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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Oloro, Ageless Ascetic
Image from Wizards.com

Oloro, Ageless Ascetic
- Commander 2013

Reviewed May 11, 2015

Casual: 4.25
Multiplayer: 4.67
Commander: 5.00

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 


David Fanany

Player since 1995

Oloro, Ageless Ascetic
 
It's good to see more and more cards that take giants seriously. Mythology certainly has the dumb, rock-throwing hill giants, but it also has the wise and insightful Prometheus, the brave yet humble Orion, and the cunning sorcerer Utgard-Loki. Magic's mythology undoubtedly has a place reserved for Oloro, who's about as difficult to deal with as all three of them combined. You thought it was already easy paying life for effects when you started on 40? You thought Phyrexian Arena already gave you an advantage? Oloro turns so many things like that on their head, and I don't even know how to start counting the advantages he provides in terms of the number of cards. The only downside is that he's the wrong colors to take advantage of most of Lorwyn's Giant tribal cards (but Feudkiller's Verdict feels like you're hacking the Matrix when he's in play).
 
Multiplayer EDH/Commander: 5/5
1v1 EDH/Commander: 2/5

Michael "Maikeruu" Pierno

Today's card of the day is Oloro, Ageless Ascetic which is a White, Blue, and Black 4/5 legendary that has you gain two life at the beginning of your upkeep whether it is in play or in the command zone and whenever you gain life you may pay one to draw a card and each opponent loses one life.  This is a solid commander for an Esper build that gains life from the beginning of the game and offers easy repeatable card draw while burning opponents.  There's no real drawback in a Commander deck, though the mana cost and three colors is less appealing in Casual or Multiplayer it is still worthwhile for the card advantage.  Overall this will likely be one of the top choices for the color combination going forward and the effects maintain a steady advantage over the course of a game.
 
Commander: 4.5
Casual: 3.5
Multiplayer: 4.0


Armuun
Hey everybody, I'm a new reviewer, though not new to Pojo.
I've been playing magic, Standard, Casual, and EDH for about 10 years now. Enough about me, let's talk about today's pick. 
 
Oloro, Ageless Ascetic
 
As far as Esper colors go, in EDH (Or Commander, as some of the less hip people know it by) you're either going to see this, or Sharuum the Hegemon as its commander (and usually the other in the deck as they go well together).
 
It's fairly straightforward, and while Esper has plenty of draw options, it's always nice to have more, and as a tack-on to any life gain spell or ability (including its own) is strictly a boon.
 
As a general, which Oloro should only be played as in my opinion, it sets up an infinite combo with Exquisite Blood and Sanguine Bond. This might sound expensive, even in EDH, but as Oloro's ability triggers even in the command zone, it's actually just a 2 card combo for 10 mana. Pretty sweet.
 
Even when you're not trying to completely destroy friendships by turn 7, it's relentless draw power makes it hard to beat in terms of efficiency in its colors.
 
Constructed: 4
Casual: 5
Limited: N/A (Unless you're drafting random piles, this isn't going to happen)
Multiplayer: 5 (For game breaking combo power)

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