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BMoor's Magic The Gathering Deck Garage
Okay Sean, let's play
with fire. First of
all, if this deck is 94
cards, you definitely
want to cut it down.
Let's go through and see
what we can remove.
Raging Goblin is nice on the first few turns, but gets old fast. Sunder from Within is strictly worse than Demolish (or Pillage, if you can wrangle that). Crack the Earth is too symmetrical and results in card disadvantage. Desperate Ritual and Seething Song seem excessive, especially in a deck that doesn't want high-cost spells.
And I know of Lightning
Bolt, Firebolt, Energy
Bolt, Electrostatic
Bolt, Prophetic Bolt,
Thunderbolt, and
Feedback Bolt, but I
know of no Magic card
simply called "Bolt".
That's twenty-four cards
we've dropped right
there.
I like that you've got
Fellwar Stone, since
with it you can Thoughts
away your lands and
still have mana. That
gives us 28 mana sources
in a 70-card deck, so
drop about two
Mountains.
You've also got Glacial
Ray, which explains why
you had Sunder from
Within and Crack the
Earth. Sunder can come
back, then, in exchange
for Goblin Brigand.
Crack the Earth still
isn't good enough. And
if we're gonna try for
an Arcane/Splice
subtheme, drop Volcanic
Hammer. Non-Arcane burn
spells need to live up
to a higher standard for
this deck. Shock is
okay, but dropping it
would bring us down to
the magic number 60.
If we leave Shock in,
that gets us down to 64
cards, the cream of the
crop. I just can't
decide what else to
drop, though. And I
don't really want to add
anything after we worked
so hard to lower the
card count, but if I
did, I'd suggest
Stoneshaker Shaman, Ore
Gorger, Adamaro and his
Gaze (since all that
land destruction means
some cards will be stuck
in your opponent's
hand), or maybe Ire of
Kaminari- all things to
consider.
As for a sideboard--
Land destruction/burn
decks do one thing and
do it well, but they
really struggle against
some types of decks. My
advice for a sideboard
would be four of a
Signet that produces
Red- Boros, Izzet, Gruul,
or Rakdos. Not only
does this help you more
in recovering from your
Thoughts, but then the
rest of your sideboard
can be a secondary
color- cards that do
things Red typically
can't. If you go white,
you could use Lightning
Helix or Quiet Purity.
Green gives you access
to Uproot, Elder Pine of
Jukai, and such. Blue
lets you draw cards and
bounce, while Black lets
you use Waking Nightmare
and other nasty tricks.
It's a thought, anyway.
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