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					Pojo's Magic The Gathering Card of the Day
 Daily Since November 2001!
 
                        
                          
                            | 
                               Image from 
								Wizards.com
 |  | 
								 Monstrous Onslaught
- Aether Revolt
 
 Reviewed 
								Feb. 3, 2017
 
								
								Constructed: 4.00Casual: 4.25
 Limited: 4.25
 Multiplayer: 4.00
 Commander [EDH]: 4.00
 
								Ratings are based on a 1 to 5 scale:1 - Horrible  3 - Average.  5 - Awesome
 
 Click here to see 
								all of our
 Card of the Day Reviews
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                            |  David Fanany
 
								Player since 
								1995  | Monstrous Onslaught 
 It's true this card has a couple of conditions, 
								and ones that can be hard to meet against the 
								wrong opponent (there's an awful lot of Magic 
								decks devoted to cards that take things off the 
								table). It's true that this card is on the 
								expensive side. But when it comes together, it's 
								basically a one-sided Wrath of God. Green wants 
								to play big creatures anyway, and everything 
								that helps you cast them helps you cast 
								Monstrous Onslaught as well. No color gets one 
								sided Wrath of God variants, especially not 
								green, so you may as well take advantage of it. 
								And yes, I'm sure someone will say you should 
								just splash black and play Ultimate Price, but 
								does Ultimate Price interact with Titanic 
								Ultimatum?
 
 Constructed: 3/5
 Casual: 4/5
 Limited: 4/5
 Multiplayer: 4/5
 EDH/Commander: 4/5
 |  
                            | James H. | 
								Monstrous Onslaught (2/3) 
								  
								This is basically a green 
								board wipe in most senses of the word. You use 
								your strongest creature's power to try and pick 
								off your opponent's forces, with no fear of your 
								creature dying in the exchange. With how the 
								spell is worded, it also keeps your opponent 
								from countering it by killing your creature. 
								  
								5 mana and reliance on your 
								creature to do the damage does make this a bit 
								awkward at times, particularly if you have only 
								smaller creatures. It also doesn't take 
								advantage of combat keywords on your creature. 
								But this can be a major blowout in Limited, and 
								I could see it getting some fringe usage in 
								Standard if a deck needs a way to break 
								stalemates and has no other colors able to do 
								it. 
								  
								Constructed: 3 
								Casual: 4.5 
								Limited: 4.5 
								Multiplayer: 4 
								Commander: 4 |  |