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BMoor's Magic The
Gathering
Deck Garage
When
I
attended
the
Coldsnap
prerelease,
I
was
fortunate
enough
to
open
a
Sek'Kuar,
Deathkeeper
in
one
of
the
packs
I
won.
I
immediately
noticed
the
synergy
with
Lyzolda,
the
Blood
Witch
and
Savra,
Queen
of
the
Golgari.
So
did
this
nameless
correspondent,
but
it
appears
the
total
deck
list
could
use
a
little
work...
I've had this E-mail in my box for a while as I dealt with the decks I received before it, and I can tell you I've looked forward to this fix. This ought to be fun. And so ought the deck itself when played. First of all, the deck is centered around Sek'Kuar. Therefore, as centerpiece of the deck, we need four copies. Savra and Lyzolda can come up to two copies each as well. A few Time of Need to get the correct Legend for the situation should come in too, but since Kamigawa will rotate out soon, you may be reuctant to add those.
Now, your creature choices are all centered around the idea of having lots of ways to sacrifice them. But remember, while Sek'Kuar doesn't care what dies or how, Savra and Lyzolda are more picky. So, let's aim for multicolor creatures. Gutless Ghoul, Orcish Bloodpainter, Phyrexian Soulgorger, and Rakdos himself can come out in favor of a playset of Shambling Shell. Just look at the Shell. Wouldn't it be so helpful in a deck like this? Yes it would. And with the other four slots I opened up, let's try four of either Wild Cantor, Gruul Guildmage, Scab-Clan Mauler, or Golgari Guildmage. They all have their strong points-- the Cantor has a sack ability and only costs one mana, the Mauler is a perfect target to accumulate +1/+1 counters from the Shells we just added, and the Guildmages are just always good, aren't they? But especially here, since Mr. Gruul can protect your Sek'Kuar from Volcanic Hammers and the like, and Golgari Guy can sacrifice Graveborns to bring back the creatures that died to create the Graveborns. It doesn't have to sacrifice the Graveborns of course, but it's convenient that Sek"kuar supplies each creature with a sacrifice for Golgari Guildmage to bring it back.
Now, your main complaint is that your play environment is too fast and your opponents can deal a lot of damage quickly. Feast of Flesh has helped you in that respect by eliminating early threats, and by gaining you a bit of life. I suspect that a little life gain to stem the damage rush, or some early card drawing to speed you up, or an early defense might help you greatly. The Guildmages I mentioned aand Wild Cantor would help, as they're early creatures and the Cantor can accelerate your mana a bit. Sakura-Tribe Elder does a better job of this, but again, its days in Standard are numbered. You might also benefit from replacing Savage Twister with Pyroclasm-- yes, the Twister is more effective later, but Pyroclasm is half the cost for the same effect, making it the perfect tool for answering an early squad of small beaters.
Also, Coldsteel Heart's coming into play tapped isn't doing you any favors. Surely we can find you a better mana rock than that. Can't we? The ideal trinket for the situation would be Star Compass, but that isn't Standard anymore. Fellwar Stone looks good, but there's no guarantee it will tap for a color you can use. Spectral Searchlight does a good job, but it costs three mana and so is no faster than Coldsteel Heart. I guess it's that or a Signet, if you can decide which one you want.
I guess that's just about all there is to do here. Once the kinks get worked out, this deck ought to work really well, or at least be really fun to use. Good luck to you, and may the Graveborn come to you in droves!
~BMoor
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