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BMoor's Magic The
Gathering
Deck Garage
Mono Green Bear Deck
February 8, 2010
It's always nice to
see a deck that has a real theme to it, not necessarily just
a strategy. Luckily, William's deck has both.
Hi BMoor!
I am a extremely casual player, and I've been running my
Bear Deck for over a year now. When I designed it I was
pretty active in magic, but I have not been playing in the
last year. I'm wondering if you have any suggestions for it
from the last few sets, and as a exterior perspective.
Bear Deck
Deck List
4 Grizzly Bears
4 Forest Bear
4 Bear Cub
4 Balduvian Bears
4 Gaea's Anthem
4 Giant Growth
2 Dolmen Gate
2 Bearscape
2 Harrow
4 Muraganda Petroglyphs
2 Soul Foundry
2 Caller of the Claw
2 Words of Wilding
20 Forest
At the moment, I'm thinking about
removing the Caller of the Claw and the Words of Wilding,
both of which are lackluster and counter synergistic with
the rest of the deck, and replacing them with the new
Runeclaw Bear for consistency. This will truly make it a
Tribal deck with 20 Bears. The deck itself is a nice little
engine, with the bears coming out as 2/2's, being pumped
with the Anthem's and the Petroglyphs. I'll imprint one on a
Soul Foundry and create myself a Bear Factory, and when the
nontoken bears do die, they can be recycled alongside the
Giant Growth's into even more bear's using Bearscape.
Although I will admit the deck is not the best set up for
winning duels, (it has a slow start, and any competent
control player will contain it), it is an absolute blast to
play in Chaos Multiplayer or Two Headed Giant, where you
have other players to take your fire. My favorite part of
playing with this deck is when you decisively destroy
you opponent, yelling and growling like a bear. Despite
these, I would not be surprised to be beaten utterly with
the deck by the power level creep which has occurred in more
recent sets.. If this is so, what do you suggest for
a replacement to the deck? In any changes, I would prefer
you too keep it Monogreen, despite the new ease in having
decent manabase for multicolor decks.
Thanks ahead of time,
William C. Coney
Vae Victis!
Sonae-yo Tsuneni.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Well, William, let's see what we can do. Sadly, there
haven't been all that many new Bears printed for a while
other than Runeclaw. It made sense in Lorwyn and Shadowmoor,
but you'd think one of Alara's shards, or Zendikar, would
have Bears. Oh well.
Fortunately, while Lorwyn didn't have any Bears,
it did have creatures that technically counted as Bears--
the Changelings. Woodland Changeling in particular does a
very nice impression of a Bear, though if you can get
Chameleon Colossus, that'd probably be your best bet.
Of course, you don't really have any effects that say "all
Bears get...". The closest thing you have is Muraganda
Petroglyphs, which won't work on any creature with
changeling. Of course, if you're more committed to Bears
than you are to vanilla creatures, you can replace the
Petroglyphs with either Door of Destinies (naming "bear") or
Brass Herald (naming "bear") The Herald is probably better--
even though the Door can give a bigger bonus, it won't do so
until you play at least two more Bears. The Herald will not
only give the bonus right away, it will help you draw some
more Bears.
Speaking of more Bears, what other Bears could you add?
Well, Runeclaw Bears, obviously. You could also use Ashcoat
Bear, who also makes a neat combat trick or can pretend to
have haste. Then there's River Bear, if you think Islandwalk
would help you. Striped Bears, like Brass Herald, will help
you keep your hand stocked with extra Bears, and Werebear,
while not having synergy with Bearscape, can accelerate your
mana.
And as though I hadn't already harped on being able to draw
extra cards enough already, I'd also ask you to add
Harmonize. Remember, whoever draws the most cards has the
most resources with which to win!
Good luck!
~BMoor
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