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BMoor's Magic The Gathering Deck Garage
There are two kinds of Magic
games: casual games for fun, and
competitive tournament games.
The first kind is what we all
start out playing. As we grow
more aware of the game on all
its levels, some of us try to
move into tournament games. This
can be a very tricky transition.
It's been said that you can
never go back. Well, I'm here to
help. First things first, I want to thank you for taking the time to look this over. Any help you can give would be appreciated. I’ve been playing MtG for about nine years now off and on, but I just recently decided to play a tournament. I want his deck to be a contender if possible. Please build for any format that this deck could play in and have a chance of winning. Quick note. I already plan on adding more glimpse’s and more royal assassin’s, so unless you think they don’t belong, I will add more as I get my hands on them. Here’s the deck: Lands Swamp x11 Island x9 Spells Lobotomy x2 Recoil x4 Dark Ritual x4 Bribery x1 Glimpse the Unthinkable x1 Enchantments Copy Enchantment x3 Followed Footsteps x2 Fear x2 Treachery x1 Persuasionx2 Creatures Szadek, Lord of Secrets x1 Circu, Dimir Lobotomist x3 Dimir Cutpurse x2 Mindleech Mass x2 Silver Myr x4 Aetherplasm x2 Vedalken Entrancer x3 Royal Assassin x1 Artifacts Urza’s Filter x2 The deck is not as slow as it used to be, but I know that it lacks the speed necessary to be competitive. My problem is that I don’t want to abandon the theme of milling/creature stealing, which is why I have all of those enchantments. However, any suggestions will be taken to heart. Again, thanks for your time. Jon Riley I'll do everything I
can, of course. Now, my first
impulse was to try and make it
Standard legal, but that would
mean taking out Lobotomy and
Recoil. Since those are some of
the best black/blue cards in the
game, I'll make it Extended
legal instead. So the first step
is to take out all the cards
that aren't Extended legal. That
means Dark Ritual and Treachery.
Nothing too essential,
thankfully. For a Black/Blue deck, a tournament contender should probably have four Watery Grave. Four Underground River too. They're not cheap, not by a long shot, but the more copies you can get, the better. They're expensive for a reason- they're very good. I don't recommend these rare lands to most customers simply because many are on a budget and can't afford to spend $20 on a single card. I don't blame them, neither can I. But if you can get them, do so. Otherwise you can try Dimir Aquaduct for a budget alternative. And in any U/B mill deck, a copy or two of Duskmantle, House of Shadow is appropriate. That's everything I can do,
Jon. It's in your capable hands
now.
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