David Fanany
Player since
1995 |
Vial Smasher the Fierce
This week we'll be looking at things from the
recent Commander supplement, and from the looks
of it, the format is getting even crazier than
it was before. For example, I see Vial Smasher
and I think of red's huge chaos spells like Warp
World, and I think of how your deck can be four
colors with the right partner (it's like banding
for Commander, except more powerful!) and how
you might ramp into it surprisingly early, copy
it with Dualcaster Mage, and spend about an hour
resolving everything. I think that's pretty much
the most EDH-ish thing you could do, actually.
Constructed: 3/5
Casual: 4/5
Limited: 3/5
Multiplayer: 4/5
EDH/Commander: 4/5
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James H. |
Vial Smasher the Fierce (6/19)
Vial Smasher is pretty simple: enable you to do
fun things with another Partner commander, and
get a bit of upside. The triggered ability is
pretty weak (though a bit of extra damage is
always good), but it’s a good supplement to any
Grixis or spellslinger-type deck you might try
to make work in Commander.
Constructed: 1.5
Casual: 2.5
Multiplayer: 2.5
Commander: 3.25
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