Attention to Detail #44
Full Circle
by Jordan Kronick
November 3, 2006
Today I've got three things to talk about, so
I'll get right into telling you what they are. First and
probably least importantly, this week marks one year
Attention to Detail here on Pojo. For that I'd really like
to thank my generous hosts, and I hope that everyone's
enjoyed what I've come up with so far. It's going to keep
going as long as I can stand it, but milestones are
important to mark. So congratulations, me – you've made it a
year.
I'm not quite done patting myself on the back however.
Last week I presented a deck called Solar Pox. Not my
creation by any stretch of the imagination, but my pick to
be a leading contender in standard. And guess what – it's a
leading contender in standard. In fact, it comes in 2nd
place in the order of number of Champs tournaments that it
won this past weekend, to the newest iteration of Ghazi
Glare (which is less Ghazi and more Hermit). I didn't get a
chance to play myself, but I'm glad to see that my
predictions were right on the money. A little later I'm
going to look at some of the differences between my posted
version of Solar Pox from last week and the decks that were
picking up the wins last Saturday.
Thirdly, and most timely to me, as I write this I'm in the
middle of a Time Spiral sealed deck tournament. It's a
32-person 2x prizes flight and I managed to go 3-0 in the
beginning and I've just drawn round 4 with my opponent. I'm
a shoe-in for top 8 now, so I want to tell you all a little
bit about my deck and what works about it (and what
doesn't).
First things first (or rather, second things second) –
Solar
Pox. If you didn't read Attention to Detail #43 I advise you
to go back and check it out. This week's column will make a
whole lot more sense if you've read the last one (and
frankly, why haven't you been reading all my columns).
Everyone back now? Good. My initial predictions about Time
Spiral standard, way back when the set was just coming off
the rumor mill, was that it was going to be a very fast
format. It is that, though not in the way “fast” usually
operates. A lot of the time when you think of “fast” decks
you think of things like goblins and zoo and that sort of
quick aggressive deck. But instead of that kind of speed,
Time Spiral has given us a much more nostalgic kind of speed
– as is appropriate to the theme. Though Zoo-style decks
were present at Champs, the big winners were the control
decks and the super-fast combo decks. Besides Solar Pox and
Ghazi Glare which held the top two positions, rounding out
the three was the Dragonstorm combo deck. Any deck with a
potential kill as early as turn 4 or so begs to be examined.
It won three Champs tournaments, and top 8'd quite a few
more. So why, in a format with all kinds of quick action is
a somewhat slow control deck like Ghazi Glare or a control/reanimator
hybrid like Solar Pox workable? Let's look at the metagame
choices that happened in the past week.
For reference, I'm going to be looking at Indiana Champs
winner Robert Kadlec's solar pox deck. Here's the maindeck
differences between the version I posted and the version he
used:
+2 Angel of Despair
+1 Haakon, Stromgald Scourge
-2 Akroma, Angel of Wrath
-1 Skeletal Vampire
+1 Orzhov Signet
+2 Condemn
-1 Phyrexian Totem
-1 Peace of Mind
+1 Compulsive Research
-1 Dread Return
+4 Castigate
-2 Darkblast
-3 Mortify
-1 Godless Shrine
+4 Underground River
+2 Urza's Factory
+1 Plains
+2 Swamp
-2 Ghost Quarter
-2 Gemstone Mine
-1 Snow-Covered Plains
-1 Snow-Covered Island
-2 Snow-Covered Swamp
The problem with Solar Pox as it was is that it was all over
the place. It packed a lot of 1-ofs but not real way to
search for them. Silver bullets are usually added to a deck
when you have some way of pulling them out when needed.
Kadlec's changes to the deck are designed to make it more
reliable. It loses some of the utility, but the question you
need to ask is “against what”? Losing Mortify is a pain for
sure, but what was it doing in the deck that was so
necessary. Your creature control is through Condemn and
Wrath of God. If you're adding Condemns, you don't need the
Mortifies. Of course this leaves you without some amount of
enchantment control. Kablec shifted the Mortifies over the
sideboard for this eventuality, but he's not without answers
in the first game. He's added one of my favorite cards of
the past couple years – Castigate. If you go through the
list for this deck, you'll notice that the number of things
you want to do on turn 2 are somewhat limited. Either you're
going to play an Orzhov Signet or you're going to cast an
early Smallpox. The latter is generally reserved for
situations where your opponent played a one drop and you're
about to get some decent card advantage. Smallpox is far
more effective if you wait until it has a creature to kill
as well. So instead you can cast a signet. But there's only
4 of those in the deck. So you get Castigate. If there is a
true all-purpose answer in Standard right now, Castigate
could be it. It takes the offending Glares out of Glare and
the Dragonstorms out of Dragonstorm. These decks don't rely
wholly on those cards to win, but you know whenever two of
the top decks are playing a card like this as a lynchpin to
the deck that choosable discard is going to surface. Once
upon a time we had Duress. Now we have Castigate. It also
functions well in the mirror match, where removing the
creatures before they can make it to the graveyard or
pulling a Dread Return out of the game (that's like making
them lose 2 cards) can be a steallar opening.
If there's one change that I never could have seen coming
it's the removal of Akroma. She doesn't even grace the
sideboard of this deck. Kadlec successfully predicted that
black/red would not be making a huge presence at Champs and
that one of the real offenders to the deck would be Glare.
Now, Glare of Subdual itself and the oft-played Faith's
Fetters are two excellent answers to Akroma. However, the
Glare at least is not a very good answer to Angel of
Despair. At least not if it's in play first. The Dragonstorm
deck, while red, is less about burning opposing creatures
than it is about winning the game outright. In the larger
scheme of things, Akroma just doesn't have a place anymore.
Of course this doesn't mean her second 15 minutes of fame
are up. Plenty of people are still utilizing the big
purple-haired angel. And if the format turns back to a more
black/red one, then you can bet Akroma's going to find her
way into all the Solar Pox decks of the day.
In short, the ways that this deck changed over the past week
are that it was made better. It's a more reliable deck and
it cut out a lot of the cards that would often be just
suboptimal. In short – it was metagamed. And successfully, I
might add. People who wonder how they can turn their best
kitchen table decks into competitive decks should pay close
attention to what Kadlec cut from his deck and what he
added. Some choices were based on the prevailing metagame
but a lot of it was just good sense.
Next up we have Magic Online tournament #840900. That is to
say one of the Time Spiral sealed release events that
started late on Thursday night. I'll hold back from simply
posting a list of all the cards I got in my pool as that
gets to be quite lengthy and annoying to read. Here's the
deck I ended up with though:
There were two strong pushes for my color choices. First was
Stormbind. This card is an absolute dream in sealed deck.
Your card quality isn't great all around, so you end up with
a lot of ammunition besides just spare lands. The second pus
was the large number of strong white cards in this pool.
Pentarch Paladin, while it doesn't play nice with a three
color deck, is huge. Celestial Crusader can be very strong
but depends on a heavily white deck. In the end I decided to
limit my red simply to Stormbind. I had a couple burn spells
I could have thrown in but I decided they were unnecessary.
The creatures in this deck are nothing incredible, but
solid. She may be a vanilla legend, but Jasmine Boreal is an
absolute house. And Sporesower Thallid can turn a stall into
a rout. This deck is limited on removal, though it has
evasion in the form of both Shadow and Flying. All in all I
felt like it was a 3-2 deck. Not my best work, but I was
dealing with a pretty lousy pool as far as bombs go. Though
my other rares and Timeshifted cards were very cool – Mishra,
foil Dragonstorm, foil Living End, Flying Men... they aren't
really good per se. At least not in sealed. Given the
results of Champs last weekend, I think that that
Dragonstorm might fetch a decent price on the message
boards.
My first match was against someone playing black/green. The
whole time I was expecting the incredibly nasty Thelon of
Havenwood and a horde of fungus to show up, but that never
happened. Instead my opponent was content to play unrelated
green and black creatures and eventually fell to my flying
creatures. If there's one problem with green black it's a
legendary lack of flying defense. I mulliganed once in game
2 and unfortunately got stuck with a nother bum hand. The
colors never materialized the way I wanted and suddenly the
match was at 1-1 and I was feeling like it might be an early
night. But I pulled off another strong game in the third.
Outrider en-Kor was able to feed damage onto the very beefy
Jasmine Boreal (she looks pretty skinny though doesn't she?)
and the 4/5 legend plowed through for the victory. I'll
never mock vanilla legends again.
Match two put me up against a mixed up black/red/green deck
that never seemed to materialize. He won game one against a
hand that never gave me the necessary second green mana. But
then the steamroller came out for game 2 and three. At one
point I managed to get Pentarch Paladin into play naming
white with Cloudchased Kestrel in play to turn his things
white. Once he was out of creatures I started working on his
lands and that was that. The third game was even worse if
possible. Stormbind finally graced me with an appearance and
the stream of burn was too much for his deck of mostly
2-toughness creatures to handle.
I went into match three with a bit of worry. I have a
history of reaching the point where I just need one more win
to draw into the top 8 and then choking. But it wasn't to be
today. Instead I got a turn 2 Ashcoat Bear, turn 3 Thallid
Germinator, turn 4 Sporesower Thallid, turn 5 Jasmine Boreal
hand. And that game didn't last long after that. In the
second game things got even sillier. All three thallids
turned out to play. My one single Benalish Cavalry kept up
the pressure while I gathered tons of spore counters. I kept
them on the thallids predicting that he had a Sulfurous
Blast in his deck. I hadn't seen any evidence of it, but it
was just the kind of day-ruiner I was likely to face.
Eventually I managed to get ahead on the creature count and
way able to get through with the two bears. Slowly pumping
them each one by one until I reached lethal levels did the
trick. With lethal combat damage on the stack he showed me
that he did in fact have the Sulfurous Blast in hand. I've
been feeling a bit under the weather lately, but I was real
happy that I managed to predict that card. It restored any
wavering faith in my abilities that I might have had. And
going into the top 8 with a clear sense of superiority has
always worked well for me before.
I'm going to leave you with that cliffhanger for now. I
promise to come back to good old tournament # 840900 next
week so I can tell you how the draft went. We'll see if I
chump block to the top finisher in the first round or if
this funds a bunch of drafts for weeks to come. Aren't you
excited to find out which? I know I am.