Modal spells are among my favorite things in
Magic, and I have to say that the Commands from
Dragons of Tarkir don't disappoint. I like
how "choose two" calls back to Lorwyn's
similarly-named cards, because remembering
history is very important. I like how the range
of effects is wide enough that you really never
feel bad about maindecking any of them. I like
that Aang and Korra and their friends (who
obviously inspired Tarkir, even if Wizards of
the Coast would never admit it) would appreciate
the melding of colors and spell effects, and I
like how Kolaghan's in particular is all but
always a two-or-more-for-one in colors that
sometimes struggle with versatility and when
dealing with card-counting strategies.