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My Kingdom For A Dragon
Paul's Perspective
June 25th, 2010
A crimson streak flashes across the sky as a
http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/arcana/469
we can see the deck packs a lot of singles. Well lets get
cracking on what cards to remove and why.
Cards to remove:
Battering Craghorn:
Mana intensive and weak stats, this card doesn't even fit
the flavor of the
Dragon Fodder:
Besides having Dragon in the title this card is only good
for Devour decks or possibly goblin decks. Definitely cut.
Colossal might & Chandra's Outrage:
Single creature pump and one time only burn spells are not impressive in
Multiplayer, Seal of Fire would be more appropriate.
Seething Song:
Mana ramping into your dragons is good, but the fact this is
a one shot deal makes it more suited for combo style decks.
Cards to Keep:
Volcanic Fallout:
Being able to wipe the board of weenies and tokens is great,
being able to do it at instant speed, take your opponents
all down on life, and get around blue mages is even better.
Thran Dynamo:
Being able to play your dragons faster is always something
to consider if you intend to run these I would spring for a
full play set.
Gruul Signet:
Signet's are great for casual games, I would run a full play
set it assists you in ramping into your threats and fixes
your colors. Whats not to like? Also they are inexpensive.
Savage Twister:
Once again the power to clear the board cannot be
underestimated, this one is more mana intensive and requires
two colors, but one word baby, scaleability.
Breathe of Darigaaz:
More mass removal for red it takes care of all nasty
saprolings and elves and becomes better late game. Also hits
players whittling down opponents for you.
Hellkite Charger:
Expensive ability but entirely doable in casual play. This
can allow you take out two or more players in one fell swoop
I would recommend this for casual multiplayer play as it can
break stalemates and put you ahead in a damage race in a
hurry.
Ryusei The Falling Star:
Each of the Kamigawa Dragons are excellent in multiplayer,
Ryusei's global effect is no different I would definitely
put a few more copies of this Dragon In the deck as its big
it flies and is suited for multiple players.
Taurean Mauler:
The fact is
this guy is ludicrous in multiplayer, often times its prime
candidate for removal spells allowing you to save up juicer
threats in your hand.
Overall the power of Dragon's is up to you to exploit with
your tyrannical temper. Grabbing a couple Dragonfire
Archenemy decks may be a good idea to get your start on this
particular breed of multiplayer deck. Utilizing cards found
within the deck and working as though I purchased two copies
and possibly additional singles I constructed this deck.
Feel free to test it out and tweak as you see fit. I did not
mention every card option for the deck its up to you as a
player to assess my choices and your own. Until next time
keep scheming.
Lands
4
[ZEN] Kazandu Refuge
2
[GP] Gruul Turf
12
[R] Mountain (3)
5
[IN] Forest (1)
// Creatures
2
[MOR] Chameleon Colossus
4
[SC] Dragonspeaker Shaman
3
[SC] Fierce Empath
2
[ZEN] Hellkite Charger
2
[LE] Imperial Hellkite
2
[LE] Kilnmouth Dragon
2
[CHK] Ryusei, the Falling Star
2
[MM] Two-Headed Dragon
4
[HOP] Taurean Mauler
// Spells
4
[GP] Gruul Signet
4
[CFX] Volcanic Fallout
4
[IN] Breath of Darigaaz
2
[UD] Thran Dynamo
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