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Paul Hagan's Magic The Gathering Deck Garage
R/B Ninjutsu
9-23-95
Ugh. After just one week
back at the Deck Garage and I manage to miss an article. I’d
like to blame any variety of things outside of my control,
but it was simply poor time management with class
assignments that caused the delay. I promise it won’t happen
again. Really.
No matter the reason for my absence, I’m back and ready to
start helping contributors. Let’s check out this week’s
e-mail:
Good Day-
I have only just recently picked up Magic after about
a ten year hiatus; the last booster I purchased before
two months ago was Fallen Empires.
I've been in a couple of leagues for the purposes of
practicing and catching up, but they're over soon so I
figured I'd give a go at making a workable deck out of
some of my favorite new cards:
Glitterfang
Nezumi Shortfang (brings back fond memories of The
Rack)
Death of a Thousand Stings
Ninjas
I'm not sure if I should go Kamigawa Block what with
the new expansion due out soon, but I know so little
about Standard that it would be foolish for me to give
that a go. Any input on that particular subject would
be greatly appreciated.
Here's what I have so far. I know it's quite
creature-heavy. Thank you in advance for your help.
Creatures (28)
4 Glitterfang
4 Kami of the Waning Moon
4 Kami of Fire's Roar
4 Kuro's Taken
4 Throat Slitter
3 Nezumi Shortfang
3 Okiba-Gang Shinobi
2 Yuki-Onna
Spells (8)
4 Glacial Ray
2 Death of a Thousand Stings
2 Shuriken
Land (24)
16 Swamp
8 Mountain
The main focus of the deck is to stall for a little
while, not doing much other than taking a few swipes
with the Glitterfang and dropping some regenerating
rats for defense. Once my two Kamis are out I'll
hopefully be sending an unblockable stream of
Glitterfangs as ninja conduits. The Shinobi and the
Shortfang will eat into hands so I can slowly finish
off my opponent with Stinging Deaths and Stabwhisker.
Thank you in advance for any help.
First, I’d like to push this deck towards a Standard-legal
build since, as stated in the e-mail, Ravnica is hitting
shelves soon. I’ll keep the advice in this column solely on
cards from 9th Edition and Kamigawa Block, as I don’t have a
good enough grasp of the cards coming out in Ravnica to give
decent advice with them yet.
Second, the focus I will be taking is pulling some of the
lesser creatures in the deck in favor of some better
creatures and removal. I see that the purpose of the deck is
to stall for a unique win featuring Glitterfang, Nezumi
Shortfang, and Death of a Thousand Stings.
Third, as per request, I’ll be leaving Glitterfang, Nezumi
Shortfang, and Death of a Thousand Stings alone. However, I
would like to voice my dislike for both Glitterfang and
Death of a Thousand Stings.
Glitterfang’s drawback is unjustified, and I think it would
be a much better option if it were Goblin Balloon Brigade,
Frostling, Godo’s Irregulars, Mogg Sentry, or Raging Goblin,
all of whom cost one red mana, are Standard legal, and will
remain so for the foreseeable future.
I’m not really seeing another, greater option than Death of
a Thousand Stings that does something similar. The closest I
could find would be Devouring Greed, which could finish the
game much faster than Death of a Thousand Stings.
Ok, now that I’ve gotten that off my chest…
The first thing I would like to do to the deck is cut
Shuriken and Yuki-Onna to add in a more consistent form of
removal. Since we have a few cards that work off of Spirit
or Arcane cards in the deck, let’s go with Rend Flesh as the
removal card of choice.
-2 Shuriken
-2 Yuki-Onna
+4 Rend Flesh
The next thing I would like to do is cut down on Kami of
Fire’s Roar. I absolutely hate seeing a small creature with
a large cost, especially if its ability doesn’t quite do
enough to justify it. This is one of those cases. I’m taking
it down by two.
-2 Kami of Fire’s Roar
It seems like this deck would do best if it were focused on
setting up its win conditions as early as possible. Don’t
worry about fending off whatever your opponent is doing; let
your removal handle the problems and set up your own win.
Two mana is a fair amount to dedicate each turn to stop your
opponent, especially if the creature doing so doesn’t really
help you out that much.
-4 Kuro’s Taken
However, I can see where a regenerator would be helpful. Why
don’t you go with a slightly smaller, though less
aggressive, creature with a similar ability, but that has an
evasion ability attached to it. It doesn’t hurt that
Will-o’-the-Wisp got upgraded to being a Creature – Spirit.
+4 Will-o’-the-Wisp
As this deck seems to have its focus around forcing an
opponent to discard and reaping benefits because of it,
Nezumi Shortfang really should be a full set. It will be the
most useful of the discard cards in the deck. To make a bit
of room, I’d like to cut down on Okiba-Gang Shinobi by one.
-1 Okiba-Gang Shinobi
+1 Nezumi Shortfang
The last creature that I would like to add is Ink-Eyes,
Servant of Oni. He can serve as a great finisher to a game,
especially if a lot of creatures have hit your opponent’s
graveyard throughout the course of the game.
+2 Ink-Eyes, Servant of Oni
As a last addition to the deck, I’d like to swap around the
land and add in a full set of Sulfurous Springs. It’ll help
ease out the mana.
-4 AnyLand
+4 Sulfurous Springs
That wraps up all the work on this week’s deck; here’s how
it came out…
CREATURE SPELLS (26):
4 Glitterfang
2 Ink-Eyes, Servant of Oni
4 Kami of the Waning Moon
2 Kami of Fire's Roar
4 Nezumi Shortfang
2 Okiba-Gang Shinobi
4 Throat Slitter
4 Will-o’-the-Wisp
NON-CREATURE SPELLS (10):
2 Death of a Thousand Stings
4 Glacial Ray
4 Rend Flesh
LANDS (24):
4 Mountain
4 Sulfurous Springs
16 Swamp
Hope that helps, and I’ll see y’all next week. Really, I
promise.
-Paul Hagan
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