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----Original Message-----
From: Pojo.com Crew [mailto:pojocrew@pojo.com]
Sent: Thursday, April 06, 2006 8:10 AM
Subject: FW: Cythion's top 10 redone cards. Warning, it's
long.
-----Original Message-----
From: Sean Black [mailto:soda_soul_stealer@hotmail.com]
Sent: Thursday, April 06, 2006 3:01 AM
To: yugiohcrew@pojo.com; vgameman17@yahoo.com
Subject: Cythion's top 10 redone cards. Warning, it's long.
First of all this is my first submission so try not make fun
of it if it's bad. Anyway, lately I've been seeing a bunch
of cards having something to do
with old(mainly commons from SOD cards mostly they were just
various effect monsters being brought back with tweeked
names, upgrades on their effects, and higher levels(however
there were a few outside thst category). This will
also show whether I think you should go with the old or the
new and what decks I'd say the winner goes in.
10. Enraged Muka Muka=Muka Muka. This one with 100 point
boost on Muka Mukas
300 ATK and DEf increase per card in hand. Statwise Enraged
is a 1200/600 with 5 stars, meaning it takes a tribute tto
normal summon, meanwhile regular is 600/300 and level two,
meaning it slips under gravity bind and level limit area-B
and no tribute. Personally I say as rocks they don't get too
much support, but a little more from being either. Now I
didn't run the original and don't have plans for the new
one, but if I had to chose, I'd use the original. Best deck
for them, De/Boikochi+Pot/Greed Decks with airknight (draw
decks {Well I guess that didn't take too long to guess})
9. Nobleman-eater bug=Man eater bug. 5-star 900/1200 pointer
earth insect that destroys two monsters when flipped. Man
eater bug had less Atk/Def, but
seriously, when was the last time you attacked with bug
unless you just cleared the field up and besides your bug
was probably already dead anyway.
On the topic of support, there's even less for insect then
there is rock (as
far as I know) but again it's also an earth. But you aren't
playing it for it to stay on the field your playing it for
its effect. So is the tribute worth the extra kill? I'd say
no. We have tribute, dark core, fissure, stomping ground,
yomi ship, of course the original bug, and another card with
the word nobleman in it's name to kill the fields monsters.
Best deck, field clearer(Maybe I really don't need to put
the deck types).
8. Hade Hane=Hane hane. 900/1000 six star beast that flips
yo return 3 cards
back to their owners hands over hane hanes one for no
tribute.
Supportability: Beast-I don't know about this one, you're
probably gonna end
up using it to help out that maji gire-panda with this, I
don't know.
Earth-Again there's support for this, I don't know where it
comes from, but alot of people say it's there, better do
some digging. Is the tribute worth the increase? Definately.
Laugh at their three blue eyes that they're blasting you
away with. Having trouble with a berserk gorilla or
something, dial 1800-Hade-Hane. Also gives you something
like strike ninjas retreat power. Best deck probably
something like a field clearance or something, it also helps
in deck based on the mukas above.
7.Neo-aqua madoor=aqua madoor. This will be short without
effects. NAM Is six star spellcaster water with 1200/3000.
AM is NAM with 1000 def off.
Support: Water and spellcaster, support comes from a bunch
of places. Is the
tribute worth the higher def? Maybe in a stall deck type,
otherwise, stick to AM. Best deck type=Fun deck. Seriously
people the madoors won't see much if any competitive play
(although AM has decent DEF for a 4star).
6. Swift Gaia the fierce night=regualar gaia TFK. Swift gets
normal summoned
without tribute if it's the only card in your hand, anyone
thinking of running it with cyber dragon? Swift
supportability: Warrior-good.
Earth-(Apparently) good. Plus Kuriboh, dark core, and
tribute to the doomed fit nice and snug with him(Plus either
core or tribute can be used for marie
the fallen one). Regular supportability: Just look up.
Anyway this only the second card I've looked at so far that
I'd rather run the newer version of.
In fact the only reason I can think of to run normal over
swift is to try to
be like yugi, and he used swift too so I can't think of any.
Best deck for
him: Probably warrior, but cyber dragon goes nice and easy
if you draw those
two and some spell/trap cards first turn. Oh and since dark
world focuses on
getting cards out of your hand tossing him in there wouldn't
be too much difference would it. Just keep him away from the
muka's and Hanes I talked about earlier.
5.Obnoxious celtic guardian=regualar celtic guardian.
They're both 1400 four
star earth warriors used by yugi moto in the show. Obnoxious
becomes invincible in battle with five hundred points more
(although you still take the damage, but a kuriboh or waboku
will fix everything). Pretty much copy everything other then
the cyber dragon and dark world stuff from the last card to
him.
THIS IS WHERE I LOST THE GOOD OPTIONS FOR THIS AND HAD TO
SWITCH TO MORE IFFY CHOICES.
4. Perfectly ultimate great moth=great moth. Okay so this is
a little different because on the show in yugi's first duel
against weevil the cocoon
was supposed to last five turns and bring this guy out, but
instead he brought out great mothon turn 4. So you wait
another turn and get 900 points
increased. What's the big deal you might say. Well it is a
big deal, it's 100 points shy of what axe does, and when you
have an axe in front of you you started shaking right?
Overall I say PUGM beats GM but seriously most people don't
run insect decks. Anyway support time: Check (N)MEB above
support. Best deck: Great moth deck, nuff said
3.Mecha/Skull/Outstanding dog Marron. Mecha=Does 100 burn to
both players when killed by your monsters, 1000 to your
opponent only when an effect kills it. stats, 1000/1000, 4
star, light/machine Support=Beast-I don't know
about this one, you're probably gonna end up using it to
help out that maji gire-panda with this, I don't know.
Light-Again there's support for this, I don't know where it
comes from, but alot of people say it's there, better do
some digging. Outstanding(As far as I know this is the first
Marron and
doesn't belong here=100/100 1 star light/beast. Support:
Beast-I don't
know about this one, you're probably gonna end up using it
to help out that maji gire-panda with this, I don't know.
Light-Again there's support for this, I don't know where it
comes from, but alot of people say it's there, better do
some digging. Effect brings it back into your deck when
after it hits the graveyard, saves a resource but you can't
use it for 'this card can
only be special summoned by removing Xmany light mon in
grave from play.
Skull-Beast/earth(It's a SKULL dog but it's earth?) 4 star
1350/2000 monster, in other words, it's a 150 point atk
boosted versin of the regular madoor I did earlier, but it's
beast and earth.Anyway support Beast-I don't
know about this one, you're probably gonna end up using it
to help out that maji gire-panda with this, I don't know.
Earth(Are all redone cards earth)-Again there's support for
this, I don't know where it comes from, but
alot of people say it's there, better do some
digging.(Blatant copy and paste, will you ever fail me?
Mysterious voice: No. Me: WTF!) 2.Sanwitch=Witch&Sangan.
This seemed harder then the last set considering this is
1-2. But it's actually easier to review. Sanwitch fuses two
of our first searchers together. This means you can say
hello to things like jinzo,
the monarchs, and my favorite witchable card, summoned skull
soon. As well as those vital cards to combos like rescue cat
and solar flare dragon from sangan. But back on sanwitch
itself, 2100/1800, reputable, but there are better fusions
out there, but like with the bugs mentioned earlier, you're
not playing this for power, your playing this for the other
benefits of it.
Supportability: It's a dark spellcaster. Just think of dark
magician without
the fanbase and attention to a foundation to match it. Now
since I compared this to it's fusion material there isn't a
real winner to this one. As for the deck well, I can't think
that up, maybe starting the article at midnight
wasn't such a good idea. So just think of a deck on your
own, but thanks to DM's fanbase, help with that isn't hard
to find. Big problem in this though,
witch is banned, so you're gonna have to use alterier means
of fusion for this, if you wanted this that bad.
And #1 It's, Goblin calligrapher. Comparing this to it's
original, fake trap
is easy considering how different they really are. Fake trap
(although both cards have the paper sayingfalse instead of
fake) was something to save your
traps for a turn. The goblin is a level 1 400/400 dark/fiend
who devotes himself to writing the word false for unknown
reasons. Supportability:
Dark-Good Fiend-Good, morphs into TER very good (most likely
the only reason
for it to to be played at all). Personally, I regard them as
equals, I don't
pay attention to either one. Run the goblin to get TER, run
fake to save whatever you want to save. And a wierd note
about these last two. In monster
form the goblin has a horn, but in fake trap he doesn't, has
he gone through
some strang goblin acne since he first appeared?
No I am finally done with this long, self refrencing list
about cards that have come back from wherever they went. I'm
really glad it's done.
Any hints, help, opinions, bashing (hopefully not bashing)
or anything else about this please send it to me, Sean
Black/Joe Weston/Cyrill Mcintosh my MSN name is
Soda_Soul_Stealer@hotmail.com. Oh and If I put the beast
stuff for mecha dog Marron could you take it off and put,
'things like seven completed and emergency provision or
whatever that card was'.
Humble apologies, Cythion
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