Before we get rolling, I have two announcements to
make.
One, I want to remind you to get your entries in for
the Five Colors, Six Choices
Contest. Given that the prizes this time are
DCI promo cards, and you
get to choose from six different cards to build
around, the number of entries so far has been
disappointing. As it stands, only four out of the
six categories will require any judging at all-- one
features only one entry, and one has had NOBODY AT
ALL build a deck around it! (I won't say which)
Compared to the Stuffy Doll contest, this is a major
disappointment. I can only hope you're all just
taking your time and making sure you've got the best
deck you can make, and that entries start pouring in
as the July 14th deadline approaches.
Two, I've been talking with The Powers That Be here
at Pojo, and we're working on starting up a Magic
podcast of sorts. This would consist of me, and
probably only me unless we find a way to work
something out, talking to you about Magic-related
issues. I would probably answer listener E-mails as
well, and I may even end up converting my Deck
Garage to a podcast format as well-- goodness knows
it's less typing for me. But mostly I want to know:
is there any audience interest in this? Would you
guys ever bother sending me E-mails that aren't
decks to be fixed? Would you actually want to
inflict the horrific cacophony of my speaking voice
onto your virgin ears? Or do you just fear change
and prefer my writing style to a .wmv file? I do
this article for you guys, after all, so speak up!
Now, to business.
I am and always have been a huge fan of wither
decks. So when i created my new wither deck I had
high hopes. Unfortunately my wither deck has a few
weaknesses. It has almost no flying defence until I
can get crumbling ashes + midnight banshee on the
field. I also have a problem with my early game. I
don't have any 1 mana creatures and only one or two
2 mana creatures, mainly because they don't make
cheap wither creatures. Please help
My deck contains
LAND
22 swamps
MONSTERS
1 midnight banshee (would like 4 as soon as i can
find them)
4 necroskitter
4 knight of dusk
4 fleshbag marauder (midnight banshee place holder)
4 sickle ripper
4 rendclaw trow
NON-MONSTERS
4 unholy strength
4 crumbling ashes
4 corrupt
3 consume spirit
4 soul reap
I need my deck to stay tournament legal and would
appreciate any help you offer.
Thank you,
Wesley
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
What's more fun that killing off opponents'
creatures? Why, torturing and brutally injuring them
beforehand with intent to cripple, of course! What
did you think -1/-1 counters meant from a flavor
perspective?
And you're in luck, Wesley. It just so happens I've
got a nearly inexhaustible supply of deck ideas
regarding wither and -1/-1 counters, bolstered by
the works of top men in the field. Except this field
isn't a so much a field as it is a marsh, since
you're staying monoblack. I won't go through the
hassle of adding a color to your deck, Wesley, since
I don't know what second color you'd want to use or
what multicolor lands you're capable of getting, but
let me just say this: if I don't add a second color,
your deck will get rolled by Chameleon Colossus.
Okay, okay, Razormane Masticore might work. But that
Colossus still hurts like you would not believe.
Anyway, on to more constructive advice: it turns out
they do make a 1-mana creature with wither, Wesley.
It's called Oona's Gatewarden. Sure, it has defender,
but it pretty much kills a lot of things, and so if
it drops turn one, your faster aggro opponents are
going to be struggling with it. It also gives you
that flying defense you wanted.
Next, I would say replace Crumbling Ashes with
Blowfly Infestation. The Ashes outright destroys
things, but may get turned against your own Rendclaw
Trow, or may just turn up empty. The Infestation has
to wait until something dies outright, but it lets
you pick who gets the -1/-1 counter, meaning you
could have a chain reaction of X/1 creatures dying
all at once (and coming up on your side, if
Necroskitter is out). Or you could run two of
each--you rarely need multiple copies of Crumbling
Ashes, but Blowfly Infestation does indeed get
better in multiples.
Also, if you don't run Crumbling Ashes, you're free
to run Scarscale Ritual as a means of drawing extra
cards. Remember, the more cards you draw, the more
firepower you have to throw at the enemy!
Next, you don't need both Corrupt and Consume
Spirit. Replace one of them with Incremental Blight,
a card I'm amazed you're not running. It usually
kills at least two creatures, and at the least
cripples a third as well as makes it succeptible to
Necroskitter stealing.
Then again, Scar is also a great card with
Necroskitter, but I doubt you really need to find
room for it in your deck. It is very funny to Scar a
creature in response to it dying, so that you steal
it with the 'Skitter. The absolute most hilarious
thing I can think to do with it is to, with a
Necroskitter in play, Scar an opponent's Ball
Lightning during the end step, in response to the
sacrifice trigger, so that it will come into play on
your side and last until the end of your turn. So,
if you often play against people running Ball
Lightning, you might consider Scar.
You should also consider Fate Transfer. That card
can move counters from a wounded creature (or your
Persisted Trow) to one that will be killed because
of them, or onto one that's about to die so the
'Skitter steals the creature for you. Don't ask me
what cards to pull for all these cute tricks--
although Unholy Strength doesn't thrill me-- but I
feel obligated to point them out. In practice, you
may find that Scar and Fate Transfer are just not
good enough, especially if you can't make Necro
stick to the board. But hey, pointing out cute
interactions is my job.
Scarscale Ritual and Oona's Gatewarden are probably
the most serious suggestions I've made. Incremental
Blight is up there too. And I'm serious that Unholy
Strength looks bad on paper. If you need a cheap
creature booster, go with Leonin Scimitar for the
sake of reusability. Because when you've got wither,
every point of power counts, right?
Good luck, and beware of the Tatterkite!
~BMoor |