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John
Shultis
on Magic Hello everyone and welcome to yet another adventure in Precon Recon. Every week I take a look at a Preconstructed Deck, and Reconstruct it to make it play better. This week, I was feeling a little out of standard, so I decided I would take a look back at one of my favorite blocks, with one of my favorite Shards, and build a really awesome Block deck instead of a standard deck. I hope everyone enjoys! The original deck list can be found here: http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/1683
So normally I don’t
mess around with
mana ratios in Now let’s get on to the real adjustments. This deck could perform very well, once given a few face lifts. I myself have a very potent block legal Jund deck. This deck will be close, but with a few working differences. For starters, if we are making it “Block Legal” some cards need pulling simply because they aren’t from the Shards Block. These cards are the Goblin Pikers and Shocks. The Carrion Thrashes just cost too much for what they do. There are much better options, so they should be removed. Another thing that just simply doesn’t hold up as well are the Goblin Deathraiders. While potent enough for one potential hit, I’d rather ensure I can hit for several turns. Another easy subtraction is the one Rip-Clan Crasher. So there is your body fat, the things that just aren’t holding their own and not performing where the deck should. Nine cards are removed. So what do we put in their place? What can bring this deck to it’s high point, making your opponent quiver. Well, some options IF you can get would be Kresh, the Bloodbraided; Rakka Mar; Deathbringer Thoctar; and Violent Ultimatum. But since all of those are rares or mythic rares, you may not be able to get them. So I will look at what you can do for little cost.
For starters, I
increased the number
of Thunder-Thrash
Elders to 3. These
guys are crazy good
when you have enough
stuff to devour.
Even if it is just
devouring the two
goblins off of the
Dragon Fodder. Those
tokens alone could
potentially land you
a 7/7 on turn three.
Another instant
addition for me was
th As I have always said, deck building and tweaking becomes about the player’s strengths, and how that player prefers to play. This is just my interpretation of taking a preconstructed deck in need of help and making it much more playable. I have always enjoyed the Jund style, and just wanted to show a fun and cheap way of playing under that particular shards play-style, while keeping the deck block style. Next week, I think I will go back to Scars of Mirrodin to look at one of their preconstructed decks, and give it a more in depth look for those standard players out there. If any of you have a deck you would like to see get reconstructed, be sure to hit us up here at pojo.com, or e-mail me personally. Just let me know which deck, and the format you’d like to see it reconstructed to. Thank all of you for your support, and until next time, keep safe, and keep gaming!
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