| 
							 
					The 
					Southwestern Paladin  
							
							Star Wars Themed 
							Magic Cards 
							When Will The Best Card Game/Movie Franchises Come 
							Together? 
						by Jeff Zandi 
						5.20.05 
					A long time ago in a 
					little country town far, far away, thirteen year old Jeff 
					Zandi and his best pal Kent went to movies together to see 
					Star Wars.
					  
					 
					Yesterday, in Dallas, forty-year old Jeff Zandi and his pal 
					Kent returned to the movies to see Revenge of the Sith. When 
					it comes to Star Wars movies, I’ve been there since the 
					beginning. Similarly, a gamer named Jeff Zandi was shopping 
					for a new set of dice and selling old Dungeons and Dragons 
					books at Origins 1993 in Fort Worth, Texas, the first place 
					that Magic: the Gathering was ever sold. When it comes to 
					the best collectible card game of all time, I have also been 
					there since the beginning. Yesterday, I thrilled to the 
					latest (and maybe last) Star Wars movie. It might be the 
					best one ever.  
					 
					Tomorrow, I will be head judge at a pre-release for Magic’s 
					newest expansion, Saviors of Kamigawa. Revenge of the Sith 
					may very simply make Star Wars the greatest and most popular 
					movie franchise of all time. Magic: the Gathering has 
					out-survived all competitors as the number one card game of 
					all time (apologies to poker and bridge). 
					 
					Wouldn’t it be to tap two white mana and drop Luke Skywalker 
					(Creature – Legendary Jedi Knight) into play. On the next 
					turn, you might pay one colorless to play an equipment 
					artifact called light saber and then spend a couple of mana 
					to equip up your Legendary Jedi Knight before attacking with 
					him. Wouldn’t you like to perform the classic Magic “Jedi 
					Mind Trick” on your opponent while actually holding an 
					instant spell in your hand literally titled Jedi Mind Trick? 
					I know I would. I want to pay 2GG and play a 3/3 Wookie. 
					 
					Why haven’t these two great expressions of creativity come 
					together? In 1977, Reese’s Peanut Butter Cup ran these 
					commercials where some dude was so loving the chocolate 
					candy bar that he was eating that he would accidentally 
					crash right into some similarly-addicted peanut butter 
					maven. One of these geniuses would say, “You got peanut 
					butter on my chocolate!” The other guy would say, “YOU got 
					chocolate in my peanut butter!” After thoroughly stating the 
					obvious, each person would taste the chocolate/peanut butter 
					combination and nod at each other happily while making what 
					Mel Brooks once described as “yummy sounds”. When it comes 
					to Magic and Star Wars, many people has wondered, as I have, 
					at why we have never had the opportunity to find out if 
					these two great tastes taste great together. 
					 
					A LITTLE HISTORY OF STAR WARS CARD GAMES 
					 
					In case you didn’t know, there have been a few Star Wars 
					collectible card games already. Back in December of 1995, 
					Decipher published Star Wars: the Customizable Card Game. 
					The cards were very good looking. Game play?  
					 
					Snoresville! To play, you either played a deck composed of 
					either light side (good guys) or dark side (bad guys). In 
					tournament play, each player would bring both a good guy and 
					a bad guy deck and take turns playing each. The game was 
					popular, in its time, and was considered a fun to play game. 
					The good-looking cards were very collectible. A pair of 
					expansions followed the first release, but the game more or 
					less rumbled to a stop after just a couple of years. 
					Apparently, Decipher retained the Star Wars card game 
					license for some time after that, because they went on to 
					release two other Star Wars-themed card games. Well, 
					licenses don’t last forever, and now that world toy leader 
					Hasbro is behind Wizards of the Coast, you gotta think 
					there’s a way to put the twin juggernauts of Star Wars and 
					Magic together. 
					 
					HOW IT WOULD WORK 
					 
					Folks, when I talk about putting Magic and Star Wars 
					together, I’m not kidding around. I don’t mean that Wizards 
					should produce some original card game using the Star Wars 
					license that might or might not be as playable and enjoyable 
					as Magic: the Gathering. No sir. I would produce several 
					sets (one large set and two smaller sets jumps to mind…) of 
					Star Wars-themed Magic cards. The set I would create would 
					have the amazing flavor and graphic excitement of everyone’s 
					favorite space fantasy with the proven one-of-a-kind world’s 
					favorite collectible card game. 
					 
					Different card backs? I suppose, in order to make the Star 
					Wars-themed game a little more distinctive from the 
					fictional milieu of Magic: the Gathering.  
					You know, Wizards once thought of producing Magic cards with 
					different backs that could still be played together. In 
					fact, it was one of the FIRST things they thought of more 
					than ten years ago. For those that don’t know, Arabian 
					Nights, Magic’s very first expansion set, was almost 
					produced with different backs. It has been considered 
					extremely important that Wizards decided that for the cards 
					to be played together, the backs of the cards needed to 
					remain identical between all the various Magic card 
					products. Today, however, with a wide range of opaque card 
					sleeves (they’re only opaque on one side, clear on the other 
					side for enhanced playability!) available and popular with 
					competitive players, there really is no problem playing 
					Magic with cards with different backs. 
					 
					The cards I would produce would feature the visual flair, 
					story continuity and overall flavor of the Star Wars 
					universe, but the game play would be pure Magic. Creatures 
					in the game would have abilities already familiar to Magic 
					players like Haste, First Strike, Flying, and so on. Cards 
					would still be divided between lands, artifacts and the five 
					colors of Magic. 
					 
					From an artistic perspective, a Star Wars Magic expansion 
					would probably be a lot more beautiful with the use of 
					original artwork. However, cost considerations, as well as 
					the desire of Star Wars fans to see the images most familiar 
					to them, would probably result in the use of photos from the 
					movies in the card art. 
					 
					PRO’S AND CONS 
					 
					Well, I think it might be best to look at the negatives 
					first. Some of these are exactly the reasons that my dream 
					of Star Wars-themed Magic cards has not happened already. 
					 
					First of all, there is the license issue. The license for 
					Star Wars cards would have to be available for Wizards of 
					the Coast to purchase or lease or whatever. If there is no 
					license available, or Lucasfilms just doesn’t feel like 
					issuing this license, then the project would be a no go. 
					Even if the license were available, Wizards of the Coast 
					might decide that paying money (maybe A LOT of money) to 
					secure the license would be too high an expense to add to 
					the risk inherent in producing a new card set (or sets). 
					 
					One issue that many people at Wizards as well as many Magic 
					fans would consider as extremely important is the issue of 
					story flavor. From the beginning, Magic was meant to exist 
					in a fictional world completely created by Wizards of the 
					Coast, the world of Dominaria. Even Wizards would admit that 
					Magic’s original back story has grown into a very large 
					world indeed.  
					However, there are also many of us who love the game of 
					Magic but feel nothing special whatsoever for the fictional 
					realm used for the game. There have been many times in the 
					past ten years when I watched as Wizards of the Coast pour 
					real resources into a back story for Magic that frankly, I 
					could care less about. In my opinion, Magic is successful 
					because it’s an incredible game, not at all because of the 
					fictional world in which the game is supposedly taking 
					place. Let’s put it another way: on a scale of one to ten, I 
					believe Magic’s value as an original game concept is a 
					TEN…the fictional back story of Magic, on the same scale, is 
					a five AT BEST. 
					 
					If you would like to see a Star Wars-themed Magic expansion, 
					here are a few reasons it can and should happen. 
					 
					Hasbro is a giant toy company, Hasbro owns Wizards. Hasbro 
					can go and GET the license for Star Wars. This summer would 
					be a pretty good time to do that. Revenge of the Sith will 
					be the biggest movie in theaters all summer long. Magic 
					sales, as good as they have been, could use the giant boost 
					that they could receive in the future from sales of Star 
					Wars-themed Magic cards. In the end, there may be no more 
					important reason that such a project could actually happen 
					than the idea that large sums of money can be made. 
					 
					Ten years ago, there were literally dozens of card games 
					that followed closely on the heels of Magic from competing 
					companies as well known as Parker Brothers and Topps. Today, 
					Wizards of the Coast stands alone at the top of the 
					collectible card game mountain. Market dominance makes it 
					more possible than ever for Wizards to use a known license 
					like Star Wars to expand their power. 
					 
					With a REALLY open-minded research and development team, 
					Wizards could produce Star Wars-themed Magic cards for just 
					one year. Using the current development calendar, one could 
					imagine a Star Wars themed block of three sets including one 
					large set released in September followed by small sets in 
					the following February and May. Just as 2004-2005 was the 
					year of the Kamigawa block, 2006-2007 could be the year of 
					the Star Wars block. An approach like this could reduce 
					license fees by only printing cards for an expensive 
					franchise like Star Wars for a single year. Negative effects 
					on the game of Magic as a whole, if there are any, would be 
					minimized since only a single year of Magic releases would 
					be affected. 
					 
					If a Star Wars-themed Magic set were as popular as I think 
					it would be, the door would be flung open to creating Magic 
					sets flavored by other interesting franchises as diverse as 
					Lord of the Rings all the way to The Simpsons. 
					 
					Of course, I’m always interested in hearing what YOU think. 
					 
					P.S. Twenty-eight years ago, my best friend Kent Parish and 
					I made a bet with George Lucas (I guess we never really let 
					George in on our bet) that Kent could go through puberty, 
					make a woman fall in love with him, marry her, have a baby 
					with that woman and raise that child through high school 
					graduation before George Lucas could make six Star Wars 
					movies. Revenge of the Sith came out yesterday, May 19th, 
					fully ten days before Kent’s oldest boy Michael will 
					graduate from high school. Kent gave it a good shot, but 
					George Lucas wins again. 
					 
					Jeff Zandi 
					Texas Guildmages 
					Level II DCI Judge 
					zanman@thoughtcastle.com 
					Zanman on Magic Online  |