Pojo's Magic The Gathering news, tips, strategies and more! | |||||
|
|||||
Pojo's MTG
120x90 Ad Space
|
BMoor's Magic The Gathering Deck Garage
Please note that this E-mail
was the second that this
person sent me; correcting
the errors of his first
E-mail.
“It has come to my attention
that I have committed the
error of stating that I had
only one card with blue in
it. As you will see in the
following deck, this is not
the case. I have made two
miniscule changes to my
deck, and have decided, as
to make *your* life easier,
to type it straight into
this email. I'm not sure how
to label or classify my
deck--I'm *that* new to the
game. Cards from Mirroden,
Ravnica, and Guildpact.
And I do have one unrelated
question I ask all Magic
players...what on Earth is
wrong with Unglued's
"Ricochet" card, other than
the fact that it was in
Unglued? Seems completely
plausible to me.
-"Can", XXXX:Johnny Jumpsuit
on forums
The deck (Abbadon vers. 0.3)
[Lands]
[4]; Plains
[2]; Island
[3]; Mountain
[4]; Swamp
[2]; Forest
[2]; Boros Garrison
[1]; Watery Grave
[1]; Steam Vents
[1]; Nivix, Aerie of the
Firemind
[1]; Selsnya Sanctuary
[Count: 21]
[Creatures]
[1]; Streetbreaker Wurm
[1]; Petrahydrox
[1]; Wee Dragonauts
[3]; Boros Swiftblade
[1]; Agrus Kos, Wojek
Veteran
[3]; Thundersong Trumpeter
[1]; Screeching Griffin
[1]; Golgari Thug
[1]; Morning Thrull
[1]; Poisonbelly Ogre
[1]; Witch-Maw Nephilim
[Count: 16]
[Spells]
[1]; Culling Sun
[1]; Perplex
[1]; Savage Twister
[1]; Last Gasp
[2]; Lightning Helix
[1]; Vigor Mortis
[1]; Castigate
[1]; Withstand
[2]; Rally the Righteous
[1]; Cry of Contrition
[1]; Consult the Necrosages
[1]; Necromantic Thirst
[Count: 14]
[Artifact Creatures]
[1]; Cobalt Golem
[1]; Gold Myr
[Count: 2]
[Artifacts]
[1]; Boros Signet
[1]; Welding Jar
[2]; Terrarion
[1]; Skeleton Shard
[1]; Tanglebloom
[1]; Sunforger
[Count: 7]
[Sideboard]
Currently, I am sadly
sideboard-less.
Thanks,
XXXX:Johnny Jumpsuit--coming
soon to a cheesy movie
theater near j00.”
First, let me answer the
“Ricochet” question—the
“problem” with Ricochet is
that you have to roll a
six-sided die. While Red
cards do like chaos and
randomness, they usually get
all they need with coin
flips or other big, blunt
effects. Players typically
scorn coin flip cards
because they’re just too
unpredictable, and a
dice-rolling card would make
it even worse. Besides,
it’s not unreasonable to
assume a Magic player might
have a coin on his or her
person, but most players
don’t bring six-sided dice
to games.
Now for the deck, and what a
deck it is, Johnny. I can’t
see any real overarching
strategy, you’ve got one
copy of almost every copy in
here, and all five colors.
It almost looks like a
random pile of cards, and
that’s surely what it will
play like. You need
multiple copies of the cards
that are important to you,
otherwise you may never draw
them. And with no way of
knowing which cards are
important to your strategy,
I’ll just have to start with
the cards you already have
multiples of, other than
basic lands.
Terrarion
Rally the Righteous
Lighning Helix
Thundersong Trumpeter
Boros Swiftblade
Boros Garrison
Well, this is interesting. All the cards you already have multiples of are Red and White(plus Terrarion). For that reason, I’ll first get this deck down to just Red and White. If we take out any card that requires Black, Blue, or Green mana, we’re left with:
[Creatures]
[1]; Petrahydrox
[3]; Boros Swiftblade
[1]; Agrus Kos, Wojek
Veteran
[3]; Thundersong Trumpeter
[1]; Screeching Griffin
[1]; Mourning Thrull
[Count: 10]
[Spells]
[2]; Lightning Helix
[1]; Withstand
[2]; Rally the Righteous
[Count: 5]
[Artifact Creatures]
[1]; Cobalt Golem
[1]; Gold Myr
[Count: 2]
[Artifacts]
[1]; Boros Signet
[1]; Welding Jar
[2]; Terrarion
[1]; Skeleton Shard
[1]; Tanglebloom
[1]; Sunforger
[Count: 7]
I didn’t count the
lands—it’s easier to do all
the business spells first
and then figure out what
kind of mana they’ll need.
Besides, the lands are
usually pretty obvious; in a
Red/White deck, Mountains
and Plains plus those Boros
Garrisons and maybe a Sacred
Foundry if you can get one.
Now, the first thing I
recommend is two more
Lightning Helix; I just
can’t overemphasize how good
this card is in a Red/White
deck. Next, add in a full 4
copies of Skyknight
Legionnaire, another of
Red/White’s best cards.
Now, there are still some things here that need to be dropped. Petrahydrox for one really has no place here any more. Withstand isn’t worth three mana, if you really want a prevent damage card, go with Mending Hands or Healing Salve. Cobalt Golem doesn’t really accomplish anything here any more, and there’s better mana fixers than Gold Myr. Without artifact creatures, Skeleton Shard becomes useless. Welding Jar isn’t necessary either, and Terrarion just doesn’t produce mana early enough to be worth the effort. The Terrarion and Myr are better off as more Boros Signets.
And while we’re talking of
artifacts, definitely try
for three more Sunforgers.
They’re rare, so that might
be difficult, but it’s worth
it. Especially if you can
load up on instants to
search for.
Now, I’d like to find some
cards in Red and White that
will make up for the cards I
dropped due to color, in
case you needed what they
did. You had Culling Sun
and Savage Twister, which
you can easily replace with
Brightflame, Pyroclasm,
Wrath of God, etc. Golgari
Thug, Vigor Mortis, Skeleton
Shard, and Necromantic
Thirst make me think you
like being able to reuse
cards. For that, Red and
White mostly have cards that
can bring themselves back
from the graveyard. Try
Firemane Angel, Shard
Phoenix, or Skarrgan
Firebird if that interests
you. Otherwise all there
really is is Breath of Life,
Anarchist, and Ritual of
Restoration, and I’m
reluctant to seriously
recommend any of these for
your deck.
Finally, let me just point out some good, powerful cards that a Red/White deck can typically get good use out of:
Ghost-Lit Redeemer(works
better than Tanglebloom,
which you already have one
of)
Faith’s Fetters
Boros Recruit
Boros Guildmage
Boros Fury-Shield (and just
about any other card with
Boros in its name)
Roar of the Kha
Gift of Estates
Disenchant
Suppresion Field (you barely
have any activated
abilities)
Flames of the Blood Hand
Beacon of Destruction
Obviously I don’t mean that
you should use all of these
cards, only that any of them
would be good in your deck.
Hopefully these suggestions
will inspire you to make
this the best deck it can
be. Enjoy yourself!
|
||||
Copyright© 1998-2005 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site. |