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Paul’s Perspective
The ground shakes as the very soil beneath your feet rises
to turn against you. The mountains rumble to life seeking
vengeance, swamps congeal into agents of destruction,
islands shift and roar to life, plains roll and tumble and
the very forest comes to life groaning in protest. Welcome
back readers today I will be working on a special deck
highlighting our Pojo exclusive preview, if you have not
read our review here is the card in its entirety.
That is indeed a huge creature building a deck around this
card could work in a plethora of ways. The way I am building
this is like a traditional green deck ramping up for mana to
crush opponents with this big bad elemental. First the mana
base.
Land: 25
X9 Forest
x4 Khalni Garden
x4 Urza's Power Plant
x4 Urza's Tower
x4 Urza's Mine
The mana base utilizes Khalni Garden to put an early token
for defense out, forests to obviously cast spells and the
Urzatron to power out a Liege of the Tangle to beat a lot of
face.
Creatures: 12
x4 Wall of Roots
x4 Liege of the Tangle
x4 Pilgrim's Eye
Besides our main big green machine Wall of Roots provides an
early game blocker holding off aggressive opponents.
Pilgrim's eye serves double purpose it can fetch a forest if
you have a hand full of tron lands and it can chump block
nasty fliers late game and thin your deck. Onto the bulk of
the deck spells.
Other: 23
x4 Sylvan Scrying
x4 Journey of Discovery
x4 Reap and Sow
x4 Explore
x4 Beacon of Creation
x3 Eternity Vessel
Sylvan Scrying is there to fetch your tron lands or more
green sources if needed, same for Journey of Discovery and
Reap and Sow it allows you to accelerate your land
development, Explore draws a card and plop and extra land
down. Beacon of Creation is a secondary win contidition with
all these lands making tokens can be a viable strategy.
Eternity Vessel is nuts the ability to trigger a reset makes
it hard for aggressive decks to race you and if you need
time to develop your mana it can insure you take some hits.
Not to mention the place this card can play in Elder Dragon
Highlander as an elemental beater. The thing about this card
is its not a card that requires a lot of thought you play it
with lands and kill players left and right, while not a
Johnny card in a sense its still an impressive beast.
Overall I'm proud of the deck list and when Scars hits this
October I shall hopefully get my hands a play set of these
bad boys.
Comments, Criticism, Concerns and Defense for big dumb
fatties can be sent via email to
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