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Pojo's Magic The Gathering
Card of the Day
Daily Since November 2001!
Image from
Wizards.com |
|
Torment of
Scarabs
- Hour of Devastation
Reviewed
July 19, 2017
Constructed: 2.88
Casual: 4.00
Limited: 4.00
Multiplayer: 2.38
Commander [EDH]: 2.67
Ratings are based on a 1 to 5 scale:
1 - Horrible 3 - Average. 5 - Awesome
Click here to see
all of our
Card of the Day Reviews
|
David Fanany
Player since
1995 |
Torment of Scarabs
I'm not sure how well the Amonkhet curses fit
thematically with Innistrad's, but it happens
that Torment of Scarabs also stands up pretty
well on its own. It's a pretty efficient way to
disrupt your opponent once it gets going, and it
can fit in either a controlling style of deck or
as a supplement to denial of other resources:
once your opponent has discarded their hand to
your Monomania-style effects, for example,
they're facing a pretty fast clock that's not
subject to a lot of common removal spells.
Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 2/5
EDH/Commander: 2/5
|
James H. |
Torment of Scarabs
On one hand, giving opponents choices isn’t
great. On the other hand, all of these choices
are painful, and it’s not too hard to make this
really painful without a lot of effort. They
lose a card from their hand, a permanent, or 3
life during each of their turns, and that sort
of perpetual chipping away at their board is a
good way to make sure they don't have a board to
come back to.
The flipside is that they still have a choice
as to which torment they take, and this is
ultimately a slow way to rip their board state
apart. It’s nice in Limited to have that angle
of inevitability, but this strikes me as too
slow for Constructed.
Constructed: 2.75
Casual: 4
Limited: 4
Multiplayer: 2.75
Commander: 3.25 |
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