Pojo's Magic The Gathering news, tips, strategies and more!

Pojo's MTG
MTG Home
Message Board
News & Archives
Deck Garage
BMoor Dolf BeJoSe

Columnists
Paul's Perspective
Jeff Zandi
DeQuan Watson
Jordon Kronick
IQ
Aburame Shino
Rare Hunter
Tim Stoltzfus
WiCkEd
Judge Bill's Corner


Trading Card
Game

Card of the Day
Guide for Newbies
Decks to Beat
Featured Articles
Peasant Magic
Fan Tips
Tourney Reports


Other
Color Chart
Book Reviews
Online Play
MTG Links
Staff



This Space
For Rent

Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Mogis's Warhound
Image from Wizards.com

Mogi's Warhound
- Journey into Nyx

Reviewed May 16, 2014

Constructed: 2.70
Casual: 2.90
Limited: 3.90
Multiplayer: 2.90

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

Click here to see all of our 
Card of the Day Reviews 

BMoor

Mogis's Warhound

The red entry in the "bestow with a drawback" cycle. Honestly, attacking each turn if able is hardly a drawback. One of the biggest mistakes newer players make is not attacking when they should, and creatures that have to are a valuable part of the game because they help show those players that attacking into another creature isn't as scary as they might think. I like the Warhound especially because it's a mere 2R to bestow, when most Bestow costs are more like five or six mana. Compare this to Spearpoint Oread, for example. As nice as first strike is, I think I like this one better.

Constructed- 2.5
Casual- 2.5
Limited- 4
Multiplayer- 3.5

David Fanany

Player since 1995

Mogis's Warhound

I still haven't quite gotten used to the fact that Cerberus (Cerberi?) is/are a species on Theros. I grew up reading D'Aulaire's Greek myths, which made it very clear that Cerberus was a unique character (and he'd probably have class levels if he were a Dungeons and Dragons adversary). It's even odder when you consider that the hekantonkheires, which were in fact a species or group, only have one representative in Theros.

Mechanically, this is about as red as a creature is capable of being without being a phoenix or a dragon. I like, though, that its bestow ability adds a level of subtlety that not all red creatures get. You can use it as a potent offensive creature or boost, and that "drawback" is no such thing in any real red deck. And like some bestow creatures in other colors, you can use it as a way to mess with opposing blockers - while it doesn't give you the potential for an immediate alpha strike the way some do, the "drawback" may be more significant for opponents, especially if they aren't in red. That's even before you start using it as a political tool in multiplayer settings. (Wizards, take note: desire for political power is an emotion!)

Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5

Michael "Maikeruu" Pierno

Today's card of the day is Mogis's Warhound which is a two mana Red 2/2 that attacks each turn if able and has Bestow for three.  This is a Grizzly Bear with a drawback and an unsupported type, aside from being an enchantment, that can also be used as a three mana boost for your own creatures or to possibly force an opponent's creature to attack.  It has some versatility and isn't terrible, so it may see some play in current formats as support in aggro Red decks.
 
In Limited this is a solid creature for the same reasons as Constructed with the added value from having less competition in the format.  The single Red in the cost and flexibility to be cast with or without a target makes this one of the better early game creatures even with the drawback and bestowing this on an evasive attacker is a serious threat for any opponent.  The +2/+2 aura that turns into a 2/2 is the main reason to play this and it should be included whenever using Red in Sealed and drafted relatively early in Booster.
 
Constructed: 3.0
Casual: 3.0
Limited: 4.0
Multiplayer: 3.0

Mattedesa

Deck Garage

Mogis's Warhound
 
I read somewhere a long time ago that cards like this "teach you how to play". By this, they meant that it puts a rule on the card that requires you to do something you should be doing anyway. In this case, if you're bestowing a creature +2/+2 for 3 mana, it should probably be on a creature that's already planning on turning sideways. 
 
The card teaches you how to play, but does it teach you well? I'd say yes. It teaches us that this is best suited in an aggressive deck - something red does well. Three mana is a pretty good price to bestow this guy. Unless you're in a really tough place, the "must attack" drawback is not going to be relevant very often.
 
Nothing too fancy, so not too popular for casual, but good, solid power for limited or possibly constructed. In multiplayer games, being forced to attack each turn is a little more of a drawback, but aggressive decks in general aren't good in multiplayer.
 
Constructed: 3
Casual: 2
Limited: 4
Multiplayer: 2


Michael Sokolowski

Watch out, it's a bear! Or a dog. Or a... bear-dog.
 
We think we've come so far, we think the game has evolved with all the new cards and game mechanics and power creep... and then there's this guy, who basically feels like a Grizzly Bears. Or not even a Grizzly Bears, more like a Goblin Brigand.
 
I tease, but really this kind of downside is only a downside if you're already losing. Because what does an aggro red deck want to do if NOT attack each turn? If it gets to the point where you really don't want to or can't attack into something anymore, you may have already lost. So with that in mind..... no, it's still just a 2/2 for 2.
 
I guess that's all there is to sa-wait, what's that? Bestow for a mere 3 mana? Well now.
 
Out of the 34 "bestow" cards out there, only 3 others can do it for 3 mana or less. And all 3 of those bestows give smaller bonuses than +2/+2. Mogis Warhound gives quite a bit of value, then. Either he's a sub-par turn 2 attacker in a very aggressive deck, or he gives whatever else you played on turn 2 a substantial buff. The only thing better than attacking with a 4/4 on turn 3 is attacking with a 4/4 that will give you a 2/2 when it's killed.
 
This card isn't very subtle, there's no master strategy involved with it. You put this on something, and attack like crazy with it. And it gives you a pretty good return on your 3-mana investment when you do. While the option is there, this isn't really a card you'd use as a combat trick, forcing your opponent's creatures to attack into a trap or something. Best save it for your own guys.
 
He may not be much of a 2 drop, but he's a decent 3 drop. A bestow creature without a ridiculously high cost for that power and toughness boost that he gives, plus all of the other good things that comes from casting bestow, like triggering heroic and not being at a card disadvantage when your creature dies. Not a spectacular card, but an efficient piece of the puzzle.
 
Try it in an aggressive creature-heavy red deck, and see how far this bear takes you. Er, dog. Bear-dog.
 
Constructed: 2.5
Casual: 3
Limited: 3.5
Multiplayer: 3


Copyright© 1998-2014 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.