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								Nahiri, the Harbinger 
								(12/29) 
								
								  
								
								Overall rank: 2 
								
								My rank: 1 
								
								  
								
								Nahiri was one of the 
								"sleeper" cards of 
								
								Shadows Over Innistrad; while other 
								cards seemed flashier and more impressive at 
								first, Nahiri quietly made a name for herself as 
								being absurdly powerful. 
								
								  
								
								The reason Nahiri is so 
								good is that she ticks quickly towards her 
								potent ultimate, but she also gives a lot of 
								utility beyond it. Exiling an enchantment or 
								troublesome permanent gives her a lot of value 
								in decks not geared around her ultimate (and 
								it's effective removal in colors that sometimes 
								have trouble getting it). Her +2 synergizes well 
								with madness, and it also gives the two worst 
								card-advantage colors some form of card 
								advantage they can make use of. 
								
								  
								
								Nahiri's ultimate is her 
								main draw, and it's game-ending. Fishing out 
								Emrakul, Ulamog, or another fatty to swing into 
								your opponent, regardless of format, is a play 
								that shortens games. It goes off at -8, two 
								turns after she resolves, and a resolved Nahiri 
								is a ticking time bomb as she moves closer to 
								ending the game on the spot. 
								
								  
								
								She's surprisingly powerful 
								in many formats, and she's versatile beyond 
								that. For that reason, I picked her as my top 
								new card of 2016. 
								
								  
								
								Constructed: 5 
								
								Casual: 4.5 
								
								Limited: 4.5 
								
								Multiplayer: 4 
								
								Commander: 4 
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