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Pojo's Magic The Gathering
Card of the Day
Daily Since November 2001!
Image from
Wizards.com |
|
Hungry
Lynx
- Commander
2017
Reviewed August 28, 2017
Constructed: 2.88
Casual: 4.25
Limited: DNA
Multiplayer: 3,75
Commander [EDH]: 3.75
Ratings are based on a 1 to 5 scale:
1 - Horrible 3 - Average. 5 - Awesome
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|
David Fanany
Player since
1995 |
Hungry Lynx
You may remember that I've posted in this space
before about how I have a Rat tribal deck. This
is pretty much the last card I ever wanted to
see from that point of view. I suppose the good
news if you're the opponent is that if the
Lynx's controller's cats have protection from
your rats (even if it's not my deck and it only
applies to the token), there won't be much
combat going on between them and they'll have to
look at other ways to trigger the overkill +1/+1
counter ability. The bad news is that even in
monogreen, there are things that let them do so
basically at will (cf. Prey Upon). And that's
not even taking into account your combat with
other players in multiplayer settings.
Constructed: 3/5
Casual: 4/5
Limited: n/a
Multiplayer: 3/5
EDH/Commander: 3/5
|
James H. |
One of the more flavorful Commander 2017
designs, Hungry Lynx manages to be on both sides
of good and flavorful. You get to give an
opponent a Rat each turn…but as we all know,
cats do love their rats, and Hungry Lynx helps
make sure that every trade against a rat is a
winning trade. It's a good politicking card: you
give someone help, but it's harder for them to
take advantage of your generous gift. And when
rats die, all of your kitties get bigger, the
thrill of the hunt kicking in.
Besides making sure Cat tribal annihilates Rat
tribal in Commander, Hungry Lynx may see fringe
play in Legacy. I think Cat tribal is very
questionable, but it is a way to grow your army,
and the Lynx itself is a respectable 2/2 for 1G,
which has seen play since the beginning of time.
Constructed: 2.75
Casual: 4.5
Multiplayer: 4.5
Commander: 4.5 |
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