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BMoor's Magic The Gathering Deck Garage hi my name is jayson and iv been playing magic off and on for about 7 years and i have always had trouble tryin to put together quality decks i have quite a few that i use on a regular basis my main three are zombies, beasts, and soldiers.Those are almost perfect, but i have a newer deck that i would like you to fix up if you dont mind it is green and white and its base is the selesnya preconstruct from ravnica i bult it for casual play with friends so it does not really have a certin type there is certian cards i would like to keep in the deck like pytohydra and the wolfblood there are others but the list is to long to keep typing the deck mainly produces saprolings, lots of them and it also has huge creatures that stomp all over my opponents i usually win with it but i feel its missing somthing i really would like to add in a couple of verdant force because they produce saprolings every turn even on my opponents turn so here you go see what you can do with it. oh and the deck is 70 cards and if you could keep it at that # that would be great and mybe a little mora mana acceleration.
Lands -22
forest x10 Creatures- 25
selesnya
guildmage x2 Other spells- 23
congregation
at dawn x3 Artifacts-4
pariahs shield
x1 Let me start
things off by saying that you said
the deck was 70 cards, but I counted
74. I’d like to get that down to
60, ideally, because the closer you
are to the minimum, the better your
chances of drawing a card you need.
But I’ll call any reduction an
improvement, so let’s take a look
through and see what we can cut. No Now, to enhance the token theme. You’re going to want a full 4 of Selesnya Guildmage, and Selesnya Evangel. Also put in 4 Leyline of the Meek. It’s just so much fun when they get to come into play before the first turn. So, the resulting decklist should be... Creatures- 20 selesnya
guildmage x4 Other spells- 20 congregation at
dawn x3 Lands -22 Well, we got it down to 62 cards. Which is pretty good. The only thing is that one Selesnya Signet. Green is really good at accelerating mana, so you can probably find something better than the Signet, but you may not even need it. As you play, try to pay attention to how your mana goes; whether you have too much, or not enough, or the wrong colors, and if so which color you don’t get enough of typically. This is why I raised the Guildmage count to 4; you can cast the Guildmage regardless of what colors of mana you have (as long as you have two, and one of them isn’t from Vitu-Ghazi). Thanks for letting me wrap my brain around this deck, Jayson. I enjoyed tinkering around with it as much as I think you’ll enjoy playing it.
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