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v0rac10u5’s
Deck Garage I was checking out your garage and it seemed cool to write. I made this Merfolk mill/beatdown deck a couple days back and its so much fun. The only problem is that it loses to burn decks and other fast decks, so if you could... fix it.
Merfolk FTW:
4 Merrow Reejerey 1 Ambassador Laquatas 4 Drowner of Secrets 4 Judge of Currents 2 Merrow Harbinger 4 Fallowsage
4 Oblivion Rings 4 Boomerangs 4 Cancels 4 Remove Souls
1 Ajani Goldmane 1 Jace Beleren
11 Islands 9 Plains 2 Wanderwine Hubs
The fix for this deck is pretty simple. You are just playing the wrong cards. Your mill combo of Drowner of Secrets/Judge of Currents/Fallowsage is not going to win you the game because mill isn’t the best strategy when it comes to today’s metagame. You are going to hand your opponent a 7/8 Tarmogoyf, or Haakon, or Momentary Blink, or any one of dozens of card you don’t want them to have. Try to focus on the beatdown aspect of Merfolk. It should produce better results for you.
Silvergill Adept is a great weenie. Lord of Atlantis is a no brainer. Mirror Entity is amazing in any aggro deck. Sygg deserves to be in here too. Rune Snag is better than Remove Soul. I’ve never been a big fan of Aquitect’s Will, but it can be nuts with Lord of Atlantis making all of your guys unblockable.
Blue Man Beats.dec v1.1 17/19/24 4 Silvergill Adept 2 Sygg, River Guide 4 Lord of Atlantis 4 Merrow Reejerey 3 Mirror Entity
3 Aquitect’s Will 4 Mana Tithe 4 Rune Snag 4 Oblivion Ring 4 Cancel
4 Adarkar Wastes 4 Wanderwine Hub 4 Mutavault 3 Plains 9 Island
Sideboard: 4 Sunlance 4 Luminesce 4 Sower of Temptation 3 Teferi’s Moat
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