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Pojo's Magic The Gathering
Card of the Day
Daily Since November 2001!
Image from
Wizards.com |
|
Aetherworks Marvel
- Kaladesh
Reviewed
June 7, 2017
Constructed: 5.0
Casual: 4.25
Limited: 4.0
Multiplayer: 3.88
Commander [EDH]: 4.13
Ratings are based on a 1 to 5 scale:
1 - Horrible 3 - Average. 5 - Awesome
Click here to see
all of our
Card of the Day Reviews
|
David Fanany
Player since
1995 |
Aetherworks Marvel
One of the problems with the internet is how
much it distorts our sense of time. The few
months since we last looked at Aetherworks
Marvel are not that long compared to the history
of Magic or to our own lives, but so many things
have happened. I think the real lesson is that
we should always rate anything that reduces cost
in any way, no matter the hoops it makes you
jump through - and at this point, with the sorts
of cards that exist, I'm not sure you can really
count things going to the graveyard as a hoop
any more.
If you play Standard and are inclined to combo,
play this card as much as you can - after the
way Felidar Guardian was banned, I don't think
you can really predict how much time anything
has left any more.
Constructed: 5/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5
EDH/Commander: 4/5
|
James H. |
Aetherworks Marvel (6/7)
The bogeyman of Standard,
Aetherworks Marvel-themed decks have been
wrecking the format since
Kaladesh dropped. It's not hard to
see why: the ability to put something big and
plump on the board (as a cast!) is tempting, and
the energy cost of activating it is incredibly
low. Emrakul and Ulamog are often the prime
targets to bring out this way, since their cast
triggers are extremely powerful and oppressive.
The deck is a fast, brutal, and well-tuned
machine, and it's extremely hard to trump it in
the current Standard (even without Emrakul). If
you're in Standard, be wary of this card, and be
prepared to take it on.
Constructed: 5
Casual: 4.5
Limited: 4
Multiplayer: 3.75
Commander: 4.25
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