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Dolf's Magic the
Gathering Deck Garage Mono Green Infect Deck April 4, 2011
Hey Dolf, I recently just started playing Magic and I've
heard Mono Green Infect decks are pretty good. The problem
is since I'm new to the game I'm not really sure what's best
to use. I've heard of using Blight Mambas, Putrifax,
Llanowar Elves, and Giant Growths for like a beatdown type
style. I'm also kinda on a budget, can you give me some
ideas for a good Mono Green Infect deck? Any help is
appreciated, thanks.
--------------------------
Before I get into this deck fix I'd just like to
apologize to those of you who submitted your decks to me
several weeks back that I wasn't able to get to them right
away. Unfortunately taking on a 2nd job on top of raising a
family eats into your free time a lot. In any case I'm going
to try and at least get a couple of fixes in a month going
forward so I'll be on the lookout for your deck submissions.
OK onto the deck!
Dakota,
Mono green (and artifact) beatdown infect sounds like a plan
to me so let's see what we have to work with. The objective
here is pretty straightforward,
poison your opponent to death in as quickly as possible
using infect and creature pumpers. Right now I'm foreseeing
lots of small cheap guys with infect capped off with a
Putrefax as the finisher to get those last poison counters
in. We'll probably get a little proliferate in there as well
so we can keep the pressure on once we have some poison
counters on them.
So starting off with the 1 drops I'm liking the already
mentioned Llanowar Elves to help accelerate into our infecty
goodness. There aren't any 1 drops with infect in and of
themselves in our color so moving on. For 2 drops we can run
Blight Mamba, Ichorclaw Myr, and Necropede. Each of these in
addition to infect have good secondary abilities that make
them tough on opposing blockers. Between all these quick
drops we should be able to get some poison on our opponent
and keep the pressure on from there.
For the 3 spot Rot Wolf is a good play and especially with
some creature pumping should have no problem drawing you
some extra cards if your opponent blocks it. Viridian
Corrupter is another good 3 drop which can destroy a lot of
things in standard these days. No 4 drops are needed as we
want to get out a bunch of fast creatures to get the initial
poison counters flowing. Once we do this we can finish with
Putrefax which is basically a green fireball here since you
should be ready to end the game in one shot when you cast
it. Now we want to make sure we get a good amount of poison
counters in whenever one our guys goes unblocked, so on to
the creature pumpers!
There are many choices in standard to fill this need but
I'd say Groundswell and Primal Bellow are the best in this
deck. The one gives you +4/+4 so long as you played a land
which you're going to be doing anyway. The other buffs by
+1/+1 for each forest you control which should at least be 3
since that's the first turn we'd really be attacking with
anyone in this deck. As such Primal Bellow is basically
going to be a Giant Growth at minimum anyway but will get so
much better as the game moves on. I'd also say that you
should run a copy or two of either Garruk or Overwhelming
Stampede in order to get an overrun effect in the deck just
to get that last poisonous strike in should you end up in a
stalemate.
The last thing we should include would be a way to further
our infectious ends should the ground game stall out, enter
proliferate. Looking over the options I'm going to recommend
both Contagion Clasp and Contagion Engine. The clasp will
likely be a four of while the engine will more than likely
only be a single copy as another finisher to complement
Putrefax. Both allow you to possibly finish opposing
blockers when they come in and their tap abilities allow you
to further kill off creatures or just up your opponents
poison counters whenever you have the spare mana.
Overall it's a fairly straightforward build and none of the
cards are really that expensive so it shouldn't cost you too
much to put together. If you want some sideboard ideas check
out my previous R/G deck fix as it's got some nice green
tech in it. Also you're mainly just going to have forests
but you could also throw a few copies of Quicksand in here
just to help against flyers. So now that we know what we
want our final list could look something like this:
25 Creatures
4x Llanowar Elves
4x Blight Mamba
4x Ichor Claw Myr
4x Necropede
3x Rot Wolf
3x Viridian Corrupter
3x Putrefax
12 Spells
4x Groundswell
4x Primal Bellow
2x Contagion Clasp
1x Contagion Engine
1x Garruk Wildspeaker
23 Lands
20x Forest
3x Quicksand
As always do some playtesting to finalize your numbers and
let me know how it works out.
-Dolf
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