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Pojo's Magic The Gathering
Card of the Day
Daily Since November 2001!
Image from
Wizards.com |
|
Uncage the
Menagerie
- Hour of Devastation
Reviewed
August 1, 2017
Constructed: 2.67
Casual: 4.25
Limited: 3.25
Multiplayer: 3.67
Commander [EDH]: 3.88
Ratings are based on a 1 to 5 scale:
1 - Horrible 3 - Average. 5 - Awesome
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all of our
Card of the Day Reviews
|
David Fanany
Player since
1995 |
Uncage the Menagerie
If you remember the OmniChord deck from around
2007 or so, you might be tempted to remake its
pattern of play for Standard after seeing this
card. The way it's worded is a little more
involved than Chord of Calling, and it doesn't
have quite the same instant impact since it puts
them into your hand and not into play; but it's
worth noting that the more mana you invest in
it, the more creatures you can get for just one
card. I'm not sure what situation would come up
where you'd need six creatures that cost six
mana, but you could do that if you wanted to.
Constructed: 3/5
Casual: 5/5
Limited: 4/5
Multiplayer: 4/5
EDH/Commander: 4/5 |
James H. |
Uncage the Menagerie is a powerful effect
waiting for a home. I’m not sure if it will find
it.
So, it’s a tutor effect, but with wrinkles. You
choose a converted mana cost and search for that
many creatures of that cost. One 1-drop, two
2-drops, and so on. The challenge is structuring
one's deck to where you want to potentially,
say, dig out three 3-drops on your turn 5, wait,
and then start putting them out. It’s a cool
approach, but it’s slow and clunky, and needing
to find unique creatures tempers enthusiasm for
the card somewhat.
It’s a unique effect that has a lot of potential
power, but I doubt it will get there, due to its
slowness and how awkwardly it plays.
Constructed: 2.25
Casual: 3.5
Limited: 2.5
Multiplayer: 3.25
Commander: 3.75 |
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