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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!


Image from Wizards.com

 Narnam Renegade
- Aether Revolt

Reviewed Jan. 13, 2017

Constructed: 3.75
Casual: 4.00
Limited: 3.50
Multiplayer: 2.50
Commander [EDH]: 2.50

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 


David Fanany

Player since 1995

Narnam Renegade
 
The more I read this card, the more interested I get. It took me a minute to process that its text says "leaves the battlefield", including to the graveyard, so that you can gain the boost by using a fetchland. If you do, this guy has Kird Ape's stats, plus a measure against Kird Ape's traditional weakness to walls and inability to threaten mid- to late-game creatures. That's worth remembering and worth investigating, even in fetchland formats.
 
Also, is that flavor text an oblique reference to the fact that clerics only used non-bladed weapons in the first and second editions of Dungeons and Dragons? Because that's the first thing I thought of!
 
Constructed: 4/5
Casual: 4/5
Limited: 3/5
Multiplayer: 2/5
EDH/Commander: 2/5
James H. Narnam Renegade
 
A 1/2 with deathtouch for 1 mana is already good. A 2/3 with deathtouch for 1 mana is even better. Naram Renegade is the kind of creature that works well in Limited, since it's an efficient blocker early and impractical to want to block late.
 
I think the ease of triggering Revolt is what's going to make this card playable or not playable. Revolt is a lot simpler to trigger in deeper card pools, thankfully, and this guy and obstruct rather nicely if you can get it in as a 2/3. Even if you can't, there's no harm in playing it as a 1/2.
 
Constructed: 3.5
Casual: 4
Limited: 4
Multiplayer: 3
Commander: 3

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