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Pojo's Magic: The Gathering TCG Tips,
Friday Night
Magic
Tournament
Report #2
Revenge of the Machines!
Kerrville Tx.
4-11-08
Miguel
Deck:
Creatures:
1x Shadowmage Infiltrator
4x Ornithopter
4x Bottle Gnomes
3x Assembly-Worker
3x Clockwork Hydra
2x Stuffy Doll
2x Triskelavus
Artifacts:
1x Sculpting Steel
2x Thousand-Year Elixir
2x Serrated Arrows
1x Chimeric Staff
1x Icy Manipulator
2x Leonin Scimitar
1x Sword of the Meek
3x Loxodon Warhammer
3x Lotus Bloom
1x Mind Stone
Lands:
2x Academy Ruins
1x Urborg, Tomb of Yawgmoth
1x Desert
2x Dreadship Reef
3x Terramorphic Expanse
4x Islands
11x Swamps
I did not play last FNM. I took a
little break for the action. Actually we were
playing with the new WOW cards.Well this FNM I
decided to make an all artifact deck, except the one
Shadowmage.
We had 10 players again and we
played 4 rounds of swiss with no play-offs.
First round:
Played against the guy with the
cheap Goblin deck, but he was playing a u/W Merfolk.
It was more towards Summon the School and getting
alot of Merfolk out and using Merrow Reejerey and
Streambed Aquitects to pump them up. The first game
took awhile. I was swinging in with a Ornithopter
with a Warhammer. He was getting alot of Merfolf out
with the School and was about to gain alot of life
when he played a Judge of Currents. He attack with
like 7 little Merfolf and I had a Hydra ready to
block he did not realize what it did when it attacks
or BLOCKs, and I kill his Currents with it's
ability. He was still building his army up, but the
Ornithopter pick up a Scimitar and the Hydra was
attacking too keep the main Merfolk off the table. I
had a couple of Ornithopters and a Bottle hanging
back for defense. He could not block the flyer so I
won in a couple of turns. Second game took a little
longer. He got the Judge out sooner and started to
gain life right away. All I had was a Bottle Gnomes
with a Hammer and a Scimitar swinging every turn. He
did not block it for a couple of turns, but he was
gainning life and losing life and so was I until I
drop a Elixir and then a Hydra and I built the Hydra
up and he finally killed the Bottle Gnomes, actually
he finally did enought damage to kill it so I had to
sac it. But a Hydra with 8 counters and a Warhammer
and a Scimitar was game over after I stuck another
Warhammer on it.
Win 1-0. Games 2-0.
Second round:
Well here comes the kid and his
crazy trees. I will burn down the forest, I will,
but not today.
There was not much to talk about.
Second turn Doran and a couple of turns later, I
mean TWO turns later I was dead.
Every time I go threw the forest
I get hit by a stupid tree. Second game was a little
better. NOT!!!
Never saw a hammer, no cheap
stuff. Just trees. That does it! I am buying a chain
saw.
Loss 1-1. Games 0-2.
Third Round:
I played my favirote kid who
playes the first game okay. He was playing a
Enchantress deck. I think if he plays more and
practices he will be good at Magic. He had a
Echantress out and some other Elf. But I had a Hydra
with a Warhammer. He was able to play the white
Beacon, but it was not enough.
Again he quit and did not play
the Second game. Maybe next time.
Win 2-1. Games 1-0. We only
actually played one game.
Forth Round:
Well another Merfolk deck.
Wonderfull. First game went okay. He Oblivion Ring
one of my Hydras. But he was drawing alot of land.
He had a few Merfolk out but nothing that was a
threat. Drop a Warhammer on a Ornithopter and keep
swinging.
Second game went long. He played
Jace. I could not get threw with out being tap or
over run. Third Oblivion Rings in a row was really,
I mean really annoying. Jace went off and so did 20
of my cards. I was about to stablize, but I made a
play error. I had a Triskelavus out with three mana
available, he drop a Drowner of Sercets and I
responed and kill three of his Merfolk. Bad play, I
should have let it come into play and killed it
instead. He also had a Merrow Commerce out. I had a
Academy Ruins out. He milled the rest of my deck.
During my upkeep I used the Academy Ruins, then he
ask me if could mill the top card of my deck before
my Draw step.... I cannot tell a lie.
Third game was close and life
points he keep attacking with a island walk Merfolk
I was swing with a Ornithopter with a Scimitar and a
Sword of the Meek. I was able to drop a Triskelavus
and finish him off before he finish me.
Wins 3-1. Games 2-1.
The deck was fun to play. It did
better than I expected. The Shadowmage never should
up and neither did the Tomb. I would probably add a
Deathrender, it would be fun with Bottle Gnomes. And
use Runded Stalacite, get more use out off the
Assembly-Workers abilities.
Hope you enjoy, I will be posting
a video of this deck later on YouTube. Next week is
a Draft for FNM, and the Pre Release for Shadowmoor
is the following Saturday. I will try to do a report
for the Pre Release, we will see.
Later
Miguel
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