Jeff Zandi is a five time pro tour veteran who has been playing
Magic since 1994. Jeff is a level two DCI judge and has
been judging everything from small local tournaments
to pro tour events. Jeff is from Coppell, Texas, a suburb
of Dallas, where his upstairs game room has been the
"Guildhall", the home of the Texas Guildmages,
since the team formed in 1996. One of the original
founders of the team, Jeff Zandi is the team's
administrator, and is proud to continue the team's
tradition of having players in every pro tour from the
first event in 1996 to the present.
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The
Southwestern
Paladin
Ravnica Reviewed
Cards That Made the Cut in the Kansas State
Championship
by Jeff
Zandi
October 31, 2005
On a sunny Fall day in
October, forty-nine of the state’s best Magic players
gathered in the middle of America’s heartland to determine
the championship for the state of Kansas. Big Magic
tournaments are held in regularly held in convention
centers, hotels and game stores. This year’s Kansas State
Championships were held in the County Extension Center. This
relatively new multi-use facility regularly houses 4-H and
other agriculturally-centered events. On this day, across
the hall from an arts and crafts show, forty-nine Magic
players squared off to see who was the best at slinging
spells and dealing damage. Today, successful agriculture
meant you were able to resolve a Kodama’s Reach before your
opponent.
Edward Fox, Magic tournament organizer and the man who
brought the amazing game of Cricket from Australia to
Kansas, was in attendance. The Fox’s job, today, is to enter
tournament results into DCI Reporter and to keep an eye on
the money, while yours truly performs the duties of head
judge. I traveled up from Dallas to run this event with my
longtime buddy and business partner Mr. Fox in return for
fair pay, a place to stay and a movie at the Warren Saturday
night. The ruddy haired Australian has been involved in
Magic tournaments almost as long as there have been Magic
tournaments. The next time you finish in the top eight of a
Pro Tour Qualifier and you receive one of those cool top
eight pins, you can thank the Aussie Fox! He developed the
idea of top eight pins at the annual tournament organizers
function in Las Vegas some years ago. Inventiveness would be
Edward’s middle name, if he had one. Ten year old son
Brandon Fox, one of Edward’s better ideas, used today’s
tournament to try his hand at selling Magic cards and
boosters for the first time. If breeding really does hold
true, Brandon will soon be the best businessman in the fifth
grade.
Getting down to the serious business of play, this
tournament started at around noon on Saturday, October 22nd,
2005, with forty-nine players requiring six Swiss rounds to
cut to a top eight that will play off to determine this
year’s Kansas State Champion. A lot of the usual suspects
have been rounded up, including past state champ Jim Dowell,
badass Brett McCleaf and the highly successful Houston twins
(the largely interchangeable Shawn and Shane). Aaron Simpson
bought space from Fox and is selling cards today instead of
playing. Aaron has been working hard to get his card selling
business off the ground, and is doing quite well. Big Barry
Smith made the scene, as well as the usually consistent John
Blagg and Kansas Magic tough-guy John Diesel.
The State Championships have been referred to as a largely
casual affair, with the winner taking home little more than
an engraved plaque (personally, I will ALWAYS play hard to
win an engraved plaque) and bragging rights. It does seem
wrong somehow that the State Championships does not qualify
the winner for some sort of future tournament benefit. I
think it would be great if the State Champions qualified for
the following year’s U.S. Nationals or how about a first
round bye in every major tournament they play in their state
for a year? Something.
LEARNING HOW RAVNICA CARDS PERFORM IN CONSTRUCTED PLAY
This year, the main benefit to be gained from States is the
experience of seeing Ravnica: City of Guilds in meaningful
constructed play for the first time. In this report, I will
talk about the top eight finishers, what they played and
what they played against in the six Swiss rounds. I even
have the play by play of a very explosive quarterfinal
matchup. There were a lot of different decks in play in the
Kansas States, but the six rounds of Swiss helped the cream
rise to the top.
DECK BREAKDOWN
Blue/Black with or without deck milling technology was the
most common color combination, played by 8 players.
Red/White was a close second with 6 players. Red/Green decks
were played by 5 players, one of whom DID NOT build his deck
around Wildfire. Green/Black was the choice of 5 players,
two of which built reanimator decks. Green/Black/Blue Gifts
decks were played by 4 players, but this basic design proved
to be the most effective in the tournament, putting three
players into the top eight. Enduring Ideal decks were also
played by 4 people. There were 3 players playing each of the
following decks; Mono Blue, Red/White/Green and Green/White.
There were 2 Early Harvest decks and a total of 6 other
more-or-less unique designs (I’m not enough of a elitist to
call them ‘Rogue Decks’).
TOP EIGHT FINISHERS
In order by the results of six rounds of Swiss play.
Brett McCleaf, 5-0-1, from Wichita, playing a red/green
Wildfire deck, playing in his first State Champs top eight
2-0 in round one thanks to the odd number of players, Brett
received a first round bye
2-0 in round two against John Petterson and his rather
defensive green/white deck
2-0 in round three against Holly Wilson and her red/white
weenie deck full of goodies such as Glorious Anthem,
Umezawa’s Jitte and plenty of little white and red men along
with some serious burn from four Lightning Helix and three
Char.
DREW in round four against Shawn Houston and his
green/black/blue Gifts deck. I’m not sure if these two were
unable to finish game three or if they had agreed on an
intentional draw, but I think they were unable to finish
their third game.
(after four rounds, Brett has lost only ONE game)
2-1 in round five against Brandon Simmons and his blue/white
Enduring Ideal deck.
2-0 in round six against Justin Gardner. John played a
blue/black control deck (no milling technology) containing
quite a few nice fatties like Kagemaro, Ink-Eyes and Keiga.
John would have liked a nice intentional draw in round six,
but the undefeated Brett McCleaf was having none of it,
preferring to win round six to assure himself the top seed
and a HOPEFULLY more pleasant match up in the quarterfinals.
Jim Dowell, 4-1-1, playing a very original green/black/blue
deck with Hypnotic Specters, Elves of Deep Shadow and Dark
Confidants. Jim goes all the back to the beginning of
tournament Magic, he is 29 years old and lives in Wichita.
1-1-1 in round one against John Diesel and his blue/green
control/creature deck
2-0 in round two against Kenneth Castor and his four color
Enduring Ideal deck
2-1 in round three against Chris Rohde and his aggressive
green/red/white creature deck
2-0 in round four against Nolan Chaney and his green/black
Rock-ish control deck
2-0 in round five against Barry Smith and his
blue/green/black control deck. Jim and Barry go way back,
but when they met in round five, only one of them would be
able to compete for the top eight
Intentional Draw in round six against Jason Hardy and his
very tight blue/black speedy creature/control deck. Jim has
the distinction of playing against the most top eight
finishers in his Swiss rounds.
Jason Hardy, 4-1-1, 26 years old from Wichita, playing a
fast blue/black deck
2-1 in round one against Ryan McCoskey and his green/black
“Ryan-imator Deck”
2-1 in round two against Scott Houston, the newest and most
obnoxious Houston in Kansas Magic! Lil’ Houston was playing
a four color Early Harvest combo deck, making a lot of
mistakes and just generally causing a lot of trouble
throughout the day. (don’t worry, he’ll get better, Shawn
and Shane did!)
2-0 in round three against Justin Gardner and his blue/black
control deck
lost in round four against Brandon Simmons and his rather
slow Enduring Ideal deck
2-0 in round five against Shawn Houston and his Gifts deck
Intentional Draw in round six with Jim Dowell and his
original green/black/blue design
(Hardy certainly was seeded in the top eight as though his
Swiss finish was 4-1-1, but in my game notes, I have him
getting an unintentional draw in round four. Unfortunately,
I do not have the official tournament information in front
of me)
Shawn Houston, 4-1-1, is 28 years old and
lives with his brother Shane in Wichita, playing a well
thought out version of Gifts
2-0 in round one against Jason Bounds and his green/white
creature deck featuring lots of good weenie creatures as
well as three Serra Angels and three Loxodon Hierarch
1-0 in round two against Justin Kessel and his Flores Blue
deck (with just a splash of black)
2-0 in round three against Frank DeMarco and his Early
Harvest combo deck
DRAW in round four against Brett McCleaf, where BOTH players
bound for the top eight each lost their first games of the
day!
0-2 in round five to Jason Hardy and his dangerously fast
blue/black deck
2-0 in round six against Carl Simpson and his
green/white/red control deck featuring two Shard Phoenix
Nolan Chaney, 4-1-1, is 19 years old from Hutchinson,
playing a green/black Rock-like creature/control deck
2-0 in round one against Shea Hart and his white/red weenie
deck
2-1 in round two against Jason Wilson and his blue/black
mill deck
2-1 in round three against Gregory Glass and his red/green
Wildfire deck
0-2 in round four against Jim Dowell and his
green/black/blue creature/control deck
2-1 in round five against Justin Kessler playing Flores Blue
Intentional Draw in round six with John Petterson and his
green/white deck
Chris Rohde, 4-1-1, playing in his first State Champs top
eight. Chris is 22 years old (he has the same birthday as
me!) and lives in Lawrence. Chris is playing green/red/white
with Kird Apes
2-0 in round one versus Ben Woodside and his blue/black deck
filled with big creatures
DRAW in round two against Carl Simpson and his
green/white/red control deck
1-2 in round three against Jim Dowell and his
green/black/blue deck
2-1 in round four against Jason Mode and his Early Harvest
combo deck
2-0 in round five against Jeremey Peter and his green/black
monster-filled deck
2-0 in round six against John Gardner and his
green/black/blue deck
John Petterson, 4-1-1, playing in his first State Champs top
eight. John recently turned 18 years old, he lives in
Salina. John is playing a defensive green/white control deck
1-0-1 in round one against Thanh Huynh and his blue/white
control deck
0-2 in round two against Brett McCleaf and his red/green
Wildfire deck
2-0 in round three against John Blagg and his red/green
fattie deck
2-1 in round four against Frank DeMarco and his Early
Harvest deck
2-0 in round five against Ben Woodside and his blue/black
fattie deck
Intentional Draw in round six with Nolan Chaney
Loren Canady, 4-1-1, playing in his first State Champs top
eight, Loren is 23 years old and calls Manhattan, Kansas
home. With some competition from the Houston boys, Loren
Canady is probably the most improved Magic player in Kansas
over the past year. Loren is playing black/green with a tiny
bit of blue.
2-1 in round one against Jordan Baranowski and his red/white
weenie deck
1-2 in round two against Jeremey Peters and his green/black
fattie deck
2-0 in round three against Ryan O’Conner and his green/black
Reanimator deck
2-0 in round four against Bobby Gray and his mono black deck
(splashing green)
Draw in round five with John Gardner and his
green/black/blue deck
2-0 in round six eliminating Brandon Simmons and his
Enduring Ideal deck from the tournament
QUARTERFINALS PLAY BY PLAY
I picked this quarterfinals match to record play-by-play
because I had a feeling Brett McCleaf, the number one seed
in the top eight, was on his way to become the state
champion. At this point, I did not really know how good each
of the decks in the top eight were, and wasn’t familiar with
Loren Canady’s ability to play under pressure. I learned a
lot over the next half an hour.
T1 Brett plays first mulliganing to six, Loren
also
mulligans to six cards. Brett plays Karplusan Forest and
Sensei’s Divining Top.
T1 Loren plays Swamp, Sensei’s Divining Top
T2 Brett plays Forest
T2 Loren plays Tendo Ice Bridge
T3 Brett plays Tendo Ice Bridge, Carven Caryatid (19-20)
T3 Loren plays Forest, Kodama’s Reach putting a Swamp in
play tapped and one in his hand
T4 Brett plays Mountain
T4 Loren plays Swamp, Kodama’s Reach putting a Forest in
play tapped and an Island in his hand
T5 Brett plays Mountain, Hunted Dragon, attacks with Hunted
Dragon (20-14)
T5 Loren plays Llanowar Wastes
T6 Brett plays Karplusan Forest, attacks with Hunted Dragon,
Loren responds by playing Putrefy destroying Hunted Dragon.
Brett plays Silklash Spider. At end of turn, Loren plays
Gifts Ungiven (Brett puts Kagemaro, First to Suffer and
Soulless Revival in Loren’s graveyard, Loren gets Hana Kami
and Kokusho, the Evening Star
T6 Loren plays Island, Sakura-Tribe Elder, Hana Kami,
attacks with three 2/2 white tokens, one blocked by Silklash
Spider (15-14)
T7 Brett plays Tendo Ice Bridge, Hunted Dragon, attacks with
Hunted Dragon (15-8), plays Pyroclasm, Loren responds by
sacrificing Elder to put a Forest into play tapped,
sacrifices Hana Kami to return Kodama’s Reach from
graveyard.
T7 Loren plays Kokusho, plays Kodama’s Reach using a pain
land (15-7) putting a Swamp into play tapped and a Forest in
his hand which he also plays.
T8 Brett attacks with Dragon blocked by Kokusho, Brett loses
5 life when Kokusho goes to the graveyard (10-7)
T8 Loren plays Swamp, Death Denied returning three creatures
to his hand including Kagemaro, plays Kagemaro.
T9 Brett attacks with Hunted Dragon, Loren taps Top, drawing
an additional card, activates Kagemaro, destroying Kagemaro
and Hunted Dragon
T9 Loren plays Kagemaro, First to Suffer and Sensei’s
Divining Top
T10 Brett plays Wildfire leaving himself three untapped
lands and leaving Loren seven lands
T10 Loren plays Kokuso, the Evening Star
T11 Brett plays Kodama’s Reach putting a Forest into play
tapped and a Mountain into his hand
T11 Loren plays Okina, Temple to the Grandfathers, attacks
with Kokusho (5-7), plays Hana Kami
T12 Brett draws nothing useful, CONCEDES
LOREN CANADY WINS GAME ONE
T1 Brett goes first keeping seven cards, Loren mulligans to
six cards and keeps it. Brett plays Karplusan Forest and
Sensei’s Divining Top
T1 Loren plays Forest
T2 Brett plays Forest, Sakura-Tribe Elder
T2 Loren plays Forest, Sensei’s Divining Top, at end of
turn, Brett sacs Elder putting a Mountain into play tapped
T3 Brett plays a Forest, plays Kodama’s Reach putting a
Mountain into play tapped and putting a Forest in his hand.
T3 Loren plays Island, Kodama’s Reach putting a Swamp into
play tapped and another Swamp into his hand.
T4 Brett plays a Forest and then plays Wildfire sacrificing
Karplusan Forest, a Forest and two Mountains, and causing
Loren to sacrifice all four of his land.
T4 Loren plays Swamp
T5 Brett plays Karplusan Forest
T5 Loren plays Llanowar Wastes
T6 Brett plays Forest, plays Hunted Troll putting four 1/1
flying blue Faerie tokens into play for Loren
T6 Loren plays a Swamp, taps Wastes for green mana (20-19)
playing Kodama’s Reach putting a Forest into play and a
Forest into his hand, attacks with four Faerie tokens
(16-19)
T7 Brett plays Pyroclasm, attacks with Hunted Troll (16-11)
T7 Loren plays Forest
T8 Brett attacks with Hunted Troll, Loren plays Putrefy
destroying Troll, Brett plays Silklash Spider
T8 Loren plays Forest, Kodama’s Reach putting a Swamp into
play tapped and putting a Swamp into his hand. Loren plays
Sakura-Tribe Elder
T9 Brett plays Mountain, attacks with Spider (16-9)
T9 Loren plays Tendo Ice Bridge, plays Persecute naming RED
hitting no cards in Brett’s hand (I think)
T10 Things look good for Brett as he plays Hunted Troll, but
at the end of his turn, Loren plays Gifts Ungiven, Brett
puts Hana Kami and Soulless Revival in Loren’s graveyard and
Kokusho and Kagemaro in Loren’s hand.
T10 Loren plays Kagemaro, First to Suffer
T11 When Brett attacks with Troll, Loren blocks with
Kagemaro. With damage on the stack, Loren activates Kagemaro
destroying all creatures in play EXCEPT Silklash Spider
T11 Loren plays Llanowar Wastes, Cranial Extraction naming
Hunted Dragon, plays Kokusho, the Evening Star
T12 Brett plays Pithing Needle naming Kagemaro
T12 Loren plays Forest, Kodama’s Reach putting a Swamp in
play and putting a Swamp into his hand
T13 Brett attacks with Spider blocked by Kokusho, at end of
Brett’s turn, Loren plays Death Denied returning four
creatures from his graveyard.
T13 Loren attacks with Kokusho (11-9) plays a second Kokusho
causing both to be put in Loren’s graveyard (1-19), Loren
plays Hana Kami
Two turns later, unable to draw anything to turn the game
around, Brett plays out the remaining cards from his hand
including Kodama’s Reach, Wood Elves and Sensei’s Divining
Top, shrugs and concedes
LOREN CANADY WINS MATCH 2-0
TOP EIGHT PLAYOFFS
1st seed Brett McCleaf lost 0-2 to 8th seed Loren Canady,
4th seed Shawn Houston swept 5th seed Nolan Chaney, 3rd seed
Jason Hardy beat 6th seed Chris Rohde 2-1 and 7th seed John
Petterson swept top eight favorite, the 2nd seed Jim Dowell.
In the semi-finals, Loren Canady (probably the favorite in
the final four) chose to drop conceding the match to Shawn
Houston while Petterson finally prevailed over Jason Hardy
2-1 in the day’s longest match. In the finals, Shawn Houston
seemed energized and ready to play while John Petterson
seemed a little tired from two tough top eight matches.
Houston swept Petterson in a fast paced match controlled
almost from the start by your new Kansas State Champion
Shawn Houston.
How long was the semi-finals match between Petterson and
Hardy? Jason Hardy started looking for something to do to
entertain himself while John Petterson took long periods of
time to make a move. After a while, Hardy started opening
his top eight booster pack prizes (each top eight finisher
was awarded half a box of Ravnica: City of Guilds boosters)
Hardy managed to open all of his packs during Petterson’s
lengthy turns.
TOP EIGHT DECKLISTS
1st place finisher
Shawn Houston
“Houston Gifts”
8 Forest
5 Swamp
1 Island
1 Watery Grave
2 Overgrown Tomb
2 Tendo Ice Bridge
1 Okina, Temple to the Grandfathers
1 Shizo, Death’s Storehouse
1 Underground River
1 Yavimaya Coast
4 Mana Leak
4 Kodama’s Reach
2 Putrefy
3 Sensei’s Divining Top
4 Gifts Ungiven
1 Hana Kami
3 Sickening Shoal
3 Kagemaro, First to Suffer
4 Sakura-Tribe Elder
1 Wear Away
1 Death Denied
1 Soulless Revival
1 Cranial Extraction
1 Goryo’s Vengeance
1 Kokusho, the Evening Star
1 Myojin of Night’s Reach
1 Meloku, the Clouded Mirror
1 Ink-Eyes, Servant of Oni
Sideboard:
1 Putrefy
1 Exile into Darkness
1 Goryo’s Vengeance
1 Ghost-Lit Stalker
2 Kokusho, the Evening Star
3 Hideous Laughter
3 Cranial Extraction
1 Rending Vines
1 Pithing Needle
1 Shadow of Doubt
2nd place finisher
John Petterson
Fungus Control
4 Sakura-Tribe Elder
4 Loxodon Hierarch
2 Myojin of Cleansing Fire
4 Kodama’s Reach
4 Wrath of God
3 Final Judgment
4 Faith’s Fetters
4 Devouring Light
3 Genju of the Fields
4 Sensei’s Divining Top
4 Vitu-Ghazi, the City-Tree
4 Temple Garden
2 Brushland
8 Plains
6 Forest
Sideboard:
3 Reito Lantern
4 Ivory Mask
4 Seed Spark
4 Creeping Mold
3rd place finisher
Jason Hardy
Blue/Black Beats
4 Remand
4 Mana Leak
4 Cruel Edict
4 Last Gasp
4 Ravenous Rats
2 Meloku the Clouded Mirror
4 Hypnotic Specter
3 Umezawa’s Jitte
4 Dark Confidant
4 Ninja of the Deep Hours
4 Underground River
3 Watery Grave
2 Quicksand
7 Swamp
7 Island
Sideboard:
4 Nekrataal
3 Cranial Extraction
3 Nezumi Shortfang
3 Dimir Doppelganger
2 Shadow of Doubt
4th place finisher
Loren Canady
2 Kokusho, the Evening Star
3 Putrefy
3 Sickening Shoal
4 Sakura-Tribe Elder
4 Kodama’s Reach
4 Gifts Ungiven
1 Meloku the Clouded Mirror
1 Ink-Eyes, Servant of Oni
3 Kagemaro, First to Suffer
1 Hana Kami
1 Soulless Revival
1 Death Denied
1 Goryo’s Vengeance
1 Wear Away
2 Hideous Laughter
4 Sensei’s Divining Top
1 Ghost-Lit Stalker
2 Tendo Ice Bridge
7 Forest
6 Swamp
1 Okina, Temple to the Grandfathers
1 Island
1 Shizo, Death’s Storehouse
2 Llanowar Wastes
3 Overgrown Tomb
Sideboard:
2 Wear Away
1 Hideous Laughter
2 Dark Heart of the Wood
2 Nezumi Graverobber
1 Kokusho, the Evening Star
2 Ghost-Lit Stalker
1 Cranial Extraction
2 Nightmare Void
2 Persecute
5th place finisher
Brett McCleaf
Boom Goes the Dynamite
4 Sensei’s Divining Top
4 Silklash Spider
4 Hunted Dragon
4 Carven Caryatid
4 Pyroclasm
4 Wildfire
2 Naturalize
4 Kodama’s Reach
2 Wood Elves
4 Sakura-Tribe Elders
10 Forest
8 Mountain
2 Tendo Ice Bridge
4 Karplusan Forest
Sideboard:
3 Hunted Troll
2 Flashfires
3 Boiling Seas
3 Boseiju Who Shelters All
2 Naturalize
2 Pithing Needle
6th place finisher
Jim Dowell
“How to Win a Championship”
2 Ink-Eyes, Servant of Oni
4 Birds of Paradise
3 Umezawa’s Jitte
4 Putrefy
4 Dimir Cutpurse
3 Mana Leak
4 Hypnotic Specter
3 Persecute
1 Nezumi Graverobber
4 Elves of Deep Shadow
3 Dark Confidant
1 Grave-Shell Scarab
1 Meloku the Clouded Mirror
2 Forest
2 Swamp
4 Llanowar Wastes
2 Overgrown Tomb
2 Underground River
4 Watery Grave
2 Tendo Ice Bridge
3 Yavimaya Coast
1 Shizo, Death’s Storehouse
1 Island
Sideboard:
3 Nezumi Graverobber
3 Naturalize
3 Nezumi Shortfang
1 Umezawa’s Jitte
3 Nekrataal
2 Cranial Extraction
7th place finisher
Nolan Chaney
4 Sensei’s Divining Top
4 Carven Caryatid
4 Sakura-Tribe Elder
2 Cranial Extraction
2 Svogthos, the Restless Tomb
4 Putrefy
2 Overgrown Tomb
4 Kodama’s Reach
3 Dark Confidant
3 Grave-Shell Scarab
1 Okina, Temple to the Grandfathers
4 Llanowar Wastes
3 Nezumi Graverobber
3 Kokusho, the Evening Star
4 Plague Boiler
1 Shizo, Death’s Storehouse
5 Swamp
7 Forest
Sideboard:
3 Mindslicer
2 Pithing Needle
2 Naturalize
1 Cranial Extraction
3 Nezumi Shortfang
4 Distress
8th place finisher
Chris Rohde
“Kird Ape Rides Again”
4 Char
4 Umezawa’s Jitte
4 Boros Swiftblade
4 Skynight Legionnaire
4 Kird Ape
4 Empty-Shrine Kannushi
3 Viridian Shaman
3 Lightning Helix
3 Watchwolf
3 Moldervane Cloak
3 Trophy Hunter
3 Temple Garden
3 Brushland
3 Karplusan Forest
2 Sacred Foundry
2 Battlefield Forge
1 Plains
2 Mountain
5 Forest
Sideboard:
2 Devouring Light
3 Dosan the Falling Leaf
3 Naturalize
3 Circle of Protection: Black
4 Boros Fury Shield
SUMMING UP THE FIRST CONSTRUCTED USE OF RAVNICA CARDS
I do not believe that these results from Kansas, or any
other state championships for that matter, settle the matter
of what cards in Ravnica are good or bad for constructed
play. What the results from these tournaments does do is
give us a good first look at how Ravnica will play in the
constructed arena. The new dual lands are clearly everything
most people thought they would be. The real story with the
new dual lands, in Kansas at least, was that many players
simply do not have ENOUGH of the new rare lands to fill out
their decks. Many players took pride in making their
multi-colored strategies work WITHOUT the pricey new dual
lands. The new dual lands (I kind of like the nickname
“Shock Lands”) are obviously constructed worthy and
incredibly sought after.
Cards that proved themselves right away as good Standard
cards for any deck tool box include Putrefy, Carven
Caryatid, Char, Lightning Helix, Last Gasp and Remand.
Plague Boiler seems a little difficult to master, but
certainly useful enough to make the effort.
Ravnica creatures that seemed very constructed-worthy today
include Hunted Dragon, Hunted Troll, Dimir Cutpurse, Elves
of Deep Shadow, Dark Confidant (which surprises me a
little), Grave-Shell Scarab, Skyknight Legionnaire and
Watchwolf. Loxodon Hierarch looks like a Ravenous Baloth
replacement for Standard worth playing the extra color for.
Ravnica cards making the cut in sideboards include Nightmare
Void (feels very experimental to me), Shadow of Doubt (feel
like saying NO to a fetch land?) and Suppression Field.
A number of players had Dark Heart of the Woods in their
sideboard, but I don’t think this card is enough like Zuran
Orb to be included. I guess it COULD help against mono red,
but I would really hate to water down my deck by
sideboarding them in.
Some cards are very deck-specific…
Copy Enchantment may be pigeon holed into the Enduring Ideal
deck in Standard play for now, but this card looks like the
real deal, coming soon to a sideboard near you, if nothing
else.
Even though none of the blue/black mill decks managed to
make it into the top eight in Kansas, I think the important
cards in that deck from Ravnica have already proved
themselves worthy for constructed play, cards like Circu,
Dimir Lobotomist, Induce Paranoia, Clutch of the Undercity,
Glimpse the Unthinkable, maybe Moroii, Duskmantle, House of
Shadow.
I can’t wait to see what other Ravnica cards are going to be
good for constructed play. The next great learning
opportunity is Pro Tour Los Angeles where Ravnica makes its
first appearance in the Extended format.
As always, I would love to know what you think!
Jeff Zandi
Texas Guildmages
Level II DCI Judge
jeffzandi@hotmail.com
Zanman on Magic Online
WAIT, THERE’s MORE---
I know what you’re thinking…Hey, Zanman, you’ve already
given me PLENTY of entertaining material this week with the
Ravnica Uncommon Review earlier in the week, then with all
the tournament info from Kansas…
Well, ordinarily, I would agree with you, but I’ve been
spending a lot of time alone this week with my computer and
my Magic cards, and that’s usually when WEIRD THINGS start
to happen.
A lot of people come up to me asking which is better,
Ravnica: City of Guilds or Champions of Kamigawa? Okay, ONE
person asked me this. He’s six years old and he eats my food
and raids my Magic collection without asking (it’s my son
Lawson, for those of you who thought I was talking about
Neil Reeves). Well, I feel it’s my job to tell EVERYONE once
and for all which set is superior. There is only one really
scientific, completely objective way to figure out the
answer to this question. I have done the research, and the
results are below.
Which Is Better?
Champions of Kamigawa or Ravnica: City of Guilds
DC-10 Championships
Champions of Kamigawa wins the flip and will play first in
game one. This is a best of seven championship, with each
game using a new pair of Champions and Ravnica booster
packs. Each “player” has an infinite number of each basic
land in play.
T1 Champs draws and plays Sokenzan Bruiser.
T1 Rav draws Darkblast.
T2 Champs draws Ethereal Haze. Attacks with Bruiser (20-17)
T2 Rav draws and plays Selesnya Evangel
T3 Champs draws Pull Under. Attacks with Bruiser (20-14)
T3 Rav draws Galvanic Arc. Attacks with Evangel (19-14)
Plays Galvanic Arc targeting Evangel, Champs responds by
playing Pull Under targeting Evangel. Galvanic Arc is
countered with no target.
T4 Champs draws and plays Counsel of the Soratami drawing
Scuttling Death and Kami of Ancient Law. Attacks with
Bruiser (19-11) Plays Scuttling Death and Kami of Ancient
Law.
T4 Rav draws Dryad’s Caress.
T5 Champs draws and plays No-dachi, attaches to Kami of
Ancient Law. Attacks with all three creatures, Rav responds
with Dryad’s Caress (19-14), (19-3)
T5 Rav draws and plays Faith’s Fetters targeting Bruiser
(19-7)
T6 Champs draws Moss Kami. Attacks with Scuttles and Kami of
Ancient Law, Rav responds with Darkblast targeting Scuttling
Death (19-0) CHAMPS WINS GAME ONE
T1 Rav draws and plays Conclave Equenaut.
T1 Champs draws and plays Kami of Old Stone.
T2 Rav draws Recollect. Attacks with Equenaut (17-20)
T2 Champs draws and plays Soratami Mirror-Mage. Attacks with
Kami of Old Stone. (17-19)
T3 Rav draws and plays Skyknight Legionnaire. Champs
activates Mirror-Mage returning Equenaut and Legionnaire to
Rav’s hand. Rav plays both creatures again. At end of Rav’s
turn, Champs returns both creatures back to Rav’s hand.
T3 Champs draws Unearthly Blizzard. Attacks with Mirror-Mage
and Kami of Old Stone (17-16)
T4 Rav draws Conclave’s Blessing, sighs, says GO.
T4 Champs draws and plays Horizon Seed. Attacks with
Mirror-Mage and Kami of Old Stone (17-13)
T5 Rav draws Elvish Skysweeper. Thinks for awhile, then
sighs again and says GO.
T5 Champs draws Kodama’s Reach. Attacks with all three
creatures (17-8)
T6 Rav draws Incite Hysteria. Rolls eyes.
T6 Champs draws Vigilance. Attacks with three creatures
(17-3)
T7 Rav draws Screeching Griffin. Plays Skynight Legionnaire.
Plays Equenaut. Plays Elvish Skysweeper, Champs responds by
bouncing Equenaut and Legionnaire. Rav plays Screeching
Griffin, Champs responds by bouncing Skysweeper, Rav
responds by activating Skysweeper sacrificing Skysweeper
targeting Mirror-Mage, Champs responds by bouncing
Mirror-Mage. Rav plays Recollect returning Elvish Skysweeper
to hand. Plays Elvish Skysweeper, Screeching Griffin,
Conclave Equenaut and Skyknight Legionnaire.
T7 Champs draws Kashi-Tribe Warriors. Plays Soratami
Mirror-Mage. Activates Mirror-Mage to bounce all of Rav’s
creatures, Rav responds by sacrificing Skynight Legionnaire
to Skysweeper targeting Mirror-Mage, Champs responds by
bouncing Mirror-Mage. Attacks with Horizon Seed and Kami of
Old Stone (17-0) CHAMPS WINS GAME TWO
T1 Rav plays first drawing and playing Dimir House Guard.
T1 Champs draws Desperate Ritual.
T2 Rav draws and plays Flame Fusillade. Taps eight million
basic lands dealing eight million damage to Champs. RAVNICA
WINS GAME THREE
T1 Champs plays first drawing and playing Commune with
Nature looking at Unearthly Blizzard, Blood Rites, Order of
the Sacred Bell, Dosan the Falling Leaf and Akki Underminer,
revealing Order of the Sacred Bell and putting it into his
hand. Plays Order of the Sacred Bell.
T1 Rav draws Festival of the Guildpact.
T2 Champs draws and plays River Kaijin. Attacks with Order
(20-16)
T2 Rav draws and plays Veteran Armorer.
T3 Champs draws Cage of Hands and plays it targeting Veteran
Armorer, attacks with Kaijin and Order. Rav plays Festival
of the Guildpact preventing all damage and drawing Ordruun
Commando.
T3 Rav draws and plays Gate Hound, Ordruun Commando. Champs
returns Cage of Hands to his hand.
T4 Champs draws Samurai Enforcers. Plays Cage of Hands
targeting Ordruun Commando. Attacks with Order blocked by
Veteran Armorer and Gate Hound. Plays Samurai Enforcers.
T4 Rav draws Perplex. Discards Perplex using its Transmute
ability putting Benevolent Ancestor in his hand. Plays
Benevolent Ancestor.
T5 Champs draws Devouring Greed. Attacks with Enforcers,
Kaijin, Kaijin blocked by Ancestor (20-13)
T5 Rav draws Flow of Ideas.
T6 Champs draws and plays Pious Kitsune. Attacks with
Enforcers and Kaijin, Kaijin blocked by Ancestor who also
taps to prevent one to Rav (20-11)
T6 Rav draws Razia’s Putrification.
T7 Champs draws and plays Pull Under targeting Ancestor, who
taps to prevent one point of damage to Rav. Attacks with
Kitsune, Enforcers and Kaijin (20-9)
T7 Rav draws and plays Clinging Darkness targeting Samurai
Enforcers. Plays Razia’s Putrification. Champs returns Cage
of Hands, keeps Kaijin, Kitsune and one Plains. Rav keeps
Ordruun Commando and one each Swamp, Island, Plains.
T8 Champs draws Lifted by Clouds.
T8 Rav draws and plays Surveiling Sprite.
T9 Champs draws Harsh Deceiver.
T9 Rav draws Goblin Fire Fiend. Attacks with Sprite (19-9)
T10 Champs draws Desperate Ritual.
T10 Rav draws and plays Selesnya Signet, attacks with Sprite
(18-9)
T11 Champs draws Dosan the Falling Leaf.
T11 Rav draws Carrion Howler, plays Carrion Howler. Attacks
with Sprite (17-9)
T12 Champs draws Akki Underminer.
T12 Rav draws Bramble Elemental. Attacks with Sprite (16-9)
T13 Champs draws Blood Rites.
T13 Rav draws Scatter the Seeds. CONCEDES. CHAMPS WINS GAME
FOUR, LEADS SERIES 3-1
T1 Rav plays first drawing Golgari Signet.
T1 Champs draws and plays Ashen-Skin Zubera.
T2 Rav draws and plays Viashino Fangtail.
T2 Champs draws Soratami Rainshaper. Attacks with Zubera
(20-19) Plays Soratami Rainshaper.
T3 Rav draws Cyclopean Snare. Attacks with Fangtail (17-19)
T3 Champs draws Glacial Ray. Attacks with Rainshaper and
Zubera (17-16)
T4 Rav draws and plays Lurking Informant. Attacks with
Fangtail (14-16)
T4 Champs draws Quiet Purity. Plays Glacial Ray targeting
Lurking Informant. Attacks with Rainshaper and Zubera
(14-13).
T5 Rav draws Terraformer. Attacks with Fangtail (11-13).
Plays Terraformer.
T5 Champs draws Crushing Pain. Attacks with Rainshaper
(11-11)
T6 Rav draws Tattered Drake. Attacks with Fangtail and
Terraformer, Fangtail blocked by Zubera. (9-11) Rav discards
Golgari Signet. Plays Tattered Drake. Champs plays Crushing
Pain targeting Viashino Fangtail.
T6 Champs draws and plays Kami of Old Stone.
T7 Rav draws Dogpile. Attacks with Terraformer and Drake,
Terraformer blocked by Kami (7-11)
T7 Champs draws FOIL Island. Attacks with Rainshaper (7-9)
T8 Rav draws Wojek Siren. Attacks with Drake (5-9)
T8 Champs draws and plays Kami of the Hunt. Attacks with
Rainshaper (5-7)
T9 Rav draws Sundering Vitae. Attacks with Drake (3-7)
T9 Champs draws Sokenzan Bruiser. Attacks with Kami of the
Hunt blocked by Terraformer. Plays Sokenzan Bruiser.
T10 Rav draws and plays Mindmoil. Attacks with Drake blocked
by Rainshaper, Rav regenerates Drake, plays Dogpile
targeting Champs (2-7), Champs responds by playing Quiet
Purity targeting Mindmoil returning three cards to the
bottom of Rav’s deck, Rav draws Mortipede, Dimir
Machinations and Selesnya Sanctuary. Rav discards Dimir
Machinations using its Transmute ability to search out
Sundering Vitae. Plays Mortipede.
T10 Champs draws Rootrunner. Attacks with Bruiser (2-4).
Plays Rootrunner.
T11 Rav draws Cyclopean Snare. Attacks with Drake (0-4)
RAVNICA WINS GAME FOUR, TRAILS IN SERIES 2-3
T1 Champs plays first drawing and playing Nezumi Ronin.
T1 Rav draws Pollenbright Wings.
T2 Champs draws and plays Hisoka’s Guard, attacks with Ronin
(20-17)
T2 Rav draws and plays Sparkmage Apprentice targeting Nezumi
Ronin.
T3 Champs draws and plays Serpent Skin targeting Hisoka’s
Guard. Attacks with Guard. (20-15)
T3 Rav draws Surge of Zeal. Attacks with Apprentice (19-15)
T4 Champs draws and plays Budoka Gardener.
T4 Rav draws and plays Golgari Brownscale. Plays
Pollenbright Wings on Brownscale. Plays Surge of Zeal on
Brownscale. Champs taps Gardener, does not put a land into
play, but flips Gardener into Dokai, Weaver of Life. Rav
attacks with Brownscale (17-15) putting two 1/1 Saproling
tokens into play.
T5 Champs draws and plays Matsu-Tribe Decoy.
T5 Rav draws and plays Nightguard Patrol. Attacks with
Brownscale (15-15) Champs taps Dokai to put a 999/999 green
Elemental token creature into play.
T6 Champs draws Soulshaper. Activates Matsu-Tribe Decoy
targeting each of Rav’s creatures including all four 1/1
green Saproling tokens. Attacks with Decoy and 999/999
Elemental token. CHAMPS WINS
CHAMPS WINS SERIES 4-2
And that’s all there is to it!
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