Hey everyone! It's been awhile
since I've written an article for
the MTG side of things, but I would
like to try to keep up both sides of
'the spectrum' perse` (between this
and Yugi) so I'm going to be writing
about my win at the Dark Ascension
Game Day tournament at Hillside
Games in Asheville, NC
--The Night Before--
This 'prequel' of sorts is just here
to show what influenced my deck
choice and to give another decklist
since I haven't had a chance to
write any mtg lately, so, without
further ado, I present the 75 I
sleeved up for Friday Night Magic.
Lands
24 Forest
Creatures (20)
4 Dungrove Elder
4 Birds of Paradise
4 Llanowar Elves
1 Thrun, the Last Troll
1 Vorapede
1 Acidic Slime
3 Strangleroot Geist
2 Daybreak Ranger
Instants (2)
2 Gut Shot
Sorceries (4)
4 Green Sun's Zenith
Artifacts (6)
3 Sword of Feast and Famine
1 Sword of War and Peace
2 Phyrexian Metamorph
Planeswalkers (4)
2 Garruk Relentless
2 Garruk, Primal Hunter
Sideboard (15)
1 Glissa, the Traitor
3 Ratchet Bomb
3 Corrosive Gale
1 Gut Shot
2 Phyrexian Metamorph
1 Sword of War and Peace
1 Sword of Feast and Famine
1 Thrun, the Last Troll
1 Garruk, Primal Hunter
1 Precursor Golem
The deck is pretty straight-forward.
If anyone keeps reading my articles,
they will find that I love forests,
and this was just a less
thought-consuming way of playing
them and the other decks out there.
There are some really cool
interactions in this decks as a
whole. Some cool ones that I would
like to highlight
-Garruk, Veil-Cursed can kill
legendary creatures via grabbing
Metamorph
-If you metamorph a creature with
undying, then it still returns to
play, and, you can choose a
different creature in play, AND it
still gets a +1/+1 counter.
-Sword of Feast and Famine =
Protection from Green
Bellowing Tanglewurm - (basically)
all of your creatures can only be
blocked by Green creatures (and
artifacts). Cute combos ftw.
The deck overall isn't very hard to
play, but just some primers for
matches
Wolf Run: Aggro as fast as you can.
If they start stringing back-to-back
titans, you will lose. Period.
Spirits: This isn't a bad matchups,
pretty much 50/50 due to the lack of
war and peace, but, spirits aren't
very prominent in my area, so it
wouldn't hurt to play more W&P if
you have access to them. Corrosive
gale is a bomb here (obviously) and
so is ratchet bomb. Game 1 I would
say that it is 40/60 in their favor,
but post board I am pretty sure its
about a 70/30 in your favor.
UB(W) Control/Walkers: Primal hunter
is key here. You just want to
sandbag that guy, and when you are
ABSOLUTELY POSITIVE that they do not
have a counter, then slam it. Most
control decks don't play volition
reigns anymore, so Karn is literally
their only out to this guy, and
control just cannot keep up with the
steady stream of beasts and cards
that he provides. I cannot say
enough good things about him.
Humans: Pray they dont get mirran
crusader. Precursor golem is your
(only) out to him, since most humans
decks use o-ring and Leonin Relic
Warder as their outs to artifacts,
he is really good. Not to mention
you can triple block a hero of
bladehold, and only lose 1 golemn.
I know that I make the Wolf Run and
Humans Matchups out to be horrible,
and that is mostly because they are
slightly worse than 50/50, so I just
have all kinds of horrible visions
stuck in my head of t4 titan->t5
titan->t6 titan->t7 titan. Overall
it is a very fun deck to play, as
well as one that durdly decks in the
format just can't stand up to. It
also punishes any decks playing too
many phyrexian mana spells, simply
by being such an out the gates style
of deck.
I finished fnm with a 3-2 record,
losing to spirits nut-drawing, and
the mirror match drawing t1 mana
dork -> t2 sword -> t3 geist equip
two games in a row, which is simply
one aggro deck coming out faster
than the other. I can't complain too
much, my breakers weren't bad, but
not great either, I ended up
finishing in 10th out of 40 people
overall.
--end prequel--
I arrived at the tournament site
with about 30 minutes to spare
before the event began, and I
instantly began scounting what was
being played. The first table I saw
in the room, was Conley Woods'
styled Wolf run v. CF Wolf Run,
followed by Wolf run v. Spirits,
followed by a local who I knew was
on UW humans. This instantly made me
regret my deck decision and 'set up
camp' near the back of the store to
brew something else. I already knew
that I wanted to be able to beat
Wolf Run, and that was not optional.
I also began thinking of past
matches that I had played against
those two particular builds of Wolf
Run before, and knew they were
beatable, and that narrowed it down
to two decks
UB Control
Wolf Run (my own 'flavor of the
week')
I was definitely more comfortable
with Wolf Run than I was with UB
(not to mention that my teammate was
using the lands, and having to
locate UB lands right before a
tourny is another whole set of
problems), so there I was on the
Wolf run plan (this may become a
catch phrase). (On a side note, I
didn't like that a turn two
Abolisher or turn 2 Thalia was
borderline GG for UB)
While building I decided that there
were so many ways to play Wolf Run
that I needed to lay out what was
most important for my game plan of
beating the various mirrors and
humans
Wolf Run
-The 2-4-6 Plan becomes more
important
-Karn is a house
-Elesh Norn wrecks
-Olivia is really good late game
-Grave Titan gets in redic damage
-Inferno Titan isn't good by itself
-Wurmcoil is Amazing
-Huntmaster is iffy, but the damage
adds up.
-Slagstorm sucks
-Day of Judgment rules
-Frost Titan wins titan wars
-Ghost quarter is solid but usually
a win-more
-Phantasmal image is cute, but they
just go wolf run for 0
-Black sun isnt too good
-Life's Fanale doesn't suck
-Swords are poorly place because of
galv blast and the need of the
2-4-6.
Humans
-removal
-removal
-removal
-removal
Here's the list I ended up
playing
Lands
2 Plains
2 Mountain
4 Forests
4 Sunpetal Grove
4 Copperline Gorge
4 Rootbound Craig
4 Inkmoth Nexus
2 Kessig Wolf-Run
Sorceries (12)
4 Rampant Growth
3 Day of Judgment
3 Slagstorm
2 Green Sun's Zenith
Instants (3)
3 Galvanic Blast
Artifacts (4)
4 Sphere of Suns
Creatures (15)
4 Solemn Simulacrum
2 Wurmcoil Engine
2 Elesh Norn, Grand Cenobyte
2 Huntmaster of the Fells
1 Acidic Slime
1 Birds of Paradise
3 Primeval Titan
Sideboard
2 Karn, Liberated
1 Elesh Norn, Grand Cenobyte
1 Garruk, Primal Hunter
1 Day of Judgment
1 Slagstorm
1 Combust
2 Act of Aggression
2 Ancient Grudge
1 Ray of Revelation
1 Beast Within
1 Daybreak Ranger
1 Thrun, the Last Troll
I wasn't super confident in the
sideboard, but I figured if I just
put in stuff for Wolf run and more
sweepers, it wouldn't be a bad
default.
Round 1 - UB control
I was most afraid of playing this
more than almost anything in the
tournament, simply because, this
matchup should be hopeless, if the
deck is in the hands of a competent
pilot (thankfully it wasn't).
Game 1
I won't describe my turns, just his.
t1
t2 leak
t3 leak
t4 snapcaster leak
t5 dissipate
t6 snapcaster dissipate
t7 lilliana
t8 grave titan leak
This is what happens sometimes.
Rarely, mind you, but, sometimes,
there is just nothing you can do
about their draw.
Board
+1 Garruk, Primal
+1 Thrun
+1 Elesh Norn
+2 Karn, Liberated
+1 Ray of Revelation (for curse)
+1 Beast Within
-3 Slagstorm
-3 Galv Blast
-1 Day of Judgment (I left two in
for grave titan)
The board is pretty self
explanatory. I took out removal that
does very little, and just made my
deck as threat dense as possible. My
gameplan here is just to sandbag a
Karn or a Garruk for as long as I
can in order for it to resolve,
since they both auto-win the game
for me.
Game 2
I resolved Karn
Game 3
I resolved Garruk
I'm not kidding when I tell you,
resolving either of those cards v.
control is basically an auto-win.
Karn more than Garruk, Obviously,
but, they are both just unfair in
this matchup.
1-0 (2-1 in games)
Round 2: Spirits
Game 1: I drew 3 primeval titans in
the first 4 turns on the game. Damn.
Board:
+1 Day
+1 Slagstorm
+1 Daybreak Ranger
+1 Elesh Norn
-2 Sphere of Suns
-2 Primeval Titan
Most people gawk when they see a
Wolf run player taking out their
primeval titans, but overall, the
card just doesn't do enough in this
matchup to warrant keeping it in as
a Green Sun bullet.
Game 2: I played a Day of judgment.
I proceeded to not have a hand and
need to rely on lingering souls +
the captain he topdecked. Elesh Norn
cleaned it up.
Game 3: Opening hand:
Copperline
Plains
Sunpetal
Rampant Growth
Huntmaster
Day
Slagstorm
Generally speaking in this matchup
if you can stall until the late
game, your lategame is just better
than theirs, and you can out
card-advantage them the later it
gets.
2-0 (4-2 in games)
Round 3 GB Rock
(This is a deck that I definitely
didn't expect to see, for the
record)
Game 1
The premier removal spells at the
moment are Tragic Slip and Go for
the Throat. Wurmcoil says hello
Game 2
I nearly get blown out by Mimic Vat,
but topdeck Green Sun's Zenith the
turn he casts thrun so I can just
Slime the Vat. Following this up
with Elesh Norn can be gamebreaking
3-0 (6-2 in games)
Round 4 Teammate with UBW
Planeswalkers (similiar to
Soornani's list)
We ID because we're both at 3-0 and
figure we can win our win-and in, as
we both have favorable mirror
matches.
3-0-1
Standings go up, and it turns out
all the 3-0s (with one exception)
decided to draw, so I'm in 3rd place
on breakers, so I can draw in.
Round 5: RG ramp
-see above-
3-0-2 (6-2 in games)
I go in to top 8 in 2nd seed after
all of that and find out I am
playing against the Conley Woods
version of Wolf run in top 8
Top 8 - GBr Wolf Run
Game 1: He wins the die roll and
goes
t1 bird
t2 ramp
t3 ramp ramp
t4 solemn sphere
t5 land pass
I also don't have anything except
lands, the difference between one of
my lands a wolf run, and another an
inkmoth. He eventually draws
Huntmaster.
Game 2: He resolves turn 4 grave
titan, my Subsequent turns are as
follows.
T4 day
t5 primetime
t6 karn
t7 primetime
t8 wurmcoil
I have to agree that it is a
nut-draw, but I wasn't going to not
play the cards because I felt bad,
generally people play mtg to win. (I
won with another karn in hand)
4-0-2 (8-2 in games)
Top 4: Mono Green Aggro
I couldn't help but lol at the top
four, two of the decks were Mono G
aggro, and they were both sporting 4
predator ooze. Not that the card is
bad, it is just a bit slow for my
taste.
Game 1: I stall at 3 lands (gut shot
is a bitch) (opening hand being
land, land, day, sphere, solemn,
wurmcoil, green sun) while he goes
t1 llanowar
t2 ooze
t3 geist gesit
t4 ooze
t5 ooze ooze hellbent
Board:
+1 Day
+1 Slagstorm
+2 Karn
+1 Garruk, Primal Hunter
-2 Primeval Titan
-3 Sphere (slime is a thing, so is
naturalize, idk if he's bringing
either in)
Game 2: We have a long standstill
that ends with me being able to wolf
run wurmcoil past his vorapede and
ooze
Game 3: He mulls to 5 and stalls at
two lands, then, I have to be the
dick that green sun's for 5 to get
slime :/. I don't necessarily like
winning that way, but again, I play
mtg to win.
5-0-2 (10-2 in games)
Finals: Spirits
My opponent wanted to play in the
Saturday Night Win-A-Box and I
really just wanted the mat more than
anything, so we agreed to a split in
which I received 15 packs, the mat,
and the win, and he got 20 packs.
6-0-2
The tournament overall was a
success, but, there was still a part
of me that felt like I hadn't earned
the mat. I wasn't going to complain,
but, I generally prepare a lot of a
tournament and get annoyed when
people who don't prepare beat me,
so, this win felt very hypocritical.
I'm planning to tweak the deck a bit
more and see if I can make the
numbers better. There were some game
wins that I feel I stole from my
opponents (examples being where I
was about to lose, and day of
judgment helped me stabilize at less
than 5 life.) Most of the changes I
plan to make are to the mana base, I
feel that 3 inkmoth may be the way
to go, especially in a 3 color deck.
For any questions or comments feel
free to contact me on any of the
various social websites that I
participate on!
facebook: facebook.com/shakezilluh
email: andro_sphinx@yahoo.com
twitter: @paper_gangsta_
youtube: Themcshakealchemist
pojo forums: Themcshakealchemis
(without a T, because I'm stupid)
Thanks for reading!
Sean H.
The McShake Alchemist