This is a card you
play for fun. You sit down at a kitchen table,
pull out your just for fun deck, and watch with
glee as your Prophetic Flamespeaker that has 5
power from a Sunforger deals 20 damage to your
opponent in one attack and wins you the game.
Sure you might only pull off your instakill
combo 40% of the time. Sure the whole thing
falls apart if you don't draw any single part of
the combo. Sure it could be countered with a
single Lightning Bolt or Path to Exile or Doom
Blade. But you're not playing it for consistent
results! You're playing it for the 12 damage
Lightning Bolts you can cast when you have two
Dictate of the Twin Gods out! You're playing it
for the 24 damage Ball Lightnings, again with 2
on the field. The potential for absurdity is
here in this card, even if you'll only see it 5%
of the time. If you have 4 Dictate of the Twin
Gods on the field, and you cast a Fireball where
X = 10, you have now dealt 160 damage. 10 x 2 x
2 x 2 x 2. That's why cards like this are fun.
You could potentially build a whole red deck
with multiplication and redirection abilities
and watch as the simplest of burn spells become
Hydra and Titan-killing nightmares. But you
wouldn't be building it to win tournaments.
You'd be building it for the look on your
opponent's face when you deal a bajillion damage
to them.
So how good is Dictate of the Twin Gods? Well
let me put it like this. Bajillion wasn't even a
number before*, but because of this card now it
is**!
* Citation needed.
** Don't look this up.
Constructed: 3.5
Casual: 4.5
Limited: 3.5
Multiplayer: 4
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