Cards like this, with circular one-card combos,
are very amusing to me. There are so many things
to do with this one, and they're pretty much all
fun. Overrunning an opponent with a herd of
constructs generated from cantrips is as funny
as using Mana Reflection and New Frontiers to
create a token bigger than an Eldrazi, and its
activated ability is almost uncountable card
advantage. The only downside I can think of for
casual decks is that EDH and some other formats
will only allow you to play one copy!
This is another 5 mana spell that has the issue
of doing nothing when it resolves; you're
ideally going to be on the spellslinger plan if
you have this, but this still asks you to
probably wait a turn before it gets going. Once
it does, though, you're in good shape; you can
ideally churn out a flood of 2/2 and 3/3
creatures to further your goals while you work
on smashing faces in. The second effect is as
powerful as it sounds, even if you're less
likely to use it; I feel the horde of tokens you
have is, unless you're setting up a win on your
next turn, , better.
This is absurd in the right shell; the issue is,
outside of EDH, I doubt the shell exists. It's
fun, though, and it's also very bomb-tacular in
Limited.