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BMoor's Magic The
Gathering
Deck Garage
Magic has given us quite a few timeshifted cards in this most recent block, so it's only appropriate, and also my pleasure, to bring you a deck garage installment with a timeshifted client. Yes, that's right, today's correspondent is someone I've worked with before, a long time ago.
Hi Bmoor,
For those of you who don't remember Dusan here, his Dimir deck was probably the first one that ever got submitted to me as a deck mechanic. So naturally I'm glad to help him out again. And this time, he's running Slivers. I hope his Dimir deck didn't fail him though...
So, anyway, Slivers. Everybody loves Slivers. Except the guy on the other side of the table, anyway. So, you want a good, robust Sliver deck that can stand up to an aggro rush or a control deck. Well, first of all, you do not want Damnation. Sliver decks win by having hordes of Slivers in play, or not at all. Damnation is the worst card you could ad to this deck. Well, that's not exactly true.
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Mindlash Sliver? Well, "each player discards a card" isn't too impressive unless you played out your hand and your opponent didn't, but then it is a Turn One play, and you did say you have a lot of trouble building up Sliver presence fast enough, so we might consider it.
Screeching Sliver? That's more like it. A 1/1 for one that provides an extra way to win if you feel the need. I doubt this ability will be that much more useful than Mindlash's, but at least it brings your mana curve down.
Ghostflame Sliver? Why on earth would you play that? Because it's a 2/2 for two and you need some more efficient bodies to receive the cool abilities of your high-end Slivers. Besides, turn two Ghostflame into turn three Sedge looks mighty fine, and it can keep random Pentarch Wards from ruining you.
Frenetic Sliver? By now most of you are
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Syncronous Sliver? Well, this is on the high end of your mana curve, but it would be helpful if your guys could attack and still use their Psionic Suicide with damage on the stack-- and then maybe save themselves via Sedge or Frenetic. That's sort of asking for a lot to go right, though, but with Sliver decks, a lot usually does go right.
That pretty much covers the best and the brightest-- and I'm bracing myself for the flood of E-mails telling me which Slivers I forgot and why the ones I picked were awful-- so let's move on to your other spells.
Take out Lotus Bloom please. It doesn't hit until Turn Four, and you have to sacrifice it to get mana. It's basically a Dark Ritual that you can't play until turn four. It's only good if you're using it on that One Big Turn where you need a massive Storm payoff-- anywhere else, use something that stays in play, like Prismatic Lens. I find myself recommending the Lens more and more often-- it's quite good.
Everything else is fine here except Perplex. Counter target spell or discard your hand. You used Perplex in your last deck, didn't you, Dusan old buddy? You do realize that if your opponent has no cards in his hand, he can discard "all zero" of them so his spell doesn't get countered
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And that leaves your lands. I'm impressed that you got your hands on 4 Gemstone Mine, but something in me wants to say Terramorphic Expanse. I'm sure the Mine is fine, though.
And thus concludes another installment of BMoor's Deck Garage. Y'know, it's hard to believe I've been doing this for-- how long now? A year? And I'm not about to stop now. Thanks for sticking with me all this time, Dusan, and thanks to all my readers out there.
~BMoor
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