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Pojo's Magic The Gathering
Card of the Day
Daily Since November 2001!
Image from
Wizards.com |
|
Nivix Cyclops
- Duel Decks: Mind vs. Might
Reviewed
April 17, 2017
Constructed: 2.88
Casual: 4.13
Limited: 4.00
Multiplayer: 2.75
Commander [EDH]: 2.75
Ratings are based on a 1 to 5 scale:
1 - Horrible 3 - Average. 5 - Awesome
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|
David Fanany
Player since
1995 |
Nivix Cyclops
Nivix Cyclops is an interesting card and, I
think, a rather fun one to play with. It also
exemplifies the strange tension underlying the
blue-red instants-and-sorceries archetype, where
the deck isn't sure whether it's aggressive or
defensive and is actually kind of both. In
competitive Magic, when that style of deck uses
creatures, it tends to just ignore the defensive
side and go all in on the offense, and it tends
to work because instants and sorceries
are powerful. Nivix Cyclops doesn't always fit
there, but it's very good for the more casual
decks in that archetype, and is worth a look in
multiplayer, where you might have to defend
early and attack late, or else defend against
one player while attacking another.
Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5
EDH/Commander: 3/5
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James H. |
Nivix Cyclops (4/17)
One of the many cards that
plays well with the usual blue/red strategy of
lots of spells, Nivix Cyclops is pretty
straightforward. It relies on, and wants, a
critical mass of instants and sorceries, growing
larger with each one. For one more mana, it has
more bulk than Kiln Fiend, but you
can’t “surprise” your opponent like you can with
everyone’s favorite elemental dog.
The difference between two
and three mana, though, is enough to render
Nivix Cyclops a bit of a lesser choice, though.
It’s good in budget/Pauper spellslinger decks as
a back-up to Kiln Fiend, but it comes down a bit
too late to really be as good as it would want.
Constructed: 2.75
Casual: 4.25
Limited: 4
Multiplayer: 2.5
Commander: 2.5
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