Jeff Zandi is a five time pro tour veteran who has been playing
Magic since 1994. Jeff is a level two DCI judge and has
been judging everything from small local tournaments
to pro tour events. Jeff is from Coppell, Texas, a suburb
of Dallas, where his upstairs game room has been the
"Guildhall", the home of the Texas Guildmages,
since the team formed in 1996. One of the original
founders of the team, Jeff Zandi is the team's
administrator, and is proud to continue the team's
tradition of having players in every pro tour from the
first event in 1996 to the present.
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The
Southwestern Paladin
First-Timers Take the
Bull by the Horns in Cowtown Fort Worth
PTQ for London Tournament Report
by Jeff Zandi
5.02.05
In the end, the Fort
Worth
qualifier
for Pro Tour London on Saturday, April 16th, ended in a
final match up of two highly ranked, highly skilled Magic
players and Pro Tour veterans. However, this Pro Tour
Qualifier turned out to be a tremendous opportunity for area
players that were not as experienced in big tournaments. The
make up of the top eight really tells the story.
While Eric Jones and Tony Menzer, the two finalists of the
PTQ, are each Pro Tour veterans, each with many top eight
PTQ finishes, the rest of the top eight were all relative
newcomers to “big time Magic”. Anyone who has ever finished
in the top eight of a PTQ look forward to being awarded
their top eight pin. This pin was introduced years ago as a
special commemorative reward, in part due to suggestions
from Texas/Kansas/Oklahoma tournament organizer
extraordinaire Edward Fox. Five people in today’s top eight
have never gone home with a top eight pin. These five
first-time top eighters included Clay Cook-Mowery, Douglas
Effler, Blake Miller, Christopher Schlosser and Matt
Hoffman. As a matter of fact, Christopher Schlosser had
never played in a PTQ before, and had played in only one
other tournament of any size. The green-haired Devon Wilton,
seen fairly regularly in the Dallas-Ft. Worth tournament
scene, rounded out the top eight with his second-ever such
appearance.
Top 8 Pins
For the past two
weeks, I have been sharing with you tournament reports from
two other sealed deck qualifiers for Pro Tour London.
Today’s article completes this topic with a look at how five
relative newbies made their way to their first top eight.
Equally interesting is the match up in the finals of two
very good Magic players who drafted next to each other,
seemingly fighting over the same color (black). These two
players, Tony Menzer and Eric Jones, were not only the two
best players in the top eight, but also arguably drafted the
two best decks. In the finals, Tony Menzer ended up agreeing
to an equitable split of the tournament prizes. Tony Menzer
has been on fire lately. A little more than a month ago,
Tony won an Extended qualifier in Waco, Texas, to qualify
for Pro Tour Philadelphia. The week before the Fort Worth
event, Tony finished in the top eight of the Oklahoma City
qualifier for Pro Tour London, accepting a split of prizes
in the finals in that tournament as well. (Tony also
eliminated ME from the Oklahoma City PTQ in an exciting
three game match!) But we’ll talk more about the finals of
the this tournament, and how Tony made his decision to split
the prizes, a little further down.
The top eight draft decks, as well as the sealed decks of
the top eight finishers, are listed at the end of this
article.
THE VENUE
The PTQ was held
at
the Fort Worth Convention Center in downtown Fort Worth.
The early morning scene was a strange one. Normally, when
players begin appearing at a convention center looking for
their Magic tournament, they can count on the first big room
with tables and chairs set up in the familiar style to be
the right place. Not so on this sun shiny Spring Saturday.
Next door to the relatively small convention area being used
for the qualifier for Pro Tour qualifier was a larger
tournament featuring a different collectible card game…one
intended, in general, for somewhat younger players…one with
a cartoon featuring a spiky haired kid with the Egyptian
paraphernalia with that thing strapped to his wrist holding
his cards. Yeah, you know the one. Anyway, that OTHER card
game was preparing for a larger turnout that we were
expecting for the PTQ. It was a little confusing for the
Magic players who had to KEEP WALKING a little further down
the convention center’s hallway to find the RIGHT
tournament, but I don’t believe we lost any players because
of the slight confusion.
AussieFox, Edward Fox’s tournament organizing company,
frequently uses the Fort Worth Convention Center because,
for the money, it is simply the best facility available in
the Dallas/Fort Worth area. Today was no exception. The
tables and chairs were set up correctly before the event,
and in the number and exact positioning in the room that was
desired. The staff of the convention center are great at
checking on the event to make sure the trash cans are kept
clean and that things, in general, are both hunky and dorey.
While Edward Fox arranged this event, the onsite tournament
staff include my wife, Willa, on the computer keeping score
and the talented level one DCI judge James “Funky Cold”
Medina. I was the head judge for this event. This level of
staffing was very comfortable for the size of the
tournament. A mere thirty-four players took part in this
last Texas qualifier for Pro Tour London. Due to some
unfortunate planning, the Fort Worth PTQ ended up being
scheduled on the same day as a PTQ in Houston. Even though
Houston is four hours south of Dallas/Fort Worth, having the
two tournaments on the same day costs EACH of these events
anywhere from fifteen to thirty players.
Registration for the tournament ran from nine to ten in the
morning, with players seated and receiving their sealed
decks to register promptly at the top of the ten o’clock
hour. Thirty-four players meant that there would be six
Swiss rounds before cutting to a top eight. The top eight
players would then be randomly seated for a
Champions/Champions/Betrayers booster draft.
THE SEALED DECK TOP EIGHT
Blake Miller and Eric Jones reached the top eight undefeated
after six rounds of sealed deck play. Each won their first
four matches before settling on intentional draws with their
opponents in rounds five and six. Eric Jones recently moved
to Texas, promptly supplying the Lone Star State with its
highest ranked Magic player. Blake Miller finished in the
top eight of a PTQ for the first time with a nasty
black/green sealed deck featuring BOTH Gutwrencher Oni and
Painwracker Oni (but no Ogres at all!), Kodama of the North
Tree, a Devouring Greed and a big pile of Spirit creatures
to feed to that game-finishing sorcery. Eric’s deck was a
more modest three colored affair, a testament to his playing
ability. To be sure, most of the sealed decks that finished
in the top eight consisted of superior cards. There can be
no doubt that luck plays a bigger factor in sealed deck
tournaments than in constructed competitions. The level to
which luck (the random distribution of quality cards in the
sealed decks) affects sealed deck and draft play from year
to year depends on the make up of the sets of cards.
Luck plays a larger role in limited formats when these
formats become dominated by the presence of powerful rare
cards whose casting costs require them to be played as
either the primary or secondary color of a player’s deck.
The current limited formats are said to be more luck-based
than in some past years for this reason.
Regardless of the degree that luck plays in any Magic
tournament, it is still no small achievement to finish in
the top eight. A tournament with only thirty-four players
may seem like an easier tournament to some, but I believe
the only thing about a smaller tournament that really helps
players is the number of rounds. For explanations too
lengthy to go into here, I have always felt that a six round
tournament is a much better tournament than one requiring
seven or more rounds. There are a lot of reasons.
However, I have never thought that having a smaller number
of players in a tournament enhances any particular player’s
ability to win that tournament, or even to finish in the top
eight. All that matters is whether or not there are seven or
more players in the tournament equally skilled or for
whatever reason equally likely to make the top eight as you.
In other words, no matter how many people are in a
tournament, the real story is what happens in the top eight.
The cream will almost always rise to the top. This Fort
Worth PTQ was no exception.
THE TOP EIGHT BOOSTER DRAFT
The booster draft for the top eight
was
not a thing of beauty. Like anything else, drafting a great
deck in a booster draft requires a lot of practice and
experience. This top eight is full of guys who simply have
not played in very many Champions of Kamigawa booster
drafts. This is evident right away in the draft, as multiple
players begin drafting the same color as the player next to
them, blissfully unaware of the signs that their neighbors
are giving them through the cards that remain in the packs
as they are passed. These subtle messages are much more
evident to experienced players, but even good players
sitting next to each other can end up fighting for the same
color. This suboptimal experience occurred in this draft.
The two best drafters at the table, Eric Jones and Tony
Menzer (sitting on the left of
Jones) each opened and selected the same double black
casting cost card as their first pick, Hideous Laughter.
This powerful card is a great first pick, but does have the
effect of locking a player into black due to the 2BB casting
cost of Hideous Laughter. For the rest of the first
Champions pack, Menzer is drafting sloppy seconds from Eric
Jones where black cards are concerned. Meanwhile, across the
table, several players are taking cards from three different
colors and one has purposefully drafted cards of all five
colors from the first pack. Suboptimal to say the least.
When each player opens his second pack of Champions, and
passing is changed to counter-clockwise, Menzer and Jones
each begin concentrating on non-black cards. Menzer goes
into green while Jones selects blue. In the third booster
pack (Betrayers of Kamigawa), Jones deck separated itself
from the rest of the pack. Jones’ first five picks from the
Betrayer’s packs included two copies of Eradicate and THREE
copies of Ninja of the Deep Hours. Eric Jones’
draft deck was clearly the most balanced, a deck with enough
synergy to be of almost constructed deck quality.
Tony Menzer defeated Devon Wilton in the quarterfinals and
Christopher Schlosser in the semi-finals in a pair of
speedy, no nonsense 2-0 matches. Looking on at Eric Jones’
three game quarterfinals match with Clay Cook-Mowery, Menzer
became convinced that Jones had drafted a deck superior to
his own. Tony confided that he was likely to try to arrange
a prize split with Eric Jones in the finals, but to play and
try to win it all against any other player in the finals.
When Eric, at some length, defeated Cook-Mowery and then
Doug Effler, both in long three game matches, Menzer
immediately sought a split with Jones, who Menzer was not
sure he could defeat.
While there is nothing unusual or unseemly about PTQ
finalists splitting the prizes without playing out their
final match, it was kind of a shame that we didn’t get to
find out which of these two decks was really better. I
wanted to know which deck was actually better, so I built
the two finalists draft decks myself. In the time since the
tournament, I have played almost fifty games with the two
decks, I have played Menzer’s deck sometimes, and also
played Jones’ deck. Sometimes, I was even playing both
decks. In the end, it was surprising to learn that Jones’
deck had no particular advantage over Menzer’s. The biggest
flaw in Menzer’s deck was the addition of a third color,
red, to support Yamabushi’s Flame and the seemingly poor
choice Kami of Fire’s Roar. It would appear obvious that
Menzer’s deck would be better able to support the TRIPLE
green casting cost of Kodama of the North Tree.
In practice, however, there was nothing much wrong with
Menzer’s splash.
Menzer’s sixteen land mana base (including eight Forests)
was well-bolstered by his Orochi Sustainer, TWO Sakura-Tribe
Elders and a Kodama’s Reach. The surprising strength of
Menzer’s deck was the combination of giant-sized creatures
and wonderful Splice onto Arcane possibilities provided by
his pair of Kodama’s Might cards. Eric Jones’ deck,
seemingly great on paper, had some surprising weaknesses of
its own. The primary problem of the deck was the lack of
removal options. Jones’ twin Eradicates were usually too
slow for Tony’s early game creatures and completely useless
against Menzer’s black creatures. Basically, the games
between these two decks came down to two things, whether or
not Menzer would drop Tribe-Elders, Sustainer or Kodama’s
Reach in the very early game, and whether or not Jones would
have the ability to get a Ninja of the Deep Hours active
early in the game.
Finalists and Staff
Neither deck had any
winning consistency when they were unable to begin the game
with these combinations. In the end, I have to say that
Tony’s deck is slightly stronger, because it relies on
better creatures. As good as card drawing is, and card
advantage is MIGHTY in the current limited formats,
creatures are still the most effective way to win matches in
limited formats, and Menzer’s deck had more guys able to
deal more damage than Eric.
MORE ABOUT THE AMAZING TONY MENZER
Waiting for Eric Jones to complete his lengthy semi-finals
match against Douglas Effler, I had a chance to talk to Tony
Menzer. I have seen this player in many tournaments over the
past few years, but had never had a chance to get to know
him until today. Tony Menzer is twenty years and one month
old. He lives in Oklahoma City, where he attends Rose State
College (studying business). Known as a very confident, even
cocky, Magic player, it’s a little surprising to learn that
Tony doesn’t really have a big-shot group of players around
him. Tony plays most of his Magic at a little game store
located across the street from Dell City High School called
Drake’s Place. Tony says he really doesn’t get THAT many
booster drafts in between PTQs as the emphasis at Drake’s
Place is Standard constructed, namely Friday Night Magic.
FNM at Drake’s Place normally attracts eight players but
sometimes explodes to twice that number. Humble Magic roots
indeed. When Menzer travels south of the border into Texas,
he usually makes the road trip with several of his
Magic-playing buddies, none of which whom have had any of
the success that Menzer has enjoyed. Two years ago, Tony
qualified for his first Pro Tour event, PT-Osaka. Menzer
scraped together every dollar he could find in order to make
the trip to Japan. His hard work was rewarded, finishing
33rd and in the money at Pro Tour Osaka. Fort Worth not only
makes his second top eight in a row and ninth top eight
overall, it is the second week in a row that he has been in
the finals. If players were allowed to win multiple PTQs in
the same season, Tony would very likely have won Oklahoma
City last week as well as Fort Worth this week.
TOP EIGHT DRAFT DECKS
Devon Wilton
Draft position 2
Finished 5-8
17 Plains
1 Bushi Tenderfoot
1 Devoted Retainer
1 Eight-and-a-Half-Tails
1 Ethereal Haze
2 Harsh Deceiver
1 Horizon Seed
1 Hundred-Talon Kami
1 Innocence Kami
1 Kabuto Moth
1 Kami of the Painted Road
1 Kitsune Riftwalker
1 Myojin of Cleansing Fire
1 Otherworldly Journey
1 Reciprocate
1 Silent-Chant Zubera
1 Terashi’s Cry
1 Kami of False Hope
1 Silverstorm Samurai
1 Split-Tail Miko
1 Tallowisp
1 Shuko
1 Slumbering Tora
Sideboard
1 Takeno, Samurai General
2 Vigilance
1 Floating-Dream Zubera
1 Hisoka’s Defiance
1 Peer Through Depths
1 Reach Through Mists
1 River Kaijin
1 Sift Through Sands
1 Wandering Ones
1 Deathcurse Ogre
1 Strange Inversion
1 Kami of Tattered Shoji
2 Takeno’s Cavalry
1 Kaijin of the Vanishing Touch
1 Mistblade Shinobi
1 Reduce to Dreams
1 Gods’ Eye, Gate to the Reikei
1 Kumano’s Blessing
1 Overblaze
Christopher Schlosser
Draft position 4
Finished 3-4th
9 Forest
7 Plains
2 Devoted Retainer
1 Honden of Cleansing Fire
1 Kitsune Blademaster
1 Kitsune Diviner
1 Burr Grafter
2 Commune with Nature
1 Dripping-Tongue Zubera
1 Kashi-Tribe Reaver
1 Matsu-Tribe Decoy
1 Moss Kami
1 Orochi Eggwatcher
1 Orochi Sustainer
3 Serpent Skin
1 Hundred-Talon Strike
1 Moonlit Strider
1 Split-Tail Miko
1 Tallowisp
1 Matsu-Tribe Sniper
1 Traproot Kami
Sideboard
1 Orochi Hatchery
1 Kitsune Mystic
1 Silent-Chant Zubera
1 Hisoka’s Guard
1 Midnight Covenant
1 Nezumi Bone-Reader
1 Shimatsu the Bloodcloaked
1 Sokenzan Bruiser
2 Joyous Respite
1 Jukai Messenger
1 Shisato, Whispering Hunter
1 Vine Kami
1 Hundred-Talon Strike
1 Terashi’s Grasp
1 Minamo’s Meddling
1 Crawling Filth
1 Akki Blizzard-Herder
2 First Volley
2 Harbinger of Spring
Blake Miller
Draft position 3
Finished 5-8
10 Forest
7 Swamp
1 Ashen-Skin Zubera
1 Befoul
1 Devouring Greed
1 Nezumi Graverobber
1 Rend Spirit
1 Swallowing Plague
1 Thief of Hope
1 Feral Deceiver
1 Hana Kami
1 Kami of the Hunt
1 Kodama’s Might
1 Kodama’s Reach
1 Lure
1 Rootrunner
1 Psychic Spear
2 Child of Thorns
1 Gnarled Mass
2 Petalmane Baku
1 Sakura-Tribe Springcaller
Sideboard
1 Lifted by Clouds
1 Soratami Savant
1 Distress
1 Akki Rockspeaker
2 Battle-Mad Ronin
1 Crushing Pain
1 Devouring Rage
1 Hearth Kami
1 Soul of Magma
1 Stone Rain
1 Gale Force
1 Joyous Respite
1 Jukai Messenger
1 Vine Kami
1 Wear Away
2 Floodbringer
1 Minamo’s Meddling
1 Crawling Filth
1 Kumano’s Blessing
1 Overblaze
Tony Menzer
Draft position 6
Finished 2nd
8 Forest
2 Mountain
6 Swamp
1 Lantern-Lit Graveyard
1 Dance of Shadows
1 Hideous Laughter
2 Waking Nightmare
1 Kami of Fire’s Roar
1 Yamabushi’s Flame
1 Burr Grafter
1 Feral Deceiver
1 Kodama of the North Tree
2 Kodama’s Might
1 Kodama’s Reach
1 Orochi Sustainer
2 Sakura-Tribe Elder
1 Time of Need
1 Bile Urchin
1 Genju of the Fens
1 Pus Kami
1 Shirei, Shizo’s Caretaker
1 Budoka Pupil
1 Gnarled Mass
1 Unchecked Growth
Sideboard
1 Deathcurse Ogre
1 Midnight Covenant
1 Ragged Veins
1 Akki Avalanchers
1 Akki Rockspeaker
1 Crushing Pain
1 Godo, Bandit Warlord
1 Ronin Houndmaster
2 Sokenzan Bruiser
1 Stone Rain
1 Dripping-Tongue Zubera
1 Vine Kami
1 Quillmane Baku
1 Call for Blood
1 Psychic Spear
2 Skullmane Baku
1 Ogre Recluse
2 Uproot
Matthew Hoffman
Draft position 8
Finished 5-8
10 Mountain
7 Swamp
1 Sensei’s Divining Top
1 Befoul
1 Gutwrencher Oni
1 Kiku, Night’s Flower
2 Villainous Ogre
1 Akki Coalflinger
1 Ben-Ben, Akki Hermit
1 Earthshaker
1 Ember-Fist Zubera
1 Frostwielder
1 Hearth Kami
1 Kami of Fire’s Roar
1 Ronin Houndmaster
1 Blademane Baku
1 First Volley
1 Frost Ogre
2 Goblin Cohort
1 Patron of the Akki
3 Torrent of Stone
Sideboard
1 Nine-Ringed Bo
2 Blessed Breath
1 Cleanfall
1 Kitsune Blademaster
1 Kitsune Diviner
1 Quiet Purity
1 Eerie Procession
1 Cursed Ronin
1 Devouring Greed
1 Ragged Veins
1 Desperate Ritual
2 Uncontrollable Anger
1 Unnatural Speed
1 Vine Kami
1 Toils of Night and Day
2 Psychic Spear
1 Skullsnatcher
1 Nourishing Shoal
1 Uproot
Eric Jones
Draft position 5
Finished 1st
9 Island
8 Swamp
1 Consuming Vortex
1 River Kaijin
1 Soratami Cloudskater
2 Soratami Rainshaper
2 Teller of Tales
1 Blood Speaker
1 Hideous Laughter
1 Nezumi Cutthroat
1 Nezumi Ronin
1 Painwracker Oni
1 Villainous Ogre
1 Mistblade Shinobi
3 Ninja of the Deep Hours
1 Phantom Wings
1 Veil of Secrecy
2 Eradicate
1 Skullsnatcher
1 Takenuma Bleeder
Sideboard
1 Counsel of the Soratami
1 Floating-Dream Zubera
1 Guardian of Solitude
1 Hinder
1 Hisoka’s Guard
1 Mystic Restraints
2 Peer Through Depths
1 Psychic Puppetry
1 Reach Through Mists
1 Ashen-Skin Zubera
1 Scuttling Death
1 Akki Underminer
1 Battle-Mad Ronin
1 Brutal Deceiver
1 Kumano’s Pupils
1 Mistblade Shinobi
1 Akki Blizzard-Herder
1 Ashen Monstrosity
1 Shinka Gatekeeper
Douglas Effler
Draft position 7
Finished 3-4th
9 Plains
7 Swamp
1 Shizo, Death’s Storehouse
1 Cage of Hands
2 Hundred-Talon Kami
1 Kami of the Painted Road
1 Kami of the Palace Fields
1 Kitsune Blademaster
1 Kitsune Diviner
1 Konda’s Hatamoto
1 Samurai of the Pale Curtain
1 Distress
1 Nezumi Ronin
1 Scuttling Death
1 Villainous Ogre
1 Waking Nightmare
1 Indebted Samurai
1 Mending Hands
1 Tallowisp
1 Waxmane Baku
2 Blessing of Leeches
1 Skullsnatcher
1 Stir the Grave
1 Shuko
Sideboard
1 Terashi’s Cry
1 Consuming Vortex
1 Floating-Dream Zubera
1 Part the Veil
1 Psychic Puppetry
1 Sire of the Storm
1 Soratami Mirror-Guard
1 Soratami Seer
1 Wandering Ones
1 Deathcurse Ogre
1 Numai Outcast
1 Devouring Rage
1 Hearth Kami
1 Unearthly Blizzard
1 Budoka Gardener
1 Patron of the Moon
1 Quash
1 Call for Blood
1 Goryo’s Vengeance
1 Frost Ogre
1 Shinka Gatekeeper
Clay Cook-Mowery
Draft position 1
Finished 5-8th
4 Forest
7 Island
6 Plains
1 Cage of Hands
1 Kabuto Moth
2 Kitsune Healer
1 Sensei Golden-Tail
1 Mystic Restraints
1 Soratami Cloudskater
1 Squelch
2 Thoughtbind
1 Feral Deceiver
1 Kami of the Hunt
1 Order of the Sacred Bell
1 Thousand-legged Kami
1 Heart of Light
1 Kami of Tattered Shoji
1 Genju of the Falls
1 Jetting Glasskite
1 Ninja of the Deep Hours
1 Shimmering Glasskite
1 Lifespinner
1 Matsu-Tribe Sniper
Sideboard
1 Quiet Purity
1 Counsel of the Soratami
1 Wandering Ones
1 Blood Speaker
1 Deathcurse Ogre
1 Distress
1 Gibbering Kami
1 Kami of Lunacy
2 Rend Spirit
1 Waking Nightmare
1 Hearth Kami
1 Ore Gorger
1 Stone Rain
1 Wear Away
1 Takeno’s Cavalry
1 Ribbons of the Reikai
1 Stream of Consciousness
1 Veil of Secrecy
1 Blazing Shoal
1 Splinter
TOP EIGHT SEALED DECK LISTS
Blake Miller
4-0-2
1st place after six rounds of Swiss
8 Forest
9 Swamp
1 Sensei’s Divining Top
1 Devouring Greed
1 Gutwrencher Oni
1 Nezumi Ronin
1 Painwracker Oni
1 Rend Spirit
1 Waking Nightmare
1 Wicked Akuba
1 Dripping-Tongue Zubera
1 Humble Budoka
1 Kodama of the North Tree
1 Kodama’s Reach
1 Serpent Skin
1 Sosuke, Son of Seshiro
2 Bile Urchin
1 Okiba-Gang Shinobi
1 Skullmane Baku
1 Takenuma Bleeder
1 Budoka Pupil
1 Child of Thorns
1 Roar of Jukai
1 Sakura-Tribe Springcaller
Eric Jones
4-0-2
2nd place after six rounds of Swiss
6 Island
2 Mountain
9 Swamp
1 Callous Deceiver
1 Mystic Restraints
1 Soratami Cloudskater
1 Soratami Rainshaper
1 Ashen-Skin Zubera
1 Cursed Ronin
1 Kami of the Waning Moon
1 Pull Under
1 Swallowing Plague
1 Wicked Akuba
1 Glacial Ray
1 Jetting Glasskite
1 Ninja of the Deep Hours
1 Toils of Night and Day
1 Veil of Secrecy
1 Bile Urchin
1 Genju of the Fens
1 Horobi’s Whisper
1 Okiba-Gang Shinobi
1 Skullsnatcher
1 Stir the Grave
1 Frostling
1 Torrent of Stone
Christopher Schlosser
4-1-1
3rd place after six rounds of Swiss
8 Plains
9 Swamp
1 Long-Forgotten Gohei
1 Blessed Breath
1 Cage of Hands
1 Isamaru, Hound of Konda
1 Kitsune Diviner
1 Lantern Kami
1 Mothrider Samurai
1 Nagao, Bound by Honor
1 Otherworldly Journey
1 Ashen-Skin Zubera
1 Dance of Shadows
1 Nezumi Graverobber
1 Rend Flesh
1 Scuttling Death
1 Thief of Hope
1 Indebted Samurai
2 Kami of False Hope
2 Silverstorm Samurai
1 Bile Urchin
1 Genju of the Fens
2 Horobi’s Whisper
1 Ogre Marauder
Douglas Effler
4-1-1
4th place after six rounds of Swiss
6 Forest
5 Plains
6 Swamp
1 General’s Kabuto
1 Kabuto Moth
1 Kitsune Blademaster
1 Mothrider Samurai
1 Reciprocate
1 Befoul
1 Cruel Deceiver
1 Gutwrencher Oni
1 Nezumi Ronin
1 Rend Flesh
1 Scuttling Death
1 Soulless Revival
1 Burr Grafter
1 Hana Kami
1 Kodama of the South Tree
1 Moss Kami
1 Orochi Leafcaller
1 Hundred-Talon Strike
1 Moonlit Strider
1 Throat Slitter
1 Budoka Pupil
1 Child of Thorns
1 Scaled Hulk
Tony Menzer
4-1-1
5th place after six rounds of Swiss
6 Island
9 Mountain
2 Plains
1 Cloudcrest Lake
1 Kabuto Moth
1 Callous Deceiver
1 Floating-Dream Zubera
1 Meloku the Clouded Mirror
1 Mystic Restraints
1 Soratami Cloudskater
1 Soratami Rainshaper
1 Frostwielder
1 Hanabi Blast
1 Hearth Kami
1 Honden of Infinite Rage
1 Uncontrollable Rage
1 Yamabushi’s Flame
1 Waxmane Baku
1 Kaijin of the Vanishing Touch
1 Phantom Wings
1 Akki Raider
1 Blademane Baku
1 First Volley
1 Frostling
1 Fumiko the Lowblood
1 Goblin Cohort
Matthew Hoffman
4-1-1
6th place after six rounds of Swiss
10 Island
7 Plains
1 Tenza, Godo’s Maul
1 Cage of Hands
1 Ethereal Haze
1 Kabuto Moth
1 Kitsune Diviner
1 Kitsune Healer
1 Hinder
1 Honden of Seeing Winds
1 Keiga, the Tide Star
1 Reach Through Mists
1 River Kaijin
1 Soratami Mirror-Guard
1 Soratami Mirror-Mage
1 Teller of Tales
1 Kami of Tattered Shoji
1 Opal-Eye, Konda’s Yojimbo
1 Waxmane Baku
1 Callow Jushi
1 Floodbringer
1 Mistblade Shinobi
1 Shimmering Glasskite
1 Teardrop Kami
1 Veil of Secrecy
Clay Cook-Mowery
4-1-1
7th place after six rounds of Swiss
3 Island
6 Plains
5 Swamp
1 Eiganjo Castle
1 Minamo, School at Water’s Edge
1 Waterveil Cavern
1 Blessed Breath
1 Harsh Deceiver
1 Kami of Ancient Law
1 Nagao, Bound by Honor
1 Guardian of Solitude
1 Mystic Restraints
1 Soratami Cloudskater
1 Ashen-Skin Zubera
1 Devouring Greed
1 Rend Flesh
1 Thief of Hope
1 Wicked Akuba
1 Genju of the Fields
1 Hundred-Talon Strike
1 Kentaro, the Smiling Cat
2 Moonlit Strider
2 Silverstorm Samurai
2 Ninja of the Deep Hours
1 Toils of Night and Day
1 Horobi’s Whisper
Devon Wilton
4-1-1
8th place after six rounds of Swiss
8 Forest
7 Plains
1 Tranquil Garden
1 Sensei’s Divining Top
1 Tenza, Godo’s Maul
1 Eight-and-a-Half-Tails
1 Harsh Deceiver
1 Indomitable Will
1 Kabuto Moth
1 Kami of Ancient Law
1 Konda’s Hatamoto
1 Pious Kitsune
1 Samurai Enforcers
1 Burr Grafter
1 Commune with Nature
1 Feral Deceiver
1 Kashi-Tribe Reaver
1 Kashi-Tribe Warriors
1 Kodama’s Reach
1 Orochi Leafcaller
1 Ronin Warclub
1 Terashi’s Verdict
1 Child of Thorns
1 Gnarled Mass
2 Matsu-Tribe Sniper
1 Sakura-Tribe Springcaller
Of course, I’m always interested in hearing what YOU think.
Jeff Zandi
Guilty Tax Mages
Level II DCI Judge
zanman@thoughtcastle.com
Zanman on Magic Online
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