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Pojo's Magic The Gathering
Card of the Day
Daily Since November 2001!
Image from
Wizards.com |
|
Cavern of
Souls
- Modern Masters 2017
Reviewed
April 12, 2017
Constructed: 4.38
Casual: 4.00
Limited: 2.50
Multiplayer: 3.50
Commander [EDH]: 3.67
Ratings are based on a 1 to 5 scale:
1 - Horrible 3 - Average. 5 - Awesome
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|
David Fanany
Player since
1995 |
Cavern of Souls
Richard Wright, who illustrated this version of
Cavern of Souls, has also done a lot of art for
the Pathfinder RPG. You can see the similarity
between this piece and their art, especially in
some of the recent supplements about horror and
epic-level adventures. I think it's important
that Magic have a range of art styles in its
sets - after all, each expansion takes place in
a completely different world.
Speaking of horror, though, this card can be a
figure of fear for decks that rely on
counterspells. It can be nearly essential in an
environment with something like the
Counterbalance-Sensei's Divining Top (or similar
deck-stacking card) combo, but in other
settings, it can end up as basically just a
tribe-specific City of Brass. That in itself is
not necessarily a bad thing, though - it can be
hard to make humans and Slivers work when you're
trying to include a large range of their
representatives and abilities.
Constructed: 4/5
Casual: 3/5
Limited: 2/5
Multiplayer: 3/5
EDH/Commander: 3/5
|
James H. |
Cavern of Souls (4/12)
Tribal's best friend,
Cavern of Souls is a lot of upside for
creature-heavy decks. It gives you mana of any
color, and it makes the spell uncounterable if
using colored mana to cast it. It's what makes a
lot of decks like Soldiers, Humans, Elves, and
Merfolk work like the well-oiled engines that
they do, and almost any tribal-inclined deck has
reason to consider this card. The only reason to
not use it is if you have a deck that's lighter
on creatures or one that needs a lot of the
basic land types to function.
Constructed: 4.75
Casual: 5
Limited: 3
Multiplayer: 4
Commander: 4.25
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