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						The Dragon's Den 
						Igloo - a Rogue Extended Deck 
						
						
						By DeQuan Watson - 
						11.23.05 
						
							
								
									
										
											
											Well, extended season is well 
											underway. We have a large variety of 
											different decks making their 
											appearance this time around.
					
											
					
					
					
											
					
						
						
												
									
										
					
						
						
											
									
										
					
					
					
						
						
											
									
										
					
						
						
											
									
										
					
					
					
						
						
											
									
										
											
					
						
						
												
									
										
												
					
						
						
												
									
										
					
						
						
											
									
											
					
					
					
						
						
											
									
					
						
						
										
									
					
						
						
										
									
										 This 
											just leads us all to the same 
											opinion that Wizards of the Coast is 
											doing a great job of monitoring the 
											format and staying on top of things.
											 
											 
											As with all formats though, the 
											average player is going to play 
											something that he already knows 
											well. The average player is also 
											likely to play a deck that popular. 
											It's not really to be part of the 
											'in' crowd though. It's more about 
											general knowledge. 
											 
											When a deck is popular, many people 
											talk about it. You can cruise the 
											internet and find information about 
											a popular deck on a ton of different 
											sites. Professional players will 
											even break down the deck and its 
											various matchups. This can save a 
											player tons of time in figuring out 
											various sideboard situations. A 
											player also won't have to worry 
											about which things to look out for. 
											Your testing time is now a quarter 
											of what it once was.  
											 
											That's all fine and good, but at the 
											same time, it opens up the 
											possibility that your opponent has 
											that same information available. 
											This means that he also knows how to 
											beat the popular deck. This means 
											that there are no secrets for the 
											pilot of the popular deck in 
											question. This is honestly a two way 
											street and can create a lot of 
											interesting situations. 
											 
											In some cases, this helps a player's 
											sideboard choices along. There are 
											often times you will see a game 
											decided by an interesting card 
											brought in from the sideboard. What 
											if the deck is THAT popular' 
											Sometimes, a deck gets so popular 
											that it makes up 20% of the metagame 
											field or more. In those situations, 
											players have been known to put cards 
											that hurt those metagame decks in 
											their main deck. This may seem 
											slightly risky at first, but if you 
											are expecting to face a particular 
											matchup three times in one day, that 
											gives you an edge in a third of your 
											matches. And that's not a bad thing 
											in any way. 
											 
											So, what's all this mean? Well, 
											sometimes players try too hard to 
											make a new rogue deck to bust the 
											format wide open. And many times, it 
											doesn't even happen. Sometimes, 
											rogue choices can come from 
											anywhere. Just this past weekend 
											Olivier Ruel won a Grand Prix with a 
											Solitary Confinement deck. It's a 
											deck that players knew about, but no 
											one was acknowledging. He managed to 
											take it and turn it into a winning 
											strategy and come out on top. So, it 
											can be done. Sometimes, you might 
											just need to look at things you 
											already know and go from there. Many 
											times, the need to go out on a limb 
											isn't as 'needed' as it seems. 
											 
											I come to you with a rogue deck 
											choice today. Honestly, I've only 
											done a little bit of testing with it 
											thus far. I've spent a bit of time 
											playing this build against a couple 
											of different Psychatog variations 
											and monoblack control and have some 
											decent results. Also, be aware that 
											this is an extended deck that's 
											largely a metagame choice. If your 
											field has a lot of 'Tog, Monoblack, 
											and possibly even Desire, this deck 
											could be a decent choice for you. 
											Let's get to the deck list. 
											 
											 
											IGLOO 
											 
											2 Auriok Champion 
											4 Hand of Honor 
											2 Isamaru, Hound of Khonda 
											4 Leonin Skyhunter 
											4 Meddling Mage 
											4 Soul Warden 
											4 White Knight 
											 
											4 Chrome Mox 
											3 Glorious Anthem 
											4 Mana Leak 
											4 Stifle 
											4 Suppression Field 
											 
											4 Adarkar Wastes 
											2 City of Brass 
											4 Island 
											8 Plains 
											 
											Sideboard: 
											4 Disenchant 
											2 Gilded Light 
											2 Kami of Ancient Law 
											3 Morning Tide 
											4 Silver Knight 
											 
											 
											This deck seems painfully simple. In 
											many ways, it is. Personally, I 
											think it can be changed a bit to 
											include a couple of Bonesplitter, 
											but bend to your tastes. So why are 
											the card choices what they are? 
											 
											Well, as it turns out, having life 
											gain is actually decent against 
											'Tog. When you are constantly going 
											at them, they have to keep burning 
											cards to take out our guys on the 
											block. This leaves them with less 
											cards to try and finish you with. At 
											first it seemed a bit odd, but as 
											things went along, it became more 
											obvious that this is a small issue. 
											The Auriok Champion and Soul Warden 
											help with this strategy. 
											 
											If you notice, the deck is sporting 
											ten creatures with Protection from 
											Black. This is really important. 
											Psychatog is black. Monoblack 
											control obviously has a lot of 
											black. Smother is the creature kill 
											spell of choice these days, and it 
											too, is black. Even the Stinkweed 
											Imp that many decks are playing is 
											black. This makes it extremely 
											difficult to deal with your 
											creatures. You force them into have 
											to play a Kagemaro or Boomerang to 
											have a solid shot at beating you. 
											 
											We also know that there are combo 
											decks out there. ScepterChant is 
											still being played. And we know that 
											Mind's Desire is a pretty tough 
											deck. Meddling Mage and Stifle can 
											help you deal with these problems. 
											You can stop them from playing a 
											card your are worried about, or you 
											can just as well stop the Storm 
											trigger from the Mind' Desire. Also, 
											stifle can be used against a lot of 
											things. Early in a match you might 
											even use a Stifle to stop your 
											opponent from land searching.  
											 
											Remember earlier, how we discussed 
											certain cards sometimes being played 
											in the main deck simply due to 
											metagame awareness? Well, this is 
											one of those times. Suppression 
											Field in the main is huge. Psychatog 
											can't activate with this on the 
											table. Isochron Scepter can't 
											activate. Lands can't sacrifice to 
											search. Goblins can't sacrifice your 
											damage, or mana, or power bonuses. 
											Also, Wild Mongrels and Rootwallas 
											can't activate. 
											 
											This deck isn't a huge powerhouse of 
											any kind. However, it does what it 
											needs to do. It gives you a fair 
											matchup with potential answers to 
											everything. Be aware that the 
											sideboard is rough and needs to be 
											tailored up a bit. That's always 
											going to be a work in progress. 
											 
											But, here's a deck that gives you 
											the option to be different ands till 
											be competitive this extended season. 
											There is a lot you can do with this. 
											The best part is that it's not all 
											that difficult to play. 
											 
											Until next time, 
											 
											DeQuan Watson 
											a.k.a. PowrDragn 
											PowrDragn at Pojo dot com 
											
											www.jdsevents.com  
											
											www.thegamecloset.com  
 
												  
											
												  
											
											
											
											
											 
   
										  
									  
					
								
							
					
						
						 
					
								
						
					
						
					 
					
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