The more I read this card, the more interested I
get. It took me a minute to process that its
text says "leaves the battlefield", including to
the graveyard, so that you can gain the boost by
using a fetchland. If you do, this guy has Kird
Ape's stats, plus a measure against Kird Ape's
traditional weakness to walls and inability to
threaten mid- to late-game creatures. That's
worth remembering and worth investigating, even
in fetchland formats.
Also, is that flavor text an oblique reference
to the fact that clerics only used non-bladed
weapons in the first and second editions of
Dungeons and Dragons? Because that's the first
thing I thought of!
A 1/2 with deathtouch for 1 mana is already
good. A 2/3 with deathtouch for 1 mana is even
better. Naram Renegade is the kind of creature
that works well in Limited, since it's an
efficient blocker early and impractical to want
to block late.
I think the ease of triggering Revolt is what's
going to make this card playable or not
playable. Revolt is a lot simpler to trigger in
deeper card pools, thankfully, and this guy and
obstruct rather nicely if you can get it in as a
2/3. Even if you can't, there's no harm in
playing it as a 1/2.