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BMoor's Magic The Gathering Deck Garage
Many people cherish
their very first deck,
and keep playing it long
after the Magic
community moves on to
newer cards. It's only
natural to have a soft
spot for cards that you
first played with (my
favorite card is still
Nimble Mongoose), but
it's also important to
keep your eyes peeled
for any new cards that
might enhance your
strategy and work well
with it.
Everything looks fine so
far, Joey, but I'm sure
we can add a few
tweaks. First of all,
most of your cards seem
to bo from Onslaught
block, so I have to
wonder if you're relying
on that block's
"graveyard matters"
theme very much. You
have Basking Rootwalla,
which wants to be
discarded, you have 6
creatures with sacrifice
abilities, Sylvan Might
has Flashback, and
there's Vengeful
Dreams. Not really what
I'd call block synergy,
so I'm not going to
bother strengthening
this theme when it'll be
so much easier to just
make the deck better at
doing what Weenie decks
do- amass an army and
swing, swing, swing.
Given that, the first
things to go are Beacon
of Destiny, Benevolent
Bodyguard, and Spurnmage
Advocate. They're just
too defensive for a
Weenie deck. Next, Wild
Cantor can go in
exchange for Llanowar
Elves. In a deck
without Red mana, Wild
Cantor serves barely any
purpose at all. In
those six slots, I'd be
a fool not to suggest
four Watchwolf. The
other two slots can go
to Selesnya Guildmage,
who pretty much sums up
the whole deck's
strategy into one card-
get out lots of
creatures, and pump them
up to finish off the
opponent.
Now, for your other spells. I'm noticing a big thing with destroying or otherwise dealing with attacking creatures. Well, there are better ways. I'd say replace Aurification and Vengeful Dreams with two Devouring Light. They have plenty of surprise factor and don't make you discard a lot. Sorry, Rootwalla. Also, take out Demystify, and put in two more Naturalize. Naturalize is more flexible, so it helps against opponents who don't have enchantments. That leaves us with an extra slot, so put in one more Oblation if you can. Sylvan Might, though usable twice, is too much mana for not enough of a pump. Replace it with Giant Growth, the original and best.
And now, the lands.
With so many creatures
that cost one mana, you
can get plenty of use
out of Selesnya
Sanctuary. I'd say take
out 3 Forest and a
Plains for four of the
Sanctuary, leaving you
with 7 Forest, 6 Plains,
and four Sanctuary- a
fine mana base.
That ought to just about
do it. This deck
started as a deck built
from Onslaught cards,
but new Ravnica
technology helped to
bring it together.
There were a few cards
I'm sorry there wasn't
room for...
Glorious Anthem
Privileged Position
Ghostly Prison
Faith's fetters
Paladin en-Vec
Gather Courage or Seeds
of Strength
Congregation at Dawn
...but it is important
not to run too many more
cards in your deck than
you need, and this deck
just didn't really need
those cards, I don't
think. Maybe if Joey
ever wants a
sideboard...
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