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BMoor's Magic The
Gathering
Deck Garage
Well, James, the first think I need to do with this deck is address the question "Would you be better going back to red/green?" Doing so would make it much easier for you to get the right mana for the spells you draw, but what does Black add to the deck? Currently, it adds Hypnotic Specter, Kokusho, and Putrefy. I think the power of these cards are already well known, but one issue that jumps out at me is the Specter. A well-known beating to be sure, but the Specter's power comes in the fact that he hits early and often. Later in the game, your opponent may have played all the cards in his or her hand, and thus the Specter simply becomes a 2/2 for 1BB. Can you really get the Specter out early enough? I doubt it. Removing Black would take out a good deal of power, but would add a lot of consistency. And side two of your black cards need two black mana to be cast, I think you ought to drop them.
This
leaves
you
down
six
creatures
and
four
awesome
removal
spells.
It
also
makes
it a
lot
easier
for
you
to
get
a
turn-three
Burning
Tree
Shaman
active
(maybe
even
turn
two).
It
also,
however,
leaves
you
with
no
fliers
other
than
Birds
of
Paradise.
So
how
can
we
make
up
for
this?
Let's
start
by
finding
a
replacement
for
Putrefy.
Ideally
it'll
be a
replacement
that
costs
about
3,
so
it's
not
too
much
worse
than
Putrefy,
but
what
should
it
be?
Looking
through
Standard
right
now,
the
best
cards
in
Red
and
Green
with
similar
purpose
seem
to
be:
Char
Cackling
Flames
Savage
Twister
Creeping
Mold
Sundering
Vitae
Wreak
Havoc
Demonfire
Yamabushi's
Flame
Galvanic
Arc
Not much to compare with Putrefy, I'm afraid, but with cards like Rumbling Slum and the Shaman, I'd say Galvanic Arc and Savage Twister might be your best bet. Unless you wanted it for the artifact part, in which case Creeping Mold and Sundering Vitae are the best options.All worth some consideration at least.
Now
for
your
creatures.
Your
deck
seems
geared
towards
using
Cantors
and
Birds
to
accelerate
out
larger
creatures,
so
I'd
go
with
the
biggest
ones
you
can
find
in
your
colors.
Four
copies
of
your
favorite
Red
Dragon
(since
I
axed
all
your
flying
creatures),
and two
copies
of
Borborygmos
(he
might
end
up
putting
counters
on
your
Birds).
Seems
about
right.
One
last
thing
I'd
like
to
recommend,
if
you
can
find
a
place
for
it,
is
Moldervine
Cloak.
This
card
is
easily
one
of
the
best
cards
in
Ravnica
block,
especially
for
a
deck
like
this.
Just
imagine
putting
it
on a
Birds
and
having
a
3/4
flyer
later
in
the
game.
Or a
8/8
Rumbling
Slum.
Come
to
think
of
it,
the
card
that
this
deck
could
probably
use
even
more
than
the
Cloak
is
Gruul
War
Plow.
After
all,
what
good
is a
5/5
that
keeps
running
into
a
Saproling
every
turn?
Plus
the
Plow
is
great
as a
simple
4/4
trampler.
And
finally,
your
lands.
The
four
Swamps
and
four
Llanowar
Wastes
should
become
two
Gruul
Turf,
three
Forest,
and
three
Mountain,
simple
enough.
I
want
to
suggest
Skarrg,
the
Rage
Pits,
but
that's
countersynergistic
with
Burning-Tree
Shaman.
It's
probably
bad
enough
I
suggested
the
War
Plow,
but
at
least
that's
useful
without
using
its
ability.
And
so,
until
next
time.
~BMoor
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