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John
Shultis
on Magic
Welcome to another installment of Precon Recon here at Pojo.com. This week I will be taking a look at the Mirromancy deck from Mirrodin Besieged. For the original decklist, go here: http://www.wizards.com/magic/tcg/productarticle.aspx?x=mtg/tcg/mirrodinbesieged/themedeck#deck2. Main Deck
60
cards
2
Blisterstick
Shaman 2
Arc
Trail
Now
onward
with
the
pulling.
For
a
quick
exchange,
let’s
examine
the
cards
Foresee
and
Preordain.
Peace Strider’s life gain isn’t really what this deck is about. The Mirromancy is about burning and inflicting pain on your opponent. That being said, exchange the two Peace Strider’s with Pierce Striders. The Pierce Striders cause your opponent to lose three life. Kind of like a Lightning Bolt and a creature all in one nice package. Another card that overall doesn’t fit the deck is Lumengrid Gargoyle. The 4/4 flier for six just slows the deck down, and we want to fire off fast. Instead, I would put in Chandra’s Spitfire from M11. Then when you hit for some damage, she gets pumped, and hits hard in the air, for potentially more than the Lumengrid Gargoyle could. With this deck, you shouldn’t be so much worried about offensiveness, so cards like Sleep and Rally the forces aren’t necessary. Instead, those spaces could go towards two more Lava Axes. Again, following the no need to be offensive, the Ogre Resisters are nice, but two Prodigal Pyromancers fit better. The two Quicksilver Gyser’s are just too much mana to bounce two creatures, and Burn the Impure is a sideboard card at best. These three cards should be exchanged for three more Lightning Bolts. Although alternatively, you could always give up the Burn the Impure for a Searing Blaze, which will hit both player and creature for three so long as you had a land enter the battlefield that turn.
Since
we
want
mana
fast
to
both
The last suggestion I have is to remove the Melt Terrain and add, if possible, Slagstorm. The ability to hit for three, or wipe out a board in the event you are getting bogged down can be a game changer. And there we have it. This deck is about fast spells, any way we can take them. The sooner some of our big threats are on the board, such as Fire Servant, the sooner the game ends. I mean, not many people can take 10 damage from a Lava Axe and hope to continue on turn four. Next time I will be taking a look at a deck from New Phyrexia, just in time for the Launch. So everybody be sure to get to your local Prerelease event this weekend and get your hands on Sheoldred, Whispering One. Until next time, keep safe, and keep gaming!
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