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v0rac10u5’s
Deck Garage
This deck is a slow Angel deck which attempts at
putting them out as soon as possible and then
controlling the game through evasion and hefty
bodies. I typically play against a Mono-black aggro,
a B/G/U control, and a G/W control. My deck is
right at 70 cards and seems to be
needing turn 1-3 cards so that I do not
just sit there and take damage. ----- This fix is going to be a pretty big challenge for two reasons. The first reason is that I am going to recommend some big changes. The second reason is that the changes will be expensive. From what I can see, the deck has two problems. First, it is too slow and doesn’t pack enough removal. Second, the deck is playing the wrong colors. Let me introduce you to the black angels.
These three angels give this deck unparalleled power. Each can win the game single-handedly, especially Desolation Angel (author’s note: never ever ever play this card without its kicker). Then we factor in the removal this deck needs. Death Grasp also doubles as life-gain.
Also, this deck is missing the best angel ever printed, Exalted Angel. It can be swinging as early as turn four and gains life in a hurry. The artifacts provide acceleration. I like these artifacts more than the Incubator because these artifacts can be used to power up huge Death Grasps. You ought to able to get at least two in play each game, hopefully getting you to six mana by turn four. Thawing Glaciers received some errata that makes it much slower, so it gets cut from this decklist. Do You See The Light.dec v1.1 13/23/24
1 Radiant,
Archangel 2 Desolation Angel 4 Exalted Angel 1 Platinum Angel 2 Angel of Despair 1 Reya Dawnbringer 1 Akroma, Angel of Wrath
4 Swords to Plowshares 4 Marble Diamond 4 Charcoal Diamond 4 Orzhov Signet 2 Death Grasp 4 Vindicate 1 Akroma’s Memorial
4 Temple of the False God 4 Caves of Koilos 4 Scrubland 4 Godless Shrine 1 Urborg, Tomb of Yawgmoth 1 Volrath’s Stronghold 3 Plains 3 Swamp If the deck still has problems against the discard decks, add Dodecapod. That will discourage discard very quickly. Volrath’s Stronghold is nuts against counterspells, removal, and discard. Simply put whatever angel you want on top of your library at the end of your opponent’s turn, then draw and play it during your turn. You may want to cut another swamp or two to play more if you think it is necessary (even though it is legendary, it shouldn’t hurt your mana because of the twelve artifacts that produce mana).
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